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using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq.Expressions;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Diagnostics;
using System.Runtime.Serialization;
using System.Diagnostics.CodeAnalysis;
namespace System.Data.Linq {
internal static class SourceState<T> {
internal static readonly IEnumerable<T> Loaded = (IEnumerable<T>)new T[] { };
internal static readonly IEnumerable<T> Assigned = (IEnumerable<T>)new T[] { };
}
[SuppressMessage("Microsoft.Performance", "CA1815:OverrideEqualsAndOperatorEqualsOnValueTypes", Justification = "Microsoft: Types are never compared to each other. When comparisons happen it is against the entities that are represented by these constructs.")]
public struct Link<T> {
T underlyingValue;
IEnumerable<T> source;
public Link(T value) {
this.underlyingValue = value;
this.source = null;
}
public Link(IEnumerable<T> source) {
this.source = source;
this.underlyingValue = default(T);
}
public Link(Link<T> link) {
this.underlyingValue = link.underlyingValue;
this.source = link.source;
}
public bool HasValue {
get { return this.source == null || this.HasLoadedValue || this.HasAssignedValue; }
}
public bool HasLoadedOrAssignedValue {
get { return this.HasLoadedValue || this.HasAssignedValue; }
}
internal bool HasLoadedValue {
get { return this.source == SourceState<T>.Loaded; }
}
internal bool HasAssignedValue {
get { return this.source == SourceState<T>.Assigned; }
}
internal T UnderlyingValue {
get { return this.underlyingValue; }
}
internal IEnumerable<T> Source {
get { return this.source; }
}
internal bool HasSource {
get { return this.source != null && !this.HasAssignedValue && !this.HasLoadedValue; }
}
public T Value {
get {
if (this.HasSource) {
this.underlyingValue = Enumerable.SingleOrDefault(this.source);
this.source = SourceState<T>.Loaded;
}
return this.underlyingValue;
}
set {
this.underlyingValue = value;
this.source = SourceState<T>.Assigned;
}
}
}
[SuppressMessage("Microsoft.Performance", "CA1815:OverrideEqualsAndOperatorEqualsOnValueTypes", Justification="Microsoft: Types are never compared to each other. When comparisons happen it is against the entities that are represented by these constructs.")]
public struct EntityRef<TEntity>
where TEntity : class {
IEnumerable<TEntity> source;
TEntity entity;
public EntityRef(TEntity entity) {
this.entity = entity;
this.source = SourceState<TEntity>.Assigned;
}
public EntityRef(IEnumerable<TEntity> source) {
this.source = source;
this.entity = default(TEntity);
}
public EntityRef(EntityRef<TEntity> entityRef) {
this.source = entityRef.source;
this.entity = entityRef.entity;
}
public TEntity Entity {
get {
if (this.HasSource) {
IEnumerable<TEntity> src = this.source;
this.entity = Enumerable.SingleOrDefault(src);
this.source = SourceState<TEntity>.Loaded;
}
return this.entity;
}
set {
this.entity = value;
this.source = SourceState<TEntity>.Assigned;
}
}
public bool HasLoadedOrAssignedValue {
get { return this.HasLoadedValue || this.HasAssignedValue; }
}
internal bool HasValue {
get { return this.source == null || this.HasLoadedValue || this.HasAssignedValue; }
}
internal bool HasLoadedValue {
get { return this.source == SourceState<TEntity>.Loaded; }
}
internal bool HasAssignedValue {
get { return this.source == SourceState<TEntity>.Assigned; }
}
internal bool HasSource {
get { return this.source != null && !this.HasLoadedValue && !this.HasAssignedValue; }
}
internal IEnumerable<TEntity> Source {
get { return this.source; }
}
internal TEntity UnderlyingValue {
get { return this.entity; }
}
}
[SuppressMessage("Microsoft.Naming", "CA1710:IdentifiersShouldHaveCorrectSuffix", Justification="Microsoft: Naming chosen to represent a different concept from a collection because it is delayed loaded.")]
public sealed class EntitySet<TEntity> : IList, IList<TEntity>, IListSource
where TEntity : class {
IEnumerable<TEntity> source;
ItemList<TEntity> entities;
ItemList<TEntity> removedEntities;
Action<TEntity> onAdd;
Action<TEntity> onRemove;
TEntity onAddEntity;
TEntity onRemoveEntity;
int version;
private ListChangedEventHandler onListChanged;
private bool isModified;
private bool isLoaded;
bool listChanged;
public EntitySet() {
}
public EntitySet(Action<TEntity> onAdd, Action<TEntity> onRemove) {
this.onAdd = onAdd;
this.onRemove = onRemove;
}
internal EntitySet(EntitySet<TEntity> es, bool copyNotifications) {
this.source = es.source;
foreach (TEntity e in es.entities) entities.Add(e);
foreach (TEntity e in es.removedEntities) removedEntities.Add(e);
this.version = es.version;
if (copyNotifications) {
this.onAdd = es.onAdd;
this.onRemove = es.onRemove;
}
}
public int Count {
get {
Load();
return entities.Count;
}
}
public TEntity this[int index] {
get {
Load();
if (index < 0 || index >= entities.Count)
throw Error.ArgumentOutOfRange("index");
return entities[index];
}
set {
Load();
if (index < 0 || index >= entities.Count)
throw Error.ArgumentOutOfRange("index");
if (value == null || IndexOf(value) >= 0)
throw Error.ArgumentOutOfRange("value");
CheckModify();
TEntity old = entities[index];
OnRemove(old);
OnListChanged(ListChangedType.ItemDeleted, index);
OnAdd(value);
entities[index] = value;
OnModified();
OnListChanged(ListChangedType.ItemAdded, index);
}
}
[SuppressMessage("Microsoft.Naming", "CA1725:ParameterNamesShouldMatchBaseDeclaration", MessageId = "0#", Justification = "Microsoft: Naming the parameter entity makes it more discoverable because it is clear what type of data should be added to this collection.")]
public void Add(TEntity entity) {
if (entity == null) {
throw Error.ArgumentNull("entity");
}
if (entity != onAddEntity) {
CheckModify();
if (!entities.Contains(entity)) {
OnAdd(entity);
if (this.HasSource) removedEntities.Remove(entity);
entities.Add(entity);
OnListChanged(ListChangedType.ItemAdded, entities.IndexOf(entity));
}
OnModified();
}
}
public void AddRange(IEnumerable<TEntity> collection) {
if (collection == null)
throw Error.ArgumentNull("collection");
CheckModify();
// convert to List in case adding elements here removes them from the 'collection' (ie entityset to entityset assignment)
collection = collection.ToList();
foreach (TEntity e in collection) {
if (!entities.Contains(e)) {
OnAdd(e);
if (this.HasSource) removedEntities.Remove(e);
entities.Add(e);
OnListChanged(ListChangedType.ItemAdded, entities.IndexOf(e));
}
}
OnModified();
}
public void Assign(IEnumerable<TEntity> entitySource) {
// No-op if assigning the same object to itself
if (Object.ReferenceEquals(this, entitySource)) {
return;
}
Clear();
if (entitySource != null)
AddRange(entitySource);
// When an entity set is assigned, it is considered loaded.
// Since with defer loading enabled, a load is triggered
// anyways, this is only necessary in cases where defer loading
// is disabled. In such cases, the materializer assigns a
// prefetched collection and we want IsLoaded to be true.
this.isLoaded = true;
}
public void Clear() {
Load();
CheckModify();
if (entities.Items != null) {
List<TEntity> removeList = new List<TEntity>(entities.Items);
foreach (TEntity e in removeList) {
Remove(e);
}
}
entities = default(ItemList<TEntity>);
OnModified();
OnListChanged(ListChangedType.Reset, 0);
}
[SuppressMessage("Microsoft.Naming", "CA1725:ParameterNamesShouldMatchBaseDeclaration", MessageId = "0#", Justification = "Microsoft: Naming the parameter entity makes it more discoverable because it is clear what type of data should be added to this collection.")]
public bool Contains(TEntity entity) {
return IndexOf(entity) >= 0;
}
public void CopyTo(TEntity[] array, int arrayIndex) {
Load();
if (entities.Count > 0) Array.Copy(entities.Items, 0, array, arrayIndex, entities.Count);
}
public IEnumerator<TEntity> GetEnumerator() {
Load();
return new Enumerator(this);
}
internal IEnumerable<TEntity> GetUnderlyingValues() {
return new UnderlyingValues(this);
}
class UnderlyingValues : IEnumerable<TEntity> {
EntitySet<TEntity> entitySet;
internal UnderlyingValues(EntitySet<TEntity> entitySet) {
this.entitySet = entitySet;
}
public IEnumerator<TEntity> GetEnumerator() {
return new Enumerator(this.entitySet);
}
IEnumerator IEnumerable.GetEnumerator() {
return this.GetEnumerator();
}
}
[SuppressMessage("Microsoft.Naming", "CA1725:ParameterNamesShouldMatchBaseDeclaration", MessageId = "0#", Justification = "Microsoft: Naming the parameter entity makes it more discoverable because it is clear what type of data should be added to this collection.")]
public int IndexOf(TEntity entity) {
Load();
return entities.IndexOf(entity);
}
[SuppressMessage("Microsoft.Naming", "CA1725:ParameterNamesShouldMatchBaseDeclaration", MessageId = "1#", Justification = "Microsoft: Naming the parameter entity makes it more discoverable because it is clear what type of data should be added to this collection.")]
public void Insert(int index, TEntity entity) {
Load();
if (index < 0 || index > Count)
throw Error.ArgumentOutOfRange("index");
if (entity == null || IndexOf(entity) >= 0)
throw Error.ArgumentOutOfRange("entity");
CheckModify();
entities.Insert(index, entity);
OnListChanged(ListChangedType.ItemAdded, index);
OnAdd(entity);
}
/// <summary>
/// Returns true if this entity set has a deferred query
/// that hasn't been executed yet.
/// </summary>
public bool IsDeferred
{
get { return HasSource; }
}
/// <summary>
/// Returns true if values have been either assigned or loaded.
/// </summary>
internal bool HasValues {
get { return this.source == null || this.HasAssignedValues || this.HasLoadedValues; }
}
/// <summary>
/// Returns true if the entity set has been modified in any way by the user or its items
/// have been loaded from the database.
/// </summary>
public bool HasLoadedOrAssignedValues {
get { return this.HasAssignedValues || this.HasLoadedValues; }
}
/// <summary>
/// Returns true if the set has been modified in any way by the user.
/// </summary>
internal bool HasAssignedValues {
get { return this.isModified; }
}
/// <summary>
/// Returns true if the set has been loaded from the database.
/// </summary>
internal bool HasLoadedValues {
get { return this.isLoaded; }
}
/// <summary>
/// Returns true if the set has a deferred source query that hasn't been loaded yet.
/// </summary>
internal bool HasSource {
get { return this.source != null && !this.HasLoadedValues; }
}
/// <summary>
/// Returns true if the collection has been loaded.
/// </summary>
internal bool IsLoaded {
get {
return this.isLoaded;
}
}
internal IEnumerable<TEntity> Source {
get { return this.source; }
}
public void Load() {
if (this.HasSource) {
ItemList<TEntity> addedEntities = entities;
entities = default(ItemList<TEntity>);
foreach (TEntity e in source) entities.Add(e);
foreach (TEntity e in addedEntities) entities.Include(e);
foreach (TEntity e in removedEntities) entities.Remove(e);
source = SourceState<TEntity>.Loaded;
isLoaded = true;
removedEntities = default(ItemList<TEntity>);
}
}
private void OnModified() {
isModified = true;
}
[SuppressMessage("Microsoft.Naming", "CA1725:ParameterNamesShouldMatchBaseDeclaration", MessageId = "0#", Justification = "Microsoft: Naming the parameter entity makes it more discoverable because it is clear what type of data should be added to this collection.")]
public bool Remove(TEntity entity) {
if (entity == null || entity == onRemoveEntity) return false;
CheckModify();
int index = -1;
bool removed = false;
if (this.HasSource) {
if (!removedEntities.Contains(entity)) {
OnRemove(entity);
// check in entities in case it has been pre-added
index = entities.IndexOf(entity);
if (index != -1) {
entities.RemoveAt(index);
}
else {
removedEntities.Add(entity);
}
removed = true;
}
} else {
index = entities.IndexOf(entity);
if (index != -1) {
OnRemove(entity);
entities.RemoveAt(index);
removed = true;
}
}
if (removed) {
OnModified();
// If index == -1 here, that means that the entity was not in the list before Remove was called,
// so we shouldn't fire the event since the list itself will not be changed, even though the Remove will still be tracked
// on the removedEntities list in case a subsequent Load brings in this entity.
if (index != -1) {
OnListChanged(ListChangedType.ItemDeleted, index);
}
}
return removed;
}
public void RemoveAt(int index) {
Load();
if (index < 0 || index >= Count) {
throw Error.ArgumentOutOfRange("index");
}
CheckModify();
TEntity entity = entities[index];
OnRemove(entity);
entities.RemoveAt(index);
OnModified();
OnListChanged(ListChangedType.ItemDeleted, index);
}
public void SetSource(IEnumerable<TEntity> entitySource) {
if (this.HasAssignedValues || this.HasLoadedValues)
throw Error.EntitySetAlreadyLoaded();
this.source = entitySource;
}
void CheckModify() {
if (onAddEntity != null || onRemoveEntity != null)
throw Error.ModifyDuringAddOrRemove();
version++;
}
void OnAdd(TEntity entity) {
if (onAdd != null) {
TEntity e = onAddEntity;
onAddEntity = entity;
try {
onAdd(entity);
} finally {
onAddEntity = e;
}
}
}
void OnRemove(TEntity entity) {
if (onRemove != null) {
TEntity e = onRemoveEntity;
onRemoveEntity = entity;
try {
onRemove(entity);
} finally {
onRemoveEntity = e;
}
}
}
class Enumerable : IEnumerable<TEntity> {
EntitySet<TEntity> entitySet;
public Enumerable(EntitySet<TEntity> entitySet) {
this.entitySet = entitySet;
}
IEnumerator IEnumerable.GetEnumerator() {
return this.GetEnumerator();
}
public IEnumerator<TEntity> GetEnumerator() {
return new Enumerator(this.entitySet);
}
}
class Enumerator : IEnumerator<TEntity> {
EntitySet<TEntity> entitySet;
TEntity[] items;
int index;
int endIndex;
int version;
public Enumerator(EntitySet<TEntity> entitySet) {
this.entitySet = entitySet;
this.items = entitySet.entities.Items;
this.index = -1;
this.endIndex = entitySet.entities.Count - 1;
this.version = entitySet.version;
}
public void Dispose()
{
// Technically, calling GC.SuppressFinalize is not required because the class does not
// have a finalizer, but it does no harm, protects against the case where a finalizer is added
// in the future, and prevents an FxCop warning.
GC.SuppressFinalize(this);
}
public bool MoveNext() {
if (version != entitySet.version)
throw Error.EntitySetModifiedDuringEnumeration();
if (index == endIndex) return false;
index++;
return true;
}
public TEntity Current {
get { return items[index]; }
}
object IEnumerator.Current {
get { return items[index]; }
}
void IEnumerator.Reset() {
if (version != entitySet.version)
throw Error.EntitySetModifiedDuringEnumeration();
index = -1;
}
}
int IList.Add(object value) {
TEntity entity = value as TEntity;
if (entity == null || IndexOf(entity) >= 0) {
throw Error.ArgumentOutOfRange("value");
}
CheckModify();
int i = entities.Count;
entities.Add(entity);
OnAdd(entity);
return i;
}
bool IList.Contains(object value) {
return Contains(value as TEntity);
}
int IList.IndexOf(object value) {
return IndexOf(value as TEntity);
}
void IList.Insert(int index, object value) {
TEntity entity = value as TEntity;
if (value == null)
throw Error.ArgumentOutOfRange("value");
Insert(index, entity);
}
bool IList.IsFixedSize {
get { return false; }
}
bool IList.IsReadOnly {
get { return false; }
}
void IList.Remove(object value) {
Remove(value as TEntity);
}
object IList.this[int index] {
get {
return this[index];
}
set {
TEntity entity = value as TEntity;
if (value == null) throw Error.ArgumentOutOfRange("value");
this[index] = entity;
}
}
void ICollection.CopyTo(Array array, int index) {
Load();
if (entities.Count > 0) Array.Copy(entities.Items, 0, array, index, entities.Count);
}
bool ICollection.IsSynchronized {
get { return false; }
}
object ICollection.SyncRoot {
get { return this; }
}
bool ICollection<TEntity>.IsReadOnly {
get { return false; }
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
void OnListChanged(ListChangedType type, int index) {
listChanged = true;
if (onListChanged != null) {
onListChanged(this, new ListChangedEventArgs(type, index));
}
}
public event ListChangedEventHandler ListChanged {
add {
onListChanged += value;
}
remove {
onListChanged -= value;
}
}
bool IListSource.ContainsListCollection {
get { return true; }
}
private IBindingList cachedList = null;
IList IListSource.GetList() {
if (cachedList == null || listChanged) {
cachedList = GetNewBindingList();
listChanged = false;
}
return cachedList;
}
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate", Justification="Method doesn't represent a property of the type.")]
public IBindingList GetNewBindingList() {
return new EntitySetBindingList<TEntity>(this.ToList(), this);
}
}
struct ItemList<T> where T : class {
T[] items;
int count;
public int Count {
get { return count; }
}
public T[] Items {
get { return items; }
}
public T this[int index] {
get { return items[index]; }
set { items[index] = value; }
}
public void Add(T item) {
if (items == null || items.Length == count) GrowItems();
items[count] = item;
count++;
}
public bool Contains(T item) {
return IndexOf(item) >= 0;
}
public Enumerator GetEnumerator() {
Enumerator e;
e.items = items;
e.index = -1;
e.endIndex = count - 1;
return e;
}
public bool Include(T item) {
if (LastIndexOf(item) >= 0) return false;
Add(item);
return true;
}
public int IndexOf(T item) {
for (int i = 0; i < count; i++) {
if (items[i] == item) return i;
}
return -1;
}
public void Insert(int index, T item) {
if (items == null || items.Length == count) GrowItems();
if (index < count) Array.Copy(items, index, items, index + 1, count - index);
items[index] = item;
count++;
}
public int LastIndexOf(T item) {
int i = count;
while (i > 0) {
--i;
if (items[i] == item) return i;
}
return -1;
}
public bool Remove(T item) {
int i = IndexOf(item);
if (i < 0) return false;
RemoveAt(i);
return true;
}
public void RemoveAt(int index) {
count--;
if (index < count) Array.Copy(items, index + 1, items, index, count - index);
items[count] = default(T);
}
void GrowItems() {
Array.Resize(ref items, count == 0 ? 4 : count * 2);
}
public struct Enumerator {
internal T[] items;
internal int index;
internal int endIndex;
public bool MoveNext() {
if (index == endIndex) return false;
index++;
return true;
}
public T Current {
get { return items[index]; }
}
}
}
[SuppressMessage("Microsoft.Naming", "CA1724:TypeNamesShouldNotMatchNamespaces", Justification = "Microsoft: The name clearly describes function and the namespace is under a DLinq namespace which will make the distinction clear.")]
[DataContract]
[Serializable]
public sealed class Binary : IEquatable<Binary> {
[DataMember(Name="Bytes")]
byte[] bytes;
int? hashCode;
public Binary(byte[] value) {
if (value == null) {
this.bytes = new byte[0];
}
else {
this.bytes = new byte[value.Length];
Array.Copy(value, this.bytes, value.Length);
}
this.ComputeHash();
}
public byte[] ToArray() {
byte[] copy = new byte[this.bytes.Length];
Array.Copy(this.bytes, copy, copy.Length);
return copy;
}
public int Length {
get { return this.bytes.Length; }
}
public static implicit operator Binary(byte[] value) {
return new Binary(value);
}
public bool Equals(Binary other) {
return this.EqualsTo(other);
}
public static bool operator ==(Binary binary1, Binary binary2) {
if ((object)binary1 == (object)binary2)
return true;
if ((object)binary1 == null && (object)binary2 == null)
return true;
if ((object)binary1 == null || (object)binary2 == null)
return false;
return binary1.EqualsTo(binary2);
}
public static bool operator !=(Binary binary1, Binary binary2) {
if ((object)binary1 == (object)binary2)
return false;
if ((object)binary1 == null && (object)binary2 == null)
return false;
if ((object)binary1 == null || (object)binary2 == null)
return true;
return !binary1.EqualsTo(binary2);
}
public override bool Equals(object obj) {
return this.EqualsTo(obj as Binary);
}
public override int GetHashCode() {
if (!hashCode.HasValue) {
// hash code is not marked [DataMember], so when
// using the DataContractSerializer, we'll need
// to recompute the hash after deserialization.
ComputeHash();
}
return this.hashCode.Value;
}
public override string ToString() {
StringBuilder sb = new StringBuilder();
sb.Append("\"");
sb.Append(System.Convert.ToBase64String(this.bytes, 0, this.bytes.Length));
sb.Append("\"");
return sb.ToString();
}
private bool EqualsTo(Binary binary) {
if ((object)this == (object)binary)
return true;
if ((object)binary == null)
return false;
if (this.bytes.Length != binary.bytes.Length)
return false;
if (this.GetHashCode() != binary.GetHashCode())
return false;
for (int i = 0, n = this.bytes.Length; i < n; i++) {
if (this.bytes[i] != binary.bytes[i])
return false;
}
return true;
}
/// <summary>
/// Simple hash using pseudo-random coefficients for each byte in
/// the array to achieve order dependency.
/// </summary>
private void ComputeHash() {
int s = 314, t = 159;
hashCode = 0;
for (int i = 0; i < bytes.Length; i++) {
hashCode = hashCode * s + bytes[i];
s = s * t;
}
}
}
}
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