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//------------------------------------------------------------------------------
// <copyright file="BuildProvider.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
/*********************************
Class hierarchy
BuildProvider
ProfileBuildProvider
BaseResourcesBuildProvider
ResXBuildProvider
ResourcesBuildProvider
XsdBuildProvider
WsdlBuildProvider
InternalBuildProvider
SourceFileBuildProvider
SimpleHandlerBuildProvider
WebServiceBuildProvider
WebHandlerBuildProvider
ImageGeneratorBuildProvider
BaseTemplateBuildProvider
ApplicationBuildProvider
TemplateControlBuildProvider
PageBuildProvider
UserControlBuildProvider
MasterPageBuildProvider
PageThemeBuildProvider
GlobalPageThemeBuildProvider
**********************************/
namespace System.Web.Compilation {
using System;
using System.Security.Permissions;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.CodeDom;
using System.CodeDom.Compiler;
using System.Web.Util;
using System.Web.UI;
using System.Web.Hosting;
// Flags returned from BuildProvider.GetResultFlags
[Flags]
public enum BuildProviderResultFlags {
Default = 0,
ShutdownAppDomainOnChange = 1,
}
/// <devdoc>
/// <para>
/// Base class for build providers that want to participate in a compilation.
/// It should be used by build providers that process files based on a virtual path.
/// </para>
/// </devdoc>
public abstract class BuildProvider {
private static Dictionary<string, BuildProviderInfo> s_dynamicallyRegisteredProviders = new Dictionary<string, BuildProviderInfo>();
//
// Public interface
//
/// <devdoc>
/// Returns the CompilerType for the language that this build provider
/// needs to use, or null of it can use any language.
/// </devdoc>
public virtual CompilerType CodeCompilerType { get { return null; } }
/// <devdoc>
/// Asks this build provider to generate any code that it needs, using the various
/// methods on the passed in BuildProvider.
/// </devdoc>
public virtual void GenerateCode(AssemblyBuilder assemblyBuilder) {}
/// <devdoc>
/// Returns the class generated by this buildprovider
/// </devdoc>
public virtual Type GetGeneratedType(CompilerResults results) {
return null;
}
/// <devdoc>
/// Returns a string that the provider wants to have persisted with the compiled assembly.
/// </devdoc>
public virtual string GetCustomString(CompilerResults results) {
return null;
}
/// <devdoc>
/// Returns some flags that drives the behavior of the persisted result.
/// </devdoc>
public virtual BuildProviderResultFlags GetResultFlags(CompilerResults results) {
return BuildProviderResultFlags.Default;
}
/// <devdoc>
/// Give the BuildProvider a chance to look at the compile errors, and possibly tweak them
/// </devdoc>
public virtual void ProcessCompileErrors(CompilerResults results) {
}
/// <devdoc>
/// Returns the list of files (virtual paths) that this provider depends on.
/// Those files need to be built before this BuildProvider. The resulting assemblies
/// are added as references when compiling this BuildProvider.
/// This does not include things like server side includes, which don't directly
/// produce a BuildResult.
/// This is used to implement batching by separating BuildProviders
/// </devdoc>
internal virtual ICollection GetBuildResultVirtualPathDependencies() { return null; }
public virtual ICollection VirtualPathDependencies {
get {
// By default, return the virtual path as its only dependency
return new SingleObjectCollection(VirtualPath);
}
}
/// <devdoc>
/// Returns the virtual path that this build provider handles
/// </devdoc>
protected internal string VirtualPath {
get { return System.Web.VirtualPath.GetVirtualPathString(_virtualPath); }
}
/// <devdoc>
/// Returns the virtual path object that this build provider handles
/// </devdoc>
internal VirtualPath VirtualPathObject {
get { return _virtualPath; }
}
/// <devdoc>
/// Opens a stream for the virtual file handled by this provider
/// </devdoc>
protected Stream OpenStream() {
return OpenStream(VirtualPath);
}
/// <devdoc>
/// Opens a stream for a virtual file
/// </devdoc>
protected Stream OpenStream(string virtualPath) {
return VirtualPathProvider.OpenFile(virtualPath);
}
internal /*protected*/ Stream OpenStream(VirtualPath virtualPath) {
return virtualPath.OpenFile();
}
/// <devdoc>
/// Opens a reader for the virtual file handled by this provider
/// </devdoc>
protected TextReader OpenReader() {
return OpenReader(VirtualPathObject);
}
/// <devdoc>
/// Opens a reader for a virtual file
/// </devdoc>
protected TextReader OpenReader(string virtualPath) {
return OpenReader(System.Web.VirtualPath.Create(virtualPath));
}
internal /*protected*/ TextReader OpenReader(VirtualPath virtualPath) {
Stream stream = OpenStream(virtualPath);
return Util.ReaderFromStream(stream, virtualPath);
}
public static void RegisterBuildProvider(string extension, Type providerType) {
if (String.IsNullOrEmpty(extension)) {
throw ExceptionUtil.ParameterNullOrEmpty("extension");
}
if (providerType == null) {
throw new ArgumentNullException("providerType");
}
if (!typeof(BuildProvider).IsAssignableFrom(providerType)) {
//
throw ExceptionUtil.ParameterInvalid("providerType");
}
BuildManager.ThrowIfPreAppStartNotRunning();
// Last call wins. If a user wants to use a different provider they can always provide an
// override in the app's config.
s_dynamicallyRegisteredProviders[extension] = new CompilationBuildProviderInfo(providerType);
}
internal static BuildProviderInfo GetBuildProviderInfo(System.Web.Configuration.CompilationSection config, string extension) {
Debug.Assert(extension != null);
var entry = config.BuildProviders[extension];
if (entry != null) {
return entry.BuildProviderInfo;
}
BuildProviderInfo info = null;
s_dynamicallyRegisteredProviders.TryGetValue(extension, out info);
return info;
}
/// <devdoc>
/// Returns a collection of assemblies that the build provider will be compiled with.
/// </devdoc>
protected ICollection ReferencedAssemblies {
get { return _referencedAssemblies; }
}
/// <devdoc>
/// Returns the default CompilerType to be used for a specific language
/// </devdoc>
protected CompilerType GetDefaultCompilerTypeForLanguage(string language) {
return CompilationUtil.GetCompilerInfoFromLanguage(VirtualPathObject, language);
}
/// <devdoc>
/// Returns the default CompilerType to be used for the default language
/// </devdoc>
protected CompilerType GetDefaultCompilerType() {
return CompilationUtil.GetDefaultLanguageCompilerInfo(null /*compConfig*/, VirtualPathObject);
}
//
// Internal code
//
#pragma warning disable 0649
internal SimpleBitVector32 flags;
#pragma warning restore 0649
// const masks into the BitVector32
internal const int isDependedOn = 0x00000001;
internal const int noBuildResult = 0x00000002;
internal const int ignoreParseErrors = 0x00000004;
internal const int ignoreControlProperties = 0x00000008;
internal const int dontThrowOnFirstParseError = 0x00000010;
internal const int contributedCode = 0x00000020;
private VirtualPath _virtualPath;
private ICollection _referencedAssemblies;
private BuildProviderSet _buildProviderDependencies;
internal BuildProviderSet BuildProviderDependencies {
get {
return _buildProviderDependencies;
}
}
// Is any other BuildProvider depending on this BuildProvider
internal bool IsDependedOn { get { return flags[isDependedOn]; } }
internal void SetNoBuildResult() {
flags[noBuildResult] = true;
}
// Remember that this BuildProvider has contributed to the compilation
internal void SetContributedCode() {
flags[contributedCode] = true;
}
internal void SetVirtualPath(VirtualPath virtualPath) {
_virtualPath = virtualPath;
}
internal void SetReferencedAssemblies(ICollection referencedAssemblies) {
_referencedAssemblies = referencedAssemblies;
}
internal void AddBuildProviderDependency(BuildProvider dependentBuildProvider) {
if (_buildProviderDependencies == null)
_buildProviderDependencies = new BuildProviderSet();
_buildProviderDependencies.Add(dependentBuildProvider);
dependentBuildProvider.flags[isDependedOn] = true;
}
/*
* Return the culture name for this provider (e.g. "fr" or "fr-fr").
* If no culture applies, return null.
*/
internal string GetCultureName() {
return Util.GetCultureName(VirtualPath);
}
internal BuildResult GetBuildResult(CompilerResults results) {
BuildResult result = CreateBuildResult(results);
if (result == null)
return null;
result.VirtualPath = VirtualPathObject;
SetBuildResultDependencies(result);
return result;
}
internal virtual BuildResult CreateBuildResult(CompilerResults results) {
// If the build provider is not supposed to have a build result, just return
if (flags[noBuildResult])
return null;
// Access the CompiledAssembly property to make sure the assembly gets loaded
// Otherwise, the user code in GetGeneratedType() will fail to load it in medium trust since
// they don't have access to the codegen folder
if (!BuildManagerHost.InClientBuildManager && results != null) {
// The ClientBuildManager runs in full trust, so we skip this statement
// to avoid unnecessary loading of the assembly.
var assembly = results.CompiledAssembly;
}
// Ask the build provider if it wants to persist a Type
Type type = GetGeneratedType(results);
BuildResult result;
if (type != null) {
// Create a BuildResult for it
BuildResultCompiledType resultCompiledType = CreateBuildResult(type);
if (!resultCompiledType.IsDelayLoadType) {
// If the returned type doesn't come from the generated assembly, set a flag
if (results == null || type.Assembly != results.CompiledAssembly)
resultCompiledType.UsesExistingAssembly = true;
}
result = resultCompiledType;
}
else {
// Ask the build provider if it instead wants to persist a custom string
string customString = GetCustomString(results);
// If it does, persist it
if (customString != null) {
// Only preserve an assembly if the BuildProvider has actually contributed code
// to the compilation.
result = new BuildResultCustomString(
flags[contributedCode] ? results.CompiledAssembly : null,
customString);
}
else {
// Nothing was built: nothing to persist
if (results == null)
return null;
// Otherwise, just persist the assembly, if any
result = new BuildResultCompiledAssembly(results.CompiledAssembly);
}
}
// Ask the provider it it wants to set some flags on the result
int resultFlags = (int) GetResultFlags(results);
if (resultFlags != 0) {
// Make sure only the lower bits are set
Debug.Assert((resultFlags & 0xFFFF0000) == 0);
resultFlags &= 0x0000FFFF;
result.Flags |= resultFlags;
}
return result;
}
internal virtual BuildResultCompiledType CreateBuildResult(Type t) {
return new BuildResultCompiledType(t);
}
internal void SetBuildResultDependencies(BuildResult result) {
result.AddVirtualPathDependencies(VirtualPathDependencies);
}
//
// Helper methods
//
internal static CompilerType GetCompilerTypeFromBuildProvider(
BuildProvider buildProvider) {
HttpContext context = null;
if (EtwTrace.IsTraceEnabled(EtwTraceLevel.Verbose, EtwTraceFlags.Infrastructure) && (context = HttpContext.Current) != null)
EtwTrace.Trace(EtwTraceType.ETW_TYPE_PARSE_ENTER, context.WorkerRequest);
try {
CompilerType compilerType = buildProvider.CodeCompilerType;
if (compilerType != null) {
CompilationUtil.CheckCompilerOptionsAllowed(compilerType.CompilerParameters.CompilerOptions,
false /*config*/, null, 0);
}
return compilerType;
}
finally {
if (EtwTrace.IsTraceEnabled(EtwTraceLevel.Verbose, EtwTraceFlags.Infrastructure) && context != null)
EtwTrace.Trace(EtwTraceType.ETW_TYPE_PARSE_LEAVE, context.WorkerRequest);
}
}
//
// Return a 'friendly' string that identifies the build provider
//
internal static string GetDisplayName(BuildProvider buildProvider) {
// If it has a VirtualPath, use it
if (buildProvider.VirtualPath != null) {
return buildProvider.VirtualPath;
}
// Otherwise, the best we can do is the type name
return buildProvider.GetType().Name;
}
internal virtual ICollection GetGeneratedTypeNames() {
return null;
}
#region Methods from InternalBuildProvider
// Protected internal methods: IgnoreParseErrors and GetCodeCompileUnit
// When this is set, we ignore parse errors and keep on processing the page as
// well as possible. This is used for the Venus CBM scenario
internal virtual bool IgnoreParseErrors {
get { return flags[ignoreParseErrors]; }
set { flags[ignoreParseErrors] = value; }
}
// This is used in CBM to instruct the control builders to skip control properties
internal bool IgnoreControlProperties {
get { return flags[ignoreControlProperties]; }
set { flags[ignoreControlProperties] = value; }
}
// Indicates whether the parser should continue processing for more errors.
// This is used in both CBM and aspnet_compiler tool.
internal bool ThrowOnFirstParseError {
get { return !flags[dontThrowOnFirstParseError]; }
set { flags[dontThrowOnFirstParseError] = !value; }
}
// This is used in the CBM scenario only
internal virtual IAssemblyDependencyParser AssemblyDependencyParser {
get { return null; }
}
// This is used in the CBM scenario only
/// <devdoc>
/// Returns the CodeCompileUnit and sets the associated dictionary containing the line pragmas.
/// </devdoc>
protected internal virtual CodeCompileUnit GetCodeCompileUnit(out IDictionary linePragmasTable) {
// Default implementation with code at line 1
string sourceString = Util.StringFromVirtualPath(VirtualPathObject);
CodeSnippetCompileUnit snippetCompileUnit = new CodeSnippetCompileUnit(sourceString);
LinePragmaCodeInfo codeInfo = new LinePragmaCodeInfo(1 /* startLine */, 1 /* startColumn */, 1 /* startGeneratedColumn */, -1 /* codeLength */, false /* isCodeNuggest */);
linePragmasTable = new Hashtable();
linePragmasTable[1] = codeInfo;
return snippetCompileUnit;
}
internal virtual ICollection GetCompileWithDependencies() { return null; }
#endregion Methods from InternalBuildProvider
private class CompilationBuildProviderInfo : BuildProviderInfo {
private readonly Type _type;
public CompilationBuildProviderInfo(Type type) {
Debug.Assert(type != null);
_type = type;
}
internal override Type Type {
get {
return _type;
}
}
}
}
// The InternalBuildProvider class is still retained to internally distinguish between
// buildProviders that actually implement the required methods and those that don't, and
// also to minimize code change where possible.
internal abstract class InternalBuildProvider: BuildProvider {
}
internal abstract class BuildProviderInfo {
// AppliesTo value from the BuildProviderAppliesToAttribute
private BuildProviderAppliesTo _appliesTo;
internal abstract Type Type { get; }
internal BuildProviderAppliesTo AppliesTo {
get {
if (_appliesTo != 0)
return _appliesTo;
// Check whether the control builder's class exposes an AppliesTo attribute
object[] attrs = Type.GetCustomAttributes(
typeof(BuildProviderAppliesToAttribute), /*inherit*/ true);
if ((attrs != null) && (attrs.Length > 0)) {
Debug.Assert(attrs[0] is BuildProviderAppliesToAttribute);
_appliesTo = ((BuildProviderAppliesToAttribute)attrs[0]).AppliesTo;
}
else {
// Default to applying to All
_appliesTo = BuildProviderAppliesTo.All;
}
return _appliesTo;
}
}
}
}
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