File: CapabilitiesRule.cs

package info (click to toggle)
mono 6.8.0.105%2Bdfsg-3.3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 1,284,512 kB
  • sloc: cs: 11,172,132; xml: 2,850,069; ansic: 671,653; cpp: 122,091; perl: 59,366; javascript: 30,841; asm: 22,168; makefile: 20,093; sh: 15,020; python: 4,827; pascal: 925; sql: 859; sed: 16; php: 1
file content (46 lines) | stat: -rw-r--r-- 1,505 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
//------------------------------------------------------------------------------
// <copyright file="CapabilitiesRule.cs" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>
//------------------------------------------------------------------------------

namespace System.Web.Configuration {
    
    using System.Collections;
    using System.Collections.Specialized;
    using System.Diagnostics;
    using System.Globalization;
    using System.Reflection;
    using System.Security;
    using System.Text;
    using System.Text.RegularExpressions;
    using System.Threading;
    using System.Web.Caching;
    using System.Web.Compilation;
    using System.Web.Hosting;
    using System.Security.Permissions;

    //
    // CapabilitiesRule is a step in the computation of a capabilities object. It can be either
    // (1) import a string from the request object
    // (2) assign a pattern into a variable
    // (3) execute a subsequence if a regex matches
    // (4) execute a subsequence and exit the block if a regex matches
    //
    internal abstract class CapabilitiesRule {
        internal const int Use = 0;
        internal const int Assign = 1;
        internal const int Filter = 2;
        internal const int Case = 3;

        internal int _type;

        internal virtual int Type {
            get {
                return _type;
            }
        }

        internal abstract void Evaluate(CapabilitiesState state);
    }
}