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using System;
using System.IO;
using System.Xml;
using System.Text;
using System.Diagnostics;
using System.Globalization;
using System.Security;
using System.Threading.Tasks;
namespace System.Xml {
// Concrete implementation of XmlWriter abstract class that serializes events as encoded XML
// text. The general-purpose XmlEncodedTextWriter uses the Encoder class to output to any
// encoding. The XmlUtf8TextWriter class combined the encoding operation with serialization
// in order to achieve better performance.
internal partial class XmlUtf8RawTextWriter : XmlRawWriter {
protected void CheckAsyncCall() {
if (!useAsync) {
throw new InvalidOperationException(Res.GetString(Res.Xml_WriterAsyncNotSetException));
}
}
// Write the xml declaration. This must be the first call.
internal override async Task WriteXmlDeclarationAsync( XmlStandalone standalone ) {
CheckAsyncCall();
// Output xml declaration only if user allows it and it was not already output
if ( !omitXmlDeclaration && !autoXmlDeclaration ) {
await RawTextAsync( "<?xml version=\"" ).ConfigureAwait(false);
// Version
await RawTextAsync( "1.0" ).ConfigureAwait(false);
// Encoding
if ( encoding != null ) {
await RawTextAsync( "\" encoding=\"" ).ConfigureAwait(false);
await RawTextAsync( encoding.WebName ).ConfigureAwait(false);
}
// Standalone
if ( standalone != XmlStandalone.Omit ) {
await RawTextAsync( "\" standalone=\"" ).ConfigureAwait(false);
await RawTextAsync( standalone == XmlStandalone.Yes ? "yes" : "no" ).ConfigureAwait(false);
}
await RawTextAsync( "\"?>" ).ConfigureAwait(false);
}
}
internal override Task WriteXmlDeclarationAsync( string xmldecl ) {
CheckAsyncCall();
// Output xml declaration only if user allows it and it was not already output
if ( !omitXmlDeclaration && !autoXmlDeclaration ) {
return WriteProcessingInstructionAsync( "xml", xmldecl );
}
return AsyncHelper.DoneTask;
}
// Serialize the document type declaration.
public override async Task WriteDocTypeAsync( string name, string pubid, string sysid, string subset ) {
CheckAsyncCall();
Debug.Assert( name != null && name.Length > 0 );
await RawTextAsync( "<!DOCTYPE ").ConfigureAwait(false);
await RawTextAsync(name).ConfigureAwait(false);
if ( pubid != null ) {
await RawTextAsync( " PUBLIC \"" ).ConfigureAwait(false);
await RawTextAsync( pubid ).ConfigureAwait(false);
await RawTextAsync( "\" \"").ConfigureAwait(false);
if ( sysid != null ) {
await RawTextAsync( sysid ).ConfigureAwait(false);
}
bufBytes[bufPos++] = (byte) '"';
}
else if ( sysid != null ) {
await RawTextAsync( " SYSTEM \"" ).ConfigureAwait(false);
await RawTextAsync( sysid ).ConfigureAwait(false);
bufBytes[bufPos++] = (byte) '"';
}
else {
bufBytes[bufPos++] = (byte) ' ';
}
if ( subset != null ) {
bufBytes[bufPos++] = (byte) '[';
await RawTextAsync( subset ).ConfigureAwait(false);
bufBytes[bufPos++] = (byte) ']';
}
bufBytes[this.bufPos++] = (byte) '>';
}
// Serialize the beginning of an element start tag: "<prefix:localName"
public override Task WriteStartElementAsync( string prefix, string localName, string ns) {
CheckAsyncCall();
Debug.Assert( localName != null && localName.Length > 0 );
Debug.Assert( prefix != null );
bufBytes[bufPos++] = (byte) '<';
Task task;
if (prefix != null && prefix.Length != 0) {
task = RawTextAsync(string.Concat(prefix, ":", localName));
}
else {
task = RawTextAsync(localName);
}
return task.CallVoidFuncWhenFinish(WriteStartElementAsync_SetAttEndPos);
}
private void WriteStartElementAsync_SetAttEndPos() {
attrEndPos = bufPos;
}
// Serialize an element end tag: "</prefix:localName>", if content was output. Otherwise, serialize
// the shortcut syntax: " />".
internal override Task WriteEndElementAsync( string prefix, string localName, string ns ) {
CheckAsyncCall();
Debug.Assert( localName != null && localName.Length > 0 );
Debug.Assert( prefix != null );
if ( contentPos != bufPos ) {
// Content has been output, so can't use shortcut syntax
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '/';
if (prefix != null && prefix.Length != 0) {
return RawTextAsync(string.Concat(prefix, ":", localName, ">"));
}
else {
return RawTextAsync(string.Concat(localName, ">"));
}
}
else {
// Use shortcut syntax; overwrite the already output '>' character
bufPos--;
bufBytes[bufPos++] = (byte) ' ';
bufBytes[bufPos++] = (byte) '/';
bufBytes[bufPos++] = (byte) '>';
}
return AsyncHelper.DoneTask;
}
// Serialize a full element end tag: "</prefix:localName>"
internal override Task WriteFullEndElementAsync( string prefix, string localName, string ns ) {
CheckAsyncCall();
Debug.Assert( localName != null && localName.Length > 0 );
Debug.Assert( prefix != null );
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '/';
if (prefix != null && prefix.Length != 0) {
return RawTextAsync(string.Concat(prefix, ":", localName, ">"));
}
else {
return RawTextAsync(string.Concat(localName, ">"));
}
}
// Serialize an attribute tag using double quotes around the attribute value: 'prefix:localName="'
protected internal override Task WriteStartAttributeAsync(string prefix, string localName, string ns) {
CheckAsyncCall();
Debug.Assert(localName != null && localName.Length > 0);
Debug.Assert(prefix != null);
if (attrEndPos == bufPos) {
bufBytes[bufPos++] = (byte)' ';
}
Task task;
if (prefix != null && prefix.Length > 0) {
task = RawTextAsync(string.Concat(prefix, ":", localName, "=\""));
}
else {
task = RawTextAsync(string.Concat(localName, "=\""));
}
return task.CallVoidFuncWhenFinish(WriteStartAttribute_SetInAttribute);
}
private void WriteStartAttribute_SetInAttribute() {
inAttributeValue = true;
}
// Serialize the end of an attribute value using double quotes: '"'
protected internal override Task WriteEndAttributeAsync() {
CheckAsyncCall();
bufBytes[bufPos++] = (byte) '"';
inAttributeValue = false;
attrEndPos = bufPos;
return AsyncHelper.DoneTask;
}
internal override async Task WriteNamespaceDeclarationAsync( string prefix, string namespaceName ) {
CheckAsyncCall();
Debug.Assert( prefix != null && namespaceName != null );
await this.WriteStartNamespaceDeclarationAsync( prefix ).ConfigureAwait(false);
await this.WriteStringAsync( namespaceName ).ConfigureAwait(false);
await this.WriteEndNamespaceDeclarationAsync().ConfigureAwait(false);
}
internal override async Task WriteStartNamespaceDeclarationAsync(string prefix) {
CheckAsyncCall();
Debug.Assert( prefix != null );
// VSTFDEVDIV bug #583965: Inconsistency between Silverlight 2 and Dev10 in the way a single xmlns attribute is serialized
// Resolved as: Won't fix (breaking change)
#if SILVERLIGHT
if ( attrEndPos == bufPos ) {
bufBytes[bufPos++] = (byte)' ';
}
#endif
if ( prefix.Length == 0 ) {
await RawTextAsync( " xmlns=\"" ).ConfigureAwait(false);
}
else {
await RawTextAsync( " xmlns:" ).ConfigureAwait(false);
await RawTextAsync( prefix ).ConfigureAwait(false);
bufBytes[bufPos++] = (byte)'=';
bufBytes[bufPos++] = (byte)'"';
}
inAttributeValue = true;
}
internal override Task WriteEndNamespaceDeclarationAsync() {
CheckAsyncCall();
inAttributeValue = false;
bufBytes[bufPos++] = (byte)'"';
attrEndPos = bufPos;
return AsyncHelper.DoneTask;
}
// Serialize a CData section. If the "]]>" pattern is found within
// the text, replace it with "]]><![CDATA[>".
public override async Task WriteCDataAsync( string text ) {
CheckAsyncCall();
Debug.Assert( text != null );
if ( mergeCDataSections && bufPos == cdataPos ) {
// Merge adjacent cdata sections - overwrite the "]]>" characters
Debug.Assert( bufPos >= 4 );
bufPos -= 3;
}
else {
// Start a new cdata section
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '!';
bufBytes[bufPos++] = (byte) '[';
bufBytes[bufPos++] = (byte) 'C';
bufBytes[bufPos++] = (byte) 'D';
bufBytes[bufPos++] = (byte) 'A';
bufBytes[bufPos++] = (byte) 'T';
bufBytes[bufPos++] = (byte) 'A';
bufBytes[bufPos++] = (byte) '[';
}
await WriteCDataSectionAsync( text ).ConfigureAwait(false);
bufBytes[bufPos++] = (byte) ']';
bufBytes[bufPos++] = (byte) ']';
bufBytes[bufPos++] = (byte) '>';
textPos = bufPos;
cdataPos = bufPos;
}
// Serialize a comment.
public override async Task WriteCommentAsync( string text ) {
CheckAsyncCall();
Debug.Assert( text != null );
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '!';
bufBytes[bufPos++] = (byte) '-';
bufBytes[bufPos++] = (byte) '-';
await WriteCommentOrPiAsync( text, '-' ).ConfigureAwait(false);
bufBytes[bufPos++] = (byte) '-';
bufBytes[bufPos++] = (byte) '-';
bufBytes[bufPos++] = (byte) '>';
}
// Serialize a processing instruction.
public override async Task WriteProcessingInstructionAsync( string name, string text ) {
CheckAsyncCall();
Debug.Assert( name != null && name.Length > 0 );
Debug.Assert( text != null );
bufBytes[bufPos++] = (byte) '<';
bufBytes[bufPos++] = (byte) '?';
await RawTextAsync( name ).ConfigureAwait(false);
if ( text.Length > 0 ) {
bufBytes[bufPos++] = (byte) ' ';
await WriteCommentOrPiAsync( text, '?' ).ConfigureAwait(false);
}
bufBytes[bufPos++] = (byte) '?';
bufBytes[bufPos++] = (byte) '>';
}
// Serialize an entity reference.
public override async Task WriteEntityRefAsync( string name ) {
CheckAsyncCall();
Debug.Assert( name != null && name.Length > 0 );
bufBytes[bufPos++] = (byte) '&';
await RawTextAsync( name ).ConfigureAwait(false);
bufBytes[bufPos++] = (byte) ';';
if ( bufPos > bufLen ) {
await FlushBufferAsync().ConfigureAwait(false);
}
textPos = bufPos;
}
// Serialize a character entity reference.
public override async Task WriteCharEntityAsync( char ch ) {
CheckAsyncCall();
string strVal = ((int)ch).ToString( "X", NumberFormatInfo.InvariantInfo );
if ( checkCharacters && !xmlCharType.IsCharData( ch ) ) {
// we just have a single char, not a surrogate, therefore we have to pass in '\0' for the second char
throw XmlConvert.CreateInvalidCharException( ch, '\0' );
}
bufBytes[bufPos++] = (byte)'&';
bufBytes[bufPos++] = (byte)'#';
bufBytes[bufPos++] = (byte)'x';
await RawTextAsync( strVal ).ConfigureAwait(false);
bufBytes[bufPos++] = (byte)';';
if ( bufPos > bufLen ) {
await FlushBufferAsync().ConfigureAwait(false);
}
textPos = bufPos;
}
// Serialize a whitespace node.
public override Task WriteWhitespaceAsync( string ws ) {
CheckAsyncCall();
Debug.Assert( ws != null );
if ( inAttributeValue) {
return WriteAttributeTextBlockAsync(ws);
}
else {
return WriteElementTextBlockAsync(ws);
}
}
// Serialize either attribute or element text using XML rules.
public override Task WriteStringAsync( string text ) {
CheckAsyncCall();
Debug.Assert( text != null );
if ( inAttributeValue) {
return WriteAttributeTextBlockAsync( text );
}
else {
return WriteElementTextBlockAsync( text );
}
}
// Serialize surrogate character entity.
public override async Task WriteSurrogateCharEntityAsync( char lowChar, char highChar ) {
CheckAsyncCall();
int surrogateChar = XmlCharType.CombineSurrogateChar( lowChar, highChar );
bufBytes[bufPos++] = (byte)'&';
bufBytes[bufPos++] = (byte)'#';
bufBytes[bufPos++] = (byte)'x';
await RawTextAsync( surrogateChar.ToString( "X", NumberFormatInfo.InvariantInfo ) ).ConfigureAwait(false);
bufBytes[bufPos++] = (byte)';';
textPos = bufPos;
}
// Serialize either attribute or element text using XML rules.
// Arguments are validated in the XmlWellformedWriter layer.
public override Task WriteCharsAsync( char[] buffer, int index, int count ) {
CheckAsyncCall();
Debug.Assert( buffer != null );
Debug.Assert( index >= 0 );
Debug.Assert( count >= 0 && index + count <= buffer.Length );
if ( inAttributeValue) {
return WriteAttributeTextBlockAsync( buffer, index, count );
}
else {
return WriteElementTextBlockAsync( buffer, index, count );
}
}
// Serialize raw data.
// Arguments are validated in the XmlWellformedWriter layer
public override async Task WriteRawAsync( char[] buffer, int index, int count ) {
CheckAsyncCall();
Debug.Assert( buffer != null );
Debug.Assert( index >= 0 );
Debug.Assert( count >= 0 && index + count <= buffer.Length );
await WriteRawWithCharCheckingAsync( buffer, index, count).ConfigureAwait(false);
textPos = bufPos;
}
// Serialize raw data.
public override async Task WriteRawAsync( string data ) {
CheckAsyncCall();
Debug.Assert( data != null );
await WriteRawWithCharCheckingAsync(data).ConfigureAwait(false);
textPos = bufPos;
}
// Flush all characters in the buffer to output and call Flush() on the output object.
public override async Task FlushAsync() {
CheckAsyncCall();
await FlushBufferAsync().ConfigureAwait(false);
await FlushEncoderAsync().ConfigureAwait(false);
if ( stream != null ) {
await stream.FlushAsync().ConfigureAwait(false);
}
}
//
// Implementation methods
//
// Flush all characters in the buffer to output. Do not flush the output object.
protected virtual async Task FlushBufferAsync() {
try {
// Output all characters (except for previous characters stored at beginning of buffer)
if ( !writeToNull ) {
Debug.Assert( stream != null);
await stream.WriteAsync( bufBytes, 1, bufPos - 1 ).ConfigureAwait(false);
}
}
catch {
// Future calls to flush (i.e. when Close() is called) don't attempt to write to stream
writeToNull = true;
throw;
}
finally {
// Move last buffer character to the beginning of the buffer (so that previous character can always be determined)
bufBytes[0] = bufBytes[bufPos - 1];
if ( IsSurrogateByte( bufBytes[0] ) ) {
// Last character was the first byte in a surrogate encoding, so move last three
// bytes of encoding to the beginning of the buffer.
bufBytes[1] = bufBytes[bufPos];
bufBytes[2] = bufBytes[bufPos + 1];
bufBytes[3] = bufBytes[bufPos + 2];
}
// Reset buffer position
textPos = (textPos == bufPos) ? 1 : 0;
attrEndPos = (attrEndPos == bufPos) ? 1 : 0;
contentPos = 0; // Needs to be zero, since overwriting '>' character is no longer possible
cdataPos = 0; // Needs to be zero, since overwriting ']]>' characters is no longer possible
bufPos = 1; // Buffer position starts at 1, because we need to be able to safely step back -1 in case we need to
// close an empty element or in CDATA section detection of double ]; _BUFFER[0] will always be 0
}
}
private Task FlushEncoderAsync() {
// intentionally empty
return AsyncHelper.DoneTask;
}
// Serialize text that is part of an attribute value. The '&', '<', '>', and '"' characters
// are entitized.
[SecuritySafeCritical]
protected unsafe int WriteAttributeTextBlockNoFlush( char *pSrc, char *pSrcEnd) {
char* pRaw = pSrc;
fixed ( byte * pDstBegin = bufBytes ) {
byte * pDst = pDstBegin + this.bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
return (int)(pSrc - pRaw);
}
// some character needs to be escaped
switch ( ch ) {
case '&':
pDst = AmpEntity( pDst );
break;
case '<':
pDst = LtEntity( pDst );
break;
case '>':
pDst = GtEntity( pDst );
break;
case '"':
pDst = QuoteEntity( pDst );
break;
case '\'':
*pDst = (byte)ch;
pDst++;
break;
case (char)0x9:
if ( newLineHandling == NewLineHandling.None ) {
*pDst = (byte)ch;
pDst++;
}
else {
// escape tab in attributes
pDst = TabEntity( pDst );
}
break;
case (char)0xD:
if ( newLineHandling == NewLineHandling.None ) {
*pDst = (byte)ch;
pDst++;
}
else {
// escape new lines in attributes
pDst = CarriageReturnEntity( pDst );
}
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.None ) {
*pDst = (byte)ch;
pDst++;
}
else {
// escape new lines in attributes
pDst = LineFeedEntity( pDst );
}
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, true ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
}
return -1;
}
[SecuritySafeCritical]
protected unsafe int WriteAttributeTextBlockNoFlush( char[] chars, int index, int count ) {
if (count == 0)
{
return -1;
}
fixed(char* pSrc = &chars[index]) {
char* pSrcBeg = pSrc;
char* pSrcEnd = pSrcBeg + count;
return WriteAttributeTextBlockNoFlush(pSrcBeg, pSrcEnd);
}
}
[SecuritySafeCritical]
protected unsafe int WriteAttributeTextBlockNoFlush( string text, int index, int count ) {
if (count == 0)
{
return -1;
}
fixed(char* pSrc = text) {
char* pSrcBeg = pSrc + index;
char* pSrcEnd = pSrcBeg + count;
return WriteAttributeTextBlockNoFlush(pSrcBeg, pSrcEnd);
}
}
protected async Task WriteAttributeTextBlockAsync(char[] chars, int index, int count) {
int writeLen = 0;
int curIndex = index;
int leftCount = count;
do {
writeLen = WriteAttributeTextBlockNoFlush(chars, curIndex, leftCount);
curIndex += writeLen;
leftCount -= writeLen;
if (writeLen >= 0) {
await FlushBufferAsync().ConfigureAwait(false);
}
} while (writeLen >= 0);
}
protected Task WriteAttributeTextBlockAsync(string text) {
int writeLen = 0;
int curIndex = 0;
int leftCount = text.Length;
writeLen = WriteAttributeTextBlockNoFlush(text, curIndex, leftCount);
curIndex += writeLen;
leftCount -= writeLen;
if (writeLen >= 0) {
return _WriteAttributeTextBlockAsync(text, curIndex, leftCount);
}
return AsyncHelper.DoneTask;
}
private async Task _WriteAttributeTextBlockAsync(string text, int curIndex, int leftCount) {
int writeLen;
await FlushBufferAsync().ConfigureAwait(false);
do {
writeLen = WriteAttributeTextBlockNoFlush(text, curIndex, leftCount);
curIndex += writeLen;
leftCount -= writeLen;
if (writeLen >= 0) {
await FlushBufferAsync().ConfigureAwait(false);
}
} while (writeLen >= 0);
}
// Serialize text that is part of element content. The '&', '<', and '>' characters
// are entitized.
[SecuritySafeCritical]
protected unsafe int WriteElementTextBlockNoFlush(char *pSrc, char *pSrcEnd, out bool needWriteNewLine) {
needWriteNewLine = false;
char* pRaw = pSrc;
fixed ( byte * pDstBegin = bufBytes ) {
byte * pDst = pDstBegin + this.bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
return (int)(pSrc - pRaw);
}
// some character needs to be escaped
switch ( ch ) {
case '&':
pDst = AmpEntity( pDst );
break;
case '<':
pDst = LtEntity( pDst );
break;
case '>':
pDst = GtEntity( pDst );
break;
case '"':
case '\'':
case (char)0x9:
*pDst = (byte)ch;
pDst++;
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.Replace ) {
bufPos = (int)(pDst - pDstBegin);
needWriteNewLine = true;
return (int)(pSrc - pRaw);
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case (char)0xD:
switch ( newLineHandling ) {
case NewLineHandling.Replace:
// Replace "\r\n", or "\r" with NewLineChars
if ( pSrc[1] == '\n' ) {
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
needWriteNewLine = true;
return (int)(pSrc - pRaw);
case NewLineHandling.Entitize:
// Entitize 0xD
pDst = CarriageReturnEntity( pDst );
break;
case NewLineHandling.None:
*pDst = (byte)ch;
pDst++;
break;
}
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, true ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
textPos = bufPos;
contentPos = 0;
}
return -1;
}
[SecuritySafeCritical]
protected unsafe int WriteElementTextBlockNoFlush( char[] chars, int index, int count, out bool needWriteNewLine ) {
needWriteNewLine = false;
if (count == 0)
{
contentPos = 0;
return -1;
}
fixed (char* pSrc = &chars[index]) {
char* pSrcBeg = pSrc;
char* pSrcEnd = pSrcBeg + count;
return WriteElementTextBlockNoFlush(pSrcBeg, pSrcEnd, out needWriteNewLine);
}
}
[SecuritySafeCritical]
protected unsafe int WriteElementTextBlockNoFlush( string text, int index, int count, out bool needWriteNewLine ) {
needWriteNewLine = false;
if (count == 0)
{
contentPos = 0;
return -1;
}
fixed (char* pSrc = text) {
char* pSrcBeg = pSrc + index;
char* pSrcEnd = pSrcBeg + count;
return WriteElementTextBlockNoFlush(pSrcBeg, pSrcEnd, out needWriteNewLine);
}
}
protected async Task WriteElementTextBlockAsync(char[] chars, int index, int count ) {
int writeLen = 0;
int curIndex = index;
int leftCount = count;
bool needWriteNewLine = false;
do {
writeLen = WriteElementTextBlockNoFlush(chars, curIndex, leftCount, out needWriteNewLine);
curIndex += writeLen;
leftCount -= writeLen;
if (needWriteNewLine)
{
//hit WriteNewLine
await RawTextAsync(newLineChars).ConfigureAwait(false);
curIndex++;
leftCount--;
}
else if (writeLen >= 0)
{
await FlushBufferAsync().ConfigureAwait(false);
}
} while(writeLen >= 0 || needWriteNewLine);
}
protected Task WriteElementTextBlockAsync(string text) {
int writeLen = 0;
int curIndex = 0;
int leftCount = text.Length;
bool needWriteNewLine = false;
writeLen = WriteElementTextBlockNoFlush(text, curIndex, leftCount, out needWriteNewLine);
curIndex += writeLen;
leftCount -= writeLen;
if (needWriteNewLine) {
return _WriteElementTextBlockAsync(true, text, curIndex, leftCount);
}
else if (writeLen >= 0) {
return _WriteElementTextBlockAsync(false, text, curIndex, leftCount);
}
return AsyncHelper.DoneTask;
}
private async Task _WriteElementTextBlockAsync(bool newLine, string text, int curIndex, int leftCount) {
int writeLen = 0;
bool needWriteNewLine = false;
if (newLine) {
await RawTextAsync(newLineChars).ConfigureAwait(false);
curIndex++;
leftCount--;
}
else {
await FlushBufferAsync().ConfigureAwait(false);
}
do {
writeLen = WriteElementTextBlockNoFlush(text, curIndex, leftCount, out needWriteNewLine);
curIndex += writeLen;
leftCount -= writeLen;
if (needWriteNewLine) {
//hit WriteNewLine
await RawTextAsync(newLineChars).ConfigureAwait(false);
curIndex++;
leftCount--;
}
else if (writeLen >= 0) {
await FlushBufferAsync().ConfigureAwait(false);
}
} while (writeLen >= 0 || needWriteNewLine);
}
[SecuritySafeCritical]
protected unsafe int RawTextNoFlush( char * pSrcBegin, char * pSrcEnd ) {
char* pRaw = pSrcBegin;
fixed ( byte * pDstBegin = bufBytes ) {
byte * pDst = pDstBegin + this.bufPos;
char * pSrc = pSrcBegin;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + this.bufLen ) {
pDstEnd = pDstBegin + this.bufLen;
}
while ( pDst < pDstEnd && ( ( ch = *pSrc ) <= 0x7F ) ) {
pSrc++;
*pDst = (byte)ch;
pDst++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
return (int)(pSrc - pRaw);
}
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
}
bufPos = (int)(pDst - pDstBegin);
}
return -1;
}
[SecuritySafeCritical]
protected unsafe int RawTextNoFlush( string text, int index, int count ) {
if (count == 0)
{
return -1;
}
fixed(char* pSrc = text) {
char* pSrcBegin = pSrc + index;
char* pSrcEnd = pSrcBegin + count;
return RawTextNoFlush(pSrcBegin, pSrcEnd );
}
}
protected Task RawTextAsync(string text) {
int writeLen = 0;
int curIndex = 0;
int leftCount = text.Length;
writeLen = RawTextNoFlush(text, curIndex, leftCount);
curIndex += writeLen;
leftCount -= writeLen;
if (writeLen >= 0) {
return _RawTextAsync(text, curIndex, leftCount);
}
return AsyncHelper.DoneTask;
}
private async Task _RawTextAsync(string text, int curIndex, int leftCount) {
await FlushBufferAsync().ConfigureAwait(false);
int writeLen = 0;
do {
writeLen = RawTextNoFlush(text, curIndex, leftCount);
curIndex += writeLen;
leftCount -= writeLen;
if (writeLen >= 0) {
await FlushBufferAsync().ConfigureAwait(false);
}
} while (writeLen >= 0);
}
[SecuritySafeCritical]
protected unsafe int WriteRawWithCharCheckingNoFlush( char * pSrcBegin, char * pSrcEnd, out bool needWriteNewLine) {
needWriteNewLine = false;
char* pRaw = pSrcBegin;
fixed ( byte * pDstBegin = bufBytes ) {
char * pSrc = pSrcBegin;
byte * pDst = pDstBegin + bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fText ) != 0 ) && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
return (int)(pSrc - pRaw);
}
// handle special characters
switch ( ch ) {
case ']':
case '<':
case '&':
case (char)0x9:
*pDst = (byte)ch;
pDst++;
break;
case (char)0xD:
if ( newLineHandling == NewLineHandling.Replace ) {
// Normalize "\r\n", or "\r" to NewLineChars
if ( pSrc[1] == '\n' ) {
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
needWriteNewLine = true;
return (int)(pSrc - pRaw);
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.Replace ) {
bufPos = (int)(pDst - pDstBegin);
needWriteNewLine = true;
return (int)(pSrc - pRaw);
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
}
return -1;
}
[SecuritySafeCritical]
protected unsafe int WriteRawWithCharCheckingNoFlush( char[] chars, int index, int count, out bool needWriteNewLine ) {
needWriteNewLine = false;
if (count == 0)
{
return -1;
}
fixed(char* pSrc = &chars[index]) {
char* pSrcBeg = pSrc;
char* pSrcEnd = pSrcBeg + count;
return WriteRawWithCharCheckingNoFlush(pSrcBeg, pSrcEnd, out needWriteNewLine);
}
}
[SecuritySafeCritical]
protected unsafe int WriteRawWithCharCheckingNoFlush(string text, int index, int count , out bool needWriteNewLine) {
needWriteNewLine = false;
if (count == 0)
{
return -1;
}
fixed(char* pSrc = text) {
char* pSrcBeg = pSrc + index;
char* pSrcEnd = pSrcBeg + count;
return WriteRawWithCharCheckingNoFlush(pSrcBeg, pSrcEnd, out needWriteNewLine);
}
}
protected async Task WriteRawWithCharCheckingAsync(char[] chars, int index, int count ) {
int writeLen = 0;
int curIndex = index;
int leftCount = count;
bool needWriteNewLine = false;
do {
writeLen = WriteRawWithCharCheckingNoFlush(chars, curIndex, leftCount, out needWriteNewLine);
curIndex += writeLen;
leftCount -= writeLen;
if (needWriteNewLine)
{
await RawTextAsync(newLineChars).ConfigureAwait(false);
curIndex++;
leftCount--;
}
else if (writeLen >= 0)
{
await FlushBufferAsync().ConfigureAwait(false);
}
} while(writeLen >= 0 || needWriteNewLine);
}
protected async Task WriteRawWithCharCheckingAsync(string text ) {
int writeLen = 0;
int curIndex = 0;
int leftCount = text.Length;
bool needWriteNewLine = false;
do {
writeLen = WriteRawWithCharCheckingNoFlush(text, curIndex, leftCount, out needWriteNewLine);
curIndex += writeLen;
leftCount -= writeLen;
if (needWriteNewLine)
{
await RawTextAsync(newLineChars).ConfigureAwait(false);
curIndex++;
leftCount--;
}
else if (writeLen >= 0)
{
await FlushBufferAsync().ConfigureAwait(false);
}
} while(writeLen >= 0 || needWriteNewLine);
}
[SecuritySafeCritical]
protected unsafe int WriteCommentOrPiNoFlush( string text, int index, int count, int stopChar, out bool needWriteNewLine ) {
needWriteNewLine = false;
if (count == 0)
{
return -1;
}
fixed ( char * pSrcText = text ) {
char * pSrcBegin = pSrcText + index;
fixed ( byte * pDstBegin = bufBytes ) {
char * pSrc = pSrcBegin;
char* pRaw = pSrc;
char * pSrcEnd = pSrcBegin + count;
byte * pDst = pDstBegin + bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fText ) != 0 ) && ch != stopChar && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
return (int)(pSrc - pRaw);
}
// handle special characters
switch ( ch ) {
case '-':
*pDst = (byte) '-';
pDst++;
if ( ch == stopChar ) {
// Insert space between adjacent dashes or before comment's end dashes
if ( pSrc + 1 == pSrcEnd || *(pSrc + 1)== '-' ) {
*pDst = (byte) ' ';
pDst++;
}
}
break;
case '?':
*pDst = (byte) '?';
pDst++;
if ( ch == stopChar ) {
// Processing instruction: insert space between adjacent '?' and '>'
if ( pSrc + 1 < pSrcEnd && *(pSrc + 1)== '>' ) {
*pDst = (byte) ' ';
pDst++;
}
}
break;
case ']':
*pDst = (byte) ']';
pDst++;
break;
case (char)0xD:
if ( newLineHandling == NewLineHandling.Replace ) {
// Normalize "\r\n", or "\r" to NewLineChars
if ( pSrc[1] == '\n' ) {
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
needWriteNewLine = true;
return (int)(pSrc - pRaw);
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.Replace ) {
bufPos = (int)(pDst - pDstBegin);
needWriteNewLine = true;
return (int)(pSrc - pRaw);
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case '<':
case '&':
case (char)0x9:
*pDst = (byte)ch;
pDst++;
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
}
return -1;
}
}
protected async Task WriteCommentOrPiAsync(string text, int stopChar) {
if ( text.Length == 0 ) {
if ( bufPos >= bufLen ) {
await FlushBufferAsync().ConfigureAwait(false);
}
return;
}
int writeLen = 0;
int curIndex = 0;
int leftCount = text.Length;
bool needWriteNewLine = false;
do {
writeLen = WriteCommentOrPiNoFlush(text, curIndex, leftCount, stopChar, out needWriteNewLine);
curIndex += writeLen;
leftCount -= writeLen;
if (needWriteNewLine)
{
await RawTextAsync(newLineChars).ConfigureAwait(false);
curIndex++;
leftCount--;
}
else if (writeLen >= 0)
{
await FlushBufferAsync().ConfigureAwait(false);
}
} while(writeLen >= 0 || needWriteNewLine);
}
[SecuritySafeCritical]
protected unsafe int WriteCDataSectionNoFlush( string text, int index, int count , out bool needWriteNewLine) {
needWriteNewLine = false;
if (count == 0)
{
return -1;
}
// write text
fixed ( char * pSrcText = text ) {
char* pSrcBegin = pSrcText + index;
fixed ( byte * pDstBegin = bufBytes ) {
char * pSrc = pSrcBegin;
char * pSrcEnd = pSrcBegin + count;
char * pRaw = pSrc;
byte * pDst = pDstBegin + bufPos;
int ch = 0;
for (;;) {
byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
if ( pDstEnd > pDstBegin + bufLen ) {
pDstEnd = pDstBegin + bufLen;
}
while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch != ']' && ch <= 0x7F ) ) {
*pDst = (byte)ch;
pDst++;
pSrc++;
}
Debug.Assert( pSrc <= pSrcEnd );
// end of value
if ( pSrc >= pSrcEnd ) {
break;
}
// end of buffer
if ( pDst >= pDstEnd ) {
bufPos = (int)(pDst - pDstBegin);
return (int)(pSrc - pRaw);
}
// handle special characters
switch ( ch ) {
case '>':
if ( hadDoubleBracket && pDst[-1] == (byte) ']') { // pDst[-1] will always correct - there is a padding character at _BUFFER[0]
// The characters "]]>" were found within the CData text
pDst = RawEndCData( pDst );
pDst = RawStartCData( pDst );
}
*pDst = (byte) '>';
pDst++;
break;
case ']':
if ( pDst[-1] == (byte)']' ) { // pDst[-1] will always correct - there is a padding character at _BUFFER[0]
hadDoubleBracket = true;
}
else {
hadDoubleBracket = false;
}
*pDst = (byte)']';
pDst++;
break;
case (char)0xD:
if ( newLineHandling == NewLineHandling.Replace ) {
// Normalize "\r\n", or "\r" to NewLineChars
if ( pSrc[1] == '\n' ) {
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
needWriteNewLine = true;
return (int)(pSrc - pRaw);
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case (char)0xA:
if ( newLineHandling == NewLineHandling.Replace ) {
bufPos = (int)(pDst - pDstBegin);
needWriteNewLine = true;
return (int)(pSrc - pRaw);
}
else {
*pDst = (byte)ch;
pDst++;
}
break;
case '&':
case '<':
case '"':
case '\'':
case (char)0x9:
*pDst = (byte)ch;
pDst++;
break;
default:
if ( XmlCharType.IsSurrogate( ch ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
continue;
}
pSrc++;
}
bufPos = (int)(pDst - pDstBegin);
}
return -1;
}
}
protected async Task WriteCDataSectionAsync(string text) {
if ( text.Length == 0 ) {
if ( bufPos >= bufLen ) {
await FlushBufferAsync().ConfigureAwait(false);
}
return;
}
int writeLen = 0;
int curIndex = 0;
int leftCount = text.Length;
bool needWriteNewLine = false;
do {
writeLen = WriteCDataSectionNoFlush(text, curIndex, leftCount, out needWriteNewLine);
curIndex += writeLen;
leftCount -= writeLen;
if (needWriteNewLine)
{
await RawTextAsync(newLineChars).ConfigureAwait(false);
curIndex++;
leftCount--;
}
else if (writeLen >= 0)
{
await FlushBufferAsync().ConfigureAwait(false);
}
} while(writeLen >= 0 || needWriteNewLine);
}
}
// Same as base text writer class except that elements, attributes, comments, and pi's are indented.
internal partial class XmlUtf8RawTextWriterIndent : XmlUtf8RawTextWriter {
public override async Task WriteDocTypeAsync( string name, string pubid, string sysid, string subset ) {
CheckAsyncCall();
// Add indentation
if ( !mixedContent && base.textPos != base.bufPos) {
await WriteIndentAsync().ConfigureAwait(false);
}
await base.WriteDocTypeAsync( name, pubid, sysid, subset ).ConfigureAwait(false);
}
public override async Task WriteStartElementAsync( string prefix, string localName, string ns ) {
CheckAsyncCall();
Debug.Assert( localName != null && localName.Length != 0 && prefix != null && ns != null );
// Add indentation
if ( !mixedContent && base.textPos != base.bufPos) {
await WriteIndentAsync().ConfigureAwait(false);
}
indentLevel++;
mixedContentStack.PushBit( mixedContent );
await base.WriteStartElementAsync( prefix, localName, ns ).ConfigureAwait(false);
}
internal override async Task WriteEndElementAsync(string prefix, string localName, string ns) {
CheckAsyncCall();
// Add indentation
indentLevel--;
if ( !mixedContent && base.contentPos != base.bufPos ) {
// There was content, so try to indent
if ( base.textPos != base.bufPos ) {
await WriteIndentAsync().ConfigureAwait(false);
}
}
mixedContent = mixedContentStack.PopBit();
await base.WriteEndElementAsync( prefix, localName, ns ).ConfigureAwait(false);
}
internal override async Task WriteFullEndElementAsync(string prefix, string localName, string ns) {
CheckAsyncCall();
// Add indentation
indentLevel--;
if ( !mixedContent && base.contentPos != base.bufPos ) {
// There was content, so try to indent
if ( base.textPos != base.bufPos ) {
await WriteIndentAsync().ConfigureAwait(false);
}
}
mixedContent = mixedContentStack.PopBit();
await base.WriteFullEndElementAsync( prefix, localName, ns ).ConfigureAwait(false);
}
// Same as base class, plus possible indentation.
protected internal override async Task WriteStartAttributeAsync( string prefix, string localName, string ns ) {
CheckAsyncCall();
// Add indentation
if ( newLineOnAttributes ) {
await WriteIndentAsync().ConfigureAwait(false);
}
await base.WriteStartAttributeAsync( prefix, localName, ns ).ConfigureAwait(false);
}
public override Task WriteCDataAsync( string text ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteCDataAsync( text );
}
public override async Task WriteCommentAsync( string text ) {
CheckAsyncCall();
if ( !mixedContent && base.textPos != base.bufPos ) {
await WriteIndentAsync().ConfigureAwait(false);
}
await base.WriteCommentAsync( text ).ConfigureAwait(false);
}
public override async Task WriteProcessingInstructionAsync( string target, string text ) {
CheckAsyncCall();
if ( !mixedContent && base.textPos != base.bufPos ) {
await WriteIndentAsync().ConfigureAwait(false);
}
await base.WriteProcessingInstructionAsync( target, text ).ConfigureAwait(false);
}
public override Task WriteEntityRefAsync( string name ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteEntityRefAsync( name );
}
public override Task WriteCharEntityAsync( char ch ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteCharEntityAsync( ch );
}
public override Task WriteSurrogateCharEntityAsync( char lowChar, char highChar ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteSurrogateCharEntityAsync( lowChar, highChar );
}
public override Task WriteWhitespaceAsync( string ws ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteWhitespaceAsync( ws );
}
public override Task WriteStringAsync( string text ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteStringAsync( text );
}
public override Task WriteCharsAsync( char[] buffer, int index, int count ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteCharsAsync( buffer, index, count );
}
public override Task WriteRawAsync( char[] buffer, int index, int count ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteRawAsync( buffer, index, count );
}
public override Task WriteRawAsync( string data ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteRawAsync( data );
}
public override Task WriteBase64Async( byte[] buffer, int index, int count ) {
CheckAsyncCall();
mixedContent = true;
return base.WriteBase64Async( buffer, index, count );
}
// Add indentation to output. Write newline and then repeat IndentChars for each indent level.
private async Task WriteIndentAsync() {
CheckAsyncCall();
await RawTextAsync( base.newLineChars ).ConfigureAwait(false);
for ( int i = indentLevel; i > 0; i-- ) {
await RawTextAsync( indentChars ).ConfigureAwait(false);
}
}
}
}
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