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<?xml version="1.0" encoding="utf-8"?>
<Type Name="ObjectIDGenerator" FullName="System.Runtime.Serialization.ObjectIDGenerator">
<TypeSignature Maintainer="auto" Language="C#" Value="public class ObjectIDGenerator" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi serializable beforefieldinit ObjectIDGenerator extends System.Object" />
<AssemblyInfo>
<AssemblyName>mscorlib</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="T:System.Runtime.Serialization.ObjectIDGenerator" /> keeps track of previously identified objects. When you ask for the ID of an object, the <see cref="T:System.Runtime.Serialization.ObjectIDGenerator" /> knows whether to return the existing ID, or generate and remember a new ID.</para>
<para>The IDs are unique for the life of the <see cref="T:System.Runtime.Serialization.ObjectIDGenerator" /> instance. Generally, a <see cref="T:System.Runtime.Serialization.ObjectIDGenerator" /> life lasts as long as the <see cref="T:System.Runtime.Serialization.Formatter" /> that created it. Object IDs have meaning only within a given serialized stream, and are used for tracking which objects have references to others within the serialized object graph.</para>
<para>Using a hash table, the <see cref="T:System.Runtime.Serialization.ObjectIDGenerator" /> retains which ID is assigned to which object. The object references, which uniquely identify each object, are addresses in the runtime garbage-collected heap. Object reference values can change during serialization, but the table is updated automatically so the information is correct.</para>
<para>Object IDs are 64-bit numbers. Allocation starts from one, so zero is never a valid object ID. A formatter can choose a zero value to represent an object reference whose value is null.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Generates IDs for objects.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ObjectIDGenerator ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue />
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Runtime.Serialization.ObjectIDGenerator" /> class.</para>
</summary>
</Docs>
</Member>
<Member MemberName="GetId">
<MemberSignature Language="C#" Value="public virtual long GetId (object obj, out bool firstTime);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance int64 GetId(object obj, bool firstTime) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int64</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
<Parameter Name="firstTime" Type="System.Boolean&" RefType="out" />
</Parameters>
<Docs>
<param name="obj">To be added: an object of type 'object'</param>
<param name="firstTime">To be added: an object of type 'bool&'</param>
<summary>To be added</summary>
<returns>To be added: an object of type 'long'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HasId">
<MemberSignature Language="C#" Value="public virtual long HasId (object obj, out bool firstTime);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance int64 HasId(object obj, bool firstTime) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int64</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
<Parameter Name="firstTime" Type="System.Boolean&" RefType="out" />
</Parameters>
<Docs>
<param name="obj">To be added: an object of type 'object'</param>
<param name="firstTime">To be added: an object of type 'bool&'</param>
<summary>To be added</summary>
<returns>To be added: an object of type 'long'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>
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