File: BufferAllocator.cs

package info (click to toggle)
mono 6.8.0.105%2Bdfsg-3.3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 1,284,512 kB
  • sloc: cs: 11,172,132; xml: 2,850,069; ansic: 671,653; cpp: 122,091; perl: 59,366; javascript: 30,841; asm: 22,168; makefile: 20,093; sh: 15,020; python: 4,827; pascal: 925; sql: 859; sed: 16; php: 1
file content (425 lines) | stat: -rw-r--r-- 11,233 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
//------------------------------------------------------------------------------
// <copyright file="BufferAllocator.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>                                                                
//------------------------------------------------------------------------------

/*
 * Buffer Allocators with recycling
 * 
 * Copyright (c) 1999 Microsoft Corporation
 */
namespace System.Web {

    using System.Collections;
    using System.Collections.Generic;
    using System.IO;
    using System.Globalization;

    using System.Web.Util;

    //////////////////////////////////////////////////////////////////////////////
    // Generic buffer recycling

    internal interface IBufferAllocator {
        object GetBuffer();
        void ReuseBuffer(object buffer);
        void ReleaseAllBuffers();
        int BufferSize { get; }
    }

    internal interface IBufferAllocator<T> : IBufferAllocator {
        new T[] GetBuffer();
        T[] GetBuffer(int minSize);
        void ReuseBuffer(T[] buffer);
    }

    internal interface IAllocatorProvider {
        IBufferAllocator<char>  CharBufferAllocator { get; }
        IBufferAllocator<int>   IntBufferAllocator { get; }
        IBufferAllocator<IntPtr> IntPtrBufferAllocator { get; }

        void TrimMemory();
    }

    /*
     * Base class for allocator doing buffer recycling
     */
    internal abstract class BufferAllocator : IBufferAllocator {
        private int _maxFree;
        private int _numFree;
        private Stack _buffers;

        private static int s_ProcsFudgeFactor;

        static BufferAllocator() {
            s_ProcsFudgeFactor = SystemInfo.GetNumProcessCPUs();
            if (s_ProcsFudgeFactor < 1) 
                s_ProcsFudgeFactor = 1;

            if (s_ProcsFudgeFactor > 4)
                s_ProcsFudgeFactor = 4;
        }


        internal BufferAllocator(int maxFree) {
            _buffers = new Stack();
            _numFree = 0;
            _maxFree = maxFree * s_ProcsFudgeFactor;
        }

        public void ReleaseAllBuffers() {
            if (_numFree > 0) {
                lock (this) {
                    _buffers.Clear();
                    _numFree = 0;
                }
            }
        }

        public object GetBuffer() {
            Object buffer = null;

            if (_numFree > 0) {
                lock(this) {
                    if (_numFree > 0) {
                        buffer = _buffers.Pop();
                        _numFree--;
                    }
                }
            }

            if (buffer == null)
                buffer = AllocBuffer();

            return buffer;
        }

        public void ReuseBuffer(object buffer) {
            if (_numFree < _maxFree) {
                lock(this) {
                    if (_numFree < _maxFree) {
                        _buffers.Push(buffer);
                        _numFree++;
                    }
                }
            }
        }

        /*
         * To be implemented by a derived class
         */
        abstract protected Object AllocBuffer();
        abstract public int BufferSize { get; }
    }

    /*
     * Concrete allocator class for ubyte[] buffer recycling
     */
    internal class UbyteBufferAllocator : BufferAllocator {
        private int _bufferSize;

        internal UbyteBufferAllocator(int bufferSize, int maxFree) : base(maxFree) {
            _bufferSize = bufferSize;
        }

        protected override Object AllocBuffer() {
            return new byte[_bufferSize];
        }

        public override int BufferSize { 
            get {
                return _bufferSize;
            } 
        }
    }

    /*
     * Concrete allocator class for char[] buffer recycling
     */
    internal class CharBufferAllocator : BufferAllocator {
        private int _bufferSize;

        internal CharBufferAllocator(int bufferSize, int maxFree)

        : base(maxFree) {
            _bufferSize = bufferSize;
        }

        protected override Object AllocBuffer() {
            return new char[_bufferSize];
        }

        public override int BufferSize {
            get {
                return _bufferSize;
            }
        }
    }

    /*
     * Concrete allocator class for int[] buffer recycling
     */
    internal class IntegerArrayAllocator : BufferAllocator {
        private int _arraySize;

        internal IntegerArrayAllocator(int arraySize, int maxFree)

        : base(maxFree) {
            _arraySize = arraySize;
        }

        protected override Object AllocBuffer() {
            return new int[_arraySize];
        }

        public override int BufferSize {
            get {
                return _arraySize;
            }
        }
    }

    /*
     * Concrete allocator class for IntPtr[] buffer recycling
     */
    internal class IntPtrArrayAllocator : BufferAllocator {
        private int _arraySize;

        internal IntPtrArrayAllocator(int arraySize, int maxFree)

        : base(maxFree) {
            _arraySize = arraySize;
        }

        protected override Object AllocBuffer() {
            return new IntPtr[_arraySize];
        }

        public override int BufferSize {
            get {
                return _arraySize;
            }
        }
    }



    /*
     * Simple Buffer Allocator - Reusable buffers pool
     * Thread UNSAFE! Lock free. Caller must guarantee non-concurent access.
     * Use as member of already pooled instances (like HttpApplication) that prohibit concurent access to avoid taking locks
     */
    internal class SimpleBufferAllocator<T> : IBufferAllocator<T> {
        private Stack<T[]>   _buffers;
        private readonly int _bufferSize;

        public SimpleBufferAllocator(int bufferSize) {
            if (bufferSize <= 0) {
                throw new ArgumentOutOfRangeException("bufferSize");
            }

            _buffers = new Stack<T[]>();
            _bufferSize = bufferSize;
        }

        public T[] GetBuffer() {
            return GetBufferImpl();
        }

        public T[] GetBuffer(int minSize) {
            if (minSize < 0) {
                throw new ArgumentOutOfRangeException("minSize");
            }

            T[] buffer = null;

            if (minSize <= BufferSize) {
                // Get from the pool
                buffer = GetBufferImpl();
            }
            else {
                // Allocate a new buffer. It will not be reused later
                buffer = AllocBuffer(minSize);
            }

            return buffer;
        }

        object IBufferAllocator.GetBuffer() {
            return GetBufferImpl();
        }

        public void ReuseBuffer(T[] buffer) {
            ReuseBufferImpl(buffer);
        }

        void IBufferAllocator.ReuseBuffer(object buffer) {
            ReuseBufferImpl((T[]) buffer);
        }

        public void ReleaseAllBuffers() {
            _buffers.Clear();
        }

        public int BufferSize {
            get {
                return _bufferSize;
            }
        }

        private T[] GetBufferImpl() {
            T[] buffer = null;

            if (_buffers.Count > 0) {
                // Get an exisitng buffer
                buffer = _buffers.Pop();
            }
            else {
                // Create a new buffer
                buffer = AllocBuffer(BufferSize);
            }

            return buffer;
        }

        private void ReuseBufferImpl(T[] buffer) {
            // Accept back only buffers that match the orirignal buffer size
            if (buffer != null && buffer.Length == BufferSize) {
                _buffers.Push(buffer);
            }
        }

        private static T[] AllocBuffer(int size) {
            return new T[size];
        }
    }


    /*
     * Adapter to convert IBufferAllocator to generic IBufferAllocator<>
     */
    class BufferAllocatorWrapper<T> : IBufferAllocator<T> {
        private IBufferAllocator _allocator;

        public BufferAllocatorWrapper(IBufferAllocator allocator) {
            Debug.Assert(allocator != null);

            _allocator = allocator;
        }

        public T[] GetBuffer() {
            return (T[])_allocator.GetBuffer();
        }

        public T[] GetBuffer(int minSize) {
            if (minSize < 0) {
                throw new ArgumentOutOfRangeException("minSize");
            }

            T[] buffer = null;

            if (minSize <= BufferSize) {
                // Get from the allocator
                buffer = (T[])_allocator.GetBuffer();
            }
            else {
                // Allocate a new buffer. It will not be reused later
                buffer = new T[minSize];
            }

            return buffer;
        }

        public void ReuseBuffer(T[] buffer) {
            // Accept back only buffers that match the orirignal buffer size
            if (buffer != null && buffer.Length == BufferSize) {
                _allocator.ReuseBuffer(buffer);
            }
        }

        object IBufferAllocator.GetBuffer() {
            return _allocator.GetBuffer();
        }

        void IBufferAllocator.ReuseBuffer(object buffer) {
            ReuseBuffer((T[])buffer);
        }

        public void ReleaseAllBuffers() {
            _allocator.ReleaseAllBuffers();
        }

        public int BufferSize {
            get {
                return _allocator.BufferSize;
            }
        }
    }


    /*
     * Provider for different buffer allocators
     */
    internal class AllocatorProvider : IAllocatorProvider {
        private IBufferAllocator<char>   _charAllocator = null;
        private IBufferAllocator<int> _intAllocator = null;
        private IBufferAllocator<IntPtr> _intPtrAllocator = null;

        public IBufferAllocator<char> CharBufferAllocator {
            get {
                return _charAllocator;
            }

            set {
                if (value == null) {
                    throw new ArgumentNullException("value");
                }

                _charAllocator = value;
            }
        }

        public  IBufferAllocator<int> IntBufferAllocator {
            get {
                return _intAllocator;
            }

            set {
                if (value == null) {
                    throw new ArgumentNullException("value");
                }

                _intAllocator = value;
            }
        }

        public IBufferAllocator<IntPtr> IntPtrBufferAllocator {
            get {
                return _intPtrAllocator;
            }

            set {
                if (value == null) {
                    throw new ArgumentNullException("value");
                }

                _intPtrAllocator = value;
            }
        }

        public void TrimMemory() {
            if (_charAllocator != null) {
                _charAllocator.ReleaseAllBuffers();
            }

            if (_intAllocator != null) {
                _intAllocator.ReleaseAllBuffers();
            }

            if (_intPtrAllocator != null) {
                _intPtrAllocator.ReleaseAllBuffers();
            }
        }
    }
}