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namespace System.Threading
{
public sealed class ThreadPoolBoundHandle : IDisposable
{
internal ThreadPoolBoundHandle ()
{
}
public System.Runtime.InteropServices.SafeHandle Handle {
get {
throw new PlatformNotSupportedException ();
}
}
[System.CLSCompliantAttribute (false)]
public unsafe System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.IOCompletionCallback callback, object state, object pinData)
{
throw new PlatformNotSupportedException ();
}
[System.CLSCompliantAttribute (false)]
public unsafe System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.PreAllocatedOverlapped preAllocated)
{
throw new PlatformNotSupportedException ();
}
public static System.Threading.ThreadPoolBoundHandle BindHandle (System.Runtime.InteropServices.SafeHandle handle)
{
throw new PlatformNotSupportedException ();
}
public void Dispose ()
{
}
[System.CLSCompliantAttribute (false)]
public unsafe void FreeNativeOverlapped (System.Threading.NativeOverlapped* overlapped)
{
throw new PlatformNotSupportedException ();
}
[System.CLSCompliantAttribute (false)]
public static unsafe object GetNativeOverlappedState (System.Threading.NativeOverlapped* overlapped)
{
throw new PlatformNotSupportedException ();
}
}
}
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