1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121
|
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// ConcurrentBag.cs
//
// <OWNER>Microsoft</OWNER>
//
//
//An unordered collection that allows duplicates and that provides add and get operations.
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Runtime.Serialization;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.Security.Permissions;
using System.Threading;
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Contracts;
namespace System.Collections.Concurrent
{
/// <summary>
/// Represents an thread-safe, unordered collection of objects.
/// </summary>
/// <typeparam name="T">Specifies the type of elements in the bag.</typeparam>
/// <remarks>
/// <para>
/// Bags are useful for storing objects when ordering doesn't matter, and unlike sets, bags support
/// duplicates. <see cref="ConcurrentBag{T}"/> is a thread-safe bag implementation, optimized for
/// scenarios where the same thread will be both producing and consuming data stored in the bag.
/// </para>
/// <para>
/// <see cref="ConcurrentBag{T}"/> accepts null reference (Nothing in Visual Basic) as a valid
/// value for reference types.
/// </para>
/// <para>
/// All public and protected members of <see cref="ConcurrentBag{T}"/> are thread-safe and may be used
/// concurrently from multiple threads.
/// </para>
/// </remarks>
#if !SILVERLIGHT
[Serializable]
#endif
[ComVisible(false)]
[DebuggerTypeProxy(typeof(SystemThreadingCollection_IProducerConsumerCollectionDebugView<>))]
[DebuggerDisplay("Count = {Count}")]
#if !FEATURE_NETCORE
[HostProtection(Synchronization = true, ExternalThreading = true)]
#endif
public class ConcurrentBag<T> : IProducerConsumerCollection<T>, IReadOnlyCollection<T>
{
// ThreadLocalList object that contains the data per thread
#if !SILVERLIGHT
[NonSerialized]
#endif
ThreadLocal<ThreadLocalList> m_locals;
// This head and tail pointers points to the first and last local lists, to allow enumeration on the thread locals objects
#if !SILVERLIGHT
[NonSerialized]
#endif
volatile ThreadLocalList m_headList, m_tailList;
// A flag used to tell the operations thread that it must synchronize the operation, this flag is set/unset within
// GlobalListsLock lock
#if !SILVERLIGHT
[NonSerialized]
#endif
bool m_needSync;
#if !SILVERLIGHT
// Used for custom serialization.
private T[] m_serializationArray;
#endif
/// <summary>
/// Initializes a new instance of the <see cref="ConcurrentBag{T}"/>
/// class.
/// </summary>
public ConcurrentBag()
{
Initialize(null);
}
/// <summary>
/// Initializes a new instance of the <see cref="ConcurrentBag{T}"/>
/// class that contains elements copied from the specified collection.
/// </summary>
/// <param name="collection">The collection whose elements are copied to the new <see
/// cref="ConcurrentBag{T}"/>.</param>
/// <exception cref="ArgumentNullException"><paramref name="collection"/> is a null reference
/// (Nothing in Visual Basic).</exception>
public ConcurrentBag(IEnumerable<T> collection)
{
if (collection == null)
{
throw new ArgumentNullException("collection", SR.GetString(SR.ConcurrentBag_Ctor_ArgumentNullException));
}
Initialize(collection);
}
/// <summary>
/// Local helper function to initalize a new bag object
/// </summary>
/// <param name="collection">An enumeration containing items with which to initialize this bag.</param>
private void Initialize(IEnumerable<T> collection)
{
m_locals = new ThreadLocal<ThreadLocalList>();
// Copy the collection to the bag
if (collection != null)
{
ThreadLocalList list = GetThreadList(true);
foreach (T item in collection)
{
list.Add(item, false);
}
}
}
/// <summary>
/// Adds an object to the <see cref="ConcurrentBag{T}"/>.
/// </summary>
/// <param name="item">The object to be added to the
/// <see cref="ConcurrentBag{T}"/>. The value can be a null reference
/// (Nothing in Visual Basic) for reference types.</param>
public void Add(T item)
{
// Get the local list for that thread, create a new list if this thread doesn't exist
//(first time to call add)
ThreadLocalList list = GetThreadList(true);
AddInternal(list, item);
}
/// <summary>
/// </summary>
/// <param name="list"></param>
/// <param name="item"></param>
private void AddInternal(ThreadLocalList list, T item)
{
bool lockTaken = false;
try
{
#pragma warning disable 0420
Interlocked.Exchange(ref list.m_currentOp, (int)ListOperation.Add);
#pragma warning restore 0420
//Synchronization cases:
// if the list count is less than two to avoid conflict with any stealing thread
// if m_needSync is set, this means there is a thread that needs to freeze the bag
if (list.Count < 2 || m_needSync)
{
// reset it back to zero to avoid deadlock with stealing thread
list.m_currentOp = (int)ListOperation.None;
Monitor.Enter(list, ref lockTaken);
}
list.Add(item, lockTaken);
}
finally
{
list.m_currentOp = (int)ListOperation.None;
if (lockTaken)
{
Monitor.Exit(list);
}
}
}
/// <summary>
/// Attempts to add an object to the <see cref="ConcurrentBag{T}"/>.
/// </summary>
/// <param name="item">The object to be added to the
/// <see cref="ConcurrentBag{T}"/>. The value can be a null reference
/// (Nothing in Visual Basic) for reference types.</param>
/// <returns>Always returns true</returns>
bool IProducerConsumerCollection<T>.TryAdd(T item)
{
Add(item);
return true;
}
/// <summary>
/// Attempts to remove and return an object from the <see
/// cref="ConcurrentBag{T}"/>.
/// </summary>
/// <param name="result">When this method returns, <paramref name="result"/> contains the object
/// removed from the <see cref="ConcurrentBag{T}"/> or the default value
/// of <typeparamref name="T"/> if the operation failed.</param>
/// <returns>true if an object was removed successfully; otherwise, false.</returns>
public bool TryTake(out T result)
{
return TryTakeOrPeek(out result, true);
}
/// <summary>
/// Attempts to return an object from the <see cref="ConcurrentBag{T}"/>
/// without removing it.
/// </summary>
/// <param name="result">When this method returns, <paramref name="result"/> contains an object from
/// the <see cref="ConcurrentBag{T}"/> or the default value of
/// <typeparamref name="T"/> if the operation failed.</param>
/// <returns>true if and object was returned successfully; otherwise, false.</returns>
public bool TryPeek(out T result)
{
return TryTakeOrPeek(out result, false);
}
/// <summary>
/// Local helper function to Take or Peek an item from the bag
/// </summary>
/// <param name="result">To receive the item retrieved from the bag</param>
/// <param name="take">True means Take operation, false means Peek operation</param>
/// <returns>True if succeeded, false otherwise</returns>
private bool TryTakeOrPeek(out T result, bool take)
{
// Get the local list for that thread, return null if the thread doesn't exit
//(this thread never add before)
ThreadLocalList list = GetThreadList(false);
if (list == null || list.Count == 0)
{
return Steal(out result, take);
}
bool lockTaken = false;
try
{
if (take) // Take operation
{
#pragma warning disable 0420
Interlocked.Exchange(ref list.m_currentOp, (int)ListOperation.Take);
#pragma warning restore 0420
//Synchronization cases:
// if the list count is less than or equal two to avoid conflict with any stealing thread
// if m_needSync is set, this means there is a thread that needs to freeze the bag
if (list.Count <= 2 || m_needSync)
{
// reset it back to zero to avoid deadlock with stealing thread
list.m_currentOp = (int)ListOperation.None;
Monitor.Enter(list, ref lockTaken);
// Double check the count and steal if it became empty
if (list.Count == 0)
{
// Release the lock before stealing
if (lockTaken)
{
try { }
finally
{
lockTaken = false; // reset lockTaken to avoid calling Monitor.Exit again in the finally block
Monitor.Exit(list);
}
}
return Steal(out result, true);
}
}
list.Remove(out result);
}
else
{
if (!list.Peek(out result))
{
return Steal(out result, false);
}
}
}
finally
{
list.m_currentOp = (int)ListOperation.None;
if (lockTaken)
{
Monitor.Exit(list);
}
}
return true;
}
/// <summary>
/// Local helper function to retrieve a thread local list by a thread object
/// </summary>
/// <param name="forceCreate">Create a new list if the thread does ot exist</param>
/// <returns>The local list object</returns>
private ThreadLocalList GetThreadList(bool forceCreate)
{
ThreadLocalList list = m_locals.Value;
if (list != null)
{
return list;
}
else if (forceCreate)
{
// Acquire the lock to update the m_tailList pointer
lock (GlobalListsLock)
{
if (m_headList == null)
{
list = new ThreadLocalList(Thread.CurrentThread);
m_headList = list;
m_tailList = list;
}
else
{
list = GetUnownedList();
if (list == null)
{
list = new ThreadLocalList(Thread.CurrentThread);
m_tailList.m_nextList = list;
m_tailList = list;
}
}
m_locals.Value = list;
}
}
else
{
return null;
}
Debug.Assert(list != null);
return list;
}
/// <summary>
/// Try to reuse an unowned list if exist
/// unowned lists are the lists that their owner threads are aborted or terminated
/// this is workaround to avoid memory leaks.
/// </summary>
/// <returns>The list object, null if all lists are owned</returns>
private ThreadLocalList GetUnownedList()
{
//the global lock must be held at this point
Contract.Assert(Monitor.IsEntered(GlobalListsLock));
ThreadLocalList currentList = m_headList;
while (currentList != null)
{
if (currentList.m_ownerThread.ThreadState == System.Threading.ThreadState.Stopped)
{
currentList.m_ownerThread = Thread.CurrentThread; // the caller should acquire a lock to make this line thread safe
return currentList;
}
currentList = currentList.m_nextList;
}
return null;
}
/// <summary>
/// Local helper method to steal an item from any other non empty thread
/// It enumerate all other threads in two passes first pass acquire the lock with TryEnter if succeeded
/// it steals the item, otherwise it enumerate them again in 2nd pass and acquire the lock using Enter
/// </summary>
/// <param name="result">To receive the item retrieved from the bag</param>
/// <param name="take">Whether to remove or peek.</param>
/// <returns>True if succeeded, false otherwise.</returns>
private bool Steal(out T result, bool take)
{
#if !FEATURE_PAL && !SILVERLIGHT // PAL doesn't support eventing
if (take)
CDSCollectionETWBCLProvider.Log.ConcurrentBag_TryTakeSteals();
else
CDSCollectionETWBCLProvider.Log.ConcurrentBag_TryPeekSteals();
#endif
bool loop;
List<int> versionsList = new List<int>(); // save the lists version
do
{
versionsList.Clear(); //clear the list from the previous iteration
loop = false;
ThreadLocalList currentList = m_headList;
while (currentList != null)
{
versionsList.Add(currentList.m_version);
if (currentList.m_head != null && TrySteal(currentList, out result, take))
{
return true;
}
currentList = currentList.m_nextList;
}
// verify versioning, if other items are added to this list since we last visit it, we should retry
currentList = m_headList;
foreach (int version in versionsList)
{
if (version != currentList.m_version) //oops state changed
{
loop = true;
if (currentList.m_head != null && TrySteal(currentList, out result, take))
return true;
}
currentList = currentList.m_nextList;
}
} while (loop);
result = default(T);
return false;
}
/// <summary>
/// local helper function tries to steal an item from given local list
/// </summary>
private bool TrySteal(ThreadLocalList list, out T result, bool take)
{
lock (list)
{
if (CanSteal(list))
{
list.Steal(out result, take);
return true;
}
result = default(T);
return false;
}
}
/// <summary>
/// Local helper function to check the list if it became empty after acquiring the lock
/// and wait if there is unsynchronized Add/Take operation in the list to be done
/// </summary>
/// <param name="list">The list to steal</param>
/// <returns>True if can steal, false otherwise</returns>
private bool CanSteal(ThreadLocalList list)
{
if (list.Count <= 2 && list.m_currentOp != (int)ListOperation.None)
{
SpinWait spinner = new SpinWait();
while (list.m_currentOp != (int)ListOperation.None)
{
spinner.SpinOnce();
}
}
if (list.Count > 0)
{
return true;
}
return false;
}
/// <summary>
/// Copies the <see cref="ConcurrentBag{T}"/> elements to an existing
/// one-dimensional <see cref="T:System.Array">Array</see>, starting at the specified array
/// index.
/// </summary>
/// <param name="array">The one-dimensional <see cref="T:System.Array">Array</see> that is the
/// destination of the elements copied from the
/// <see cref="ConcurrentBag{T}"/>. The <see
/// cref="T:System.Array">Array</see> must have zero-based indexing.</param>
/// <param name="index">The zero-based index in <paramref name="array"/> at which copying
/// begins.</param>
/// <exception cref="ArgumentNullException"><paramref name="array"/> is a null reference (Nothing in
/// Visual Basic).</exception>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="index"/> is less than
/// zero.</exception>
/// <exception cref="ArgumentException"><paramref name="index"/> is equal to or greater than the
/// length of the <paramref name="array"/>
/// -or- the number of elements in the source <see
/// cref="ConcurrentBag{T}"/> is greater than the available space from
/// <paramref name="index"/> to the end of the destination <paramref name="array"/>.</exception>
public void CopyTo(T[] array, int index)
{
if (array == null)
{
throw new ArgumentNullException("array", SR.GetString(SR.ConcurrentBag_CopyTo_ArgumentNullException));
}
if (index < 0)
{
throw new ArgumentOutOfRangeException
("index", SR.GetString(SR.ConcurrentBag_CopyTo_ArgumentOutOfRangeException));
}
// Short path if the bag is empty
if (m_headList == null)
return;
bool lockTaken = false;
try
{
FreezeBag(ref lockTaken);
ToList().CopyTo(array, index);
}
finally
{
UnfreezeBag(lockTaken);
}
}
/// <summary>
/// Copies the elements of the <see cref="T:System.Collections.ICollection"/> to an <see
/// cref="T:System.Array"/>, starting at a particular
/// <see cref="T:System.Array"/> index.
/// </summary>
/// <param name="array">The one-dimensional <see cref="T:System.Array">Array</see> that is the
/// destination of the elements copied from the
/// <see cref="ConcurrentBag{T}"/>. The <see
/// cref="T:System.Array">Array</see> must have zero-based indexing.</param>
/// <param name="index">The zero-based index in <paramref name="array"/> at which copying
/// begins.</param>
/// <exception cref="ArgumentNullException"><paramref name="array"/> is a null reference (Nothing in
/// Visual Basic).</exception>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="index"/> is less than
/// zero.</exception>
/// <exception cref="ArgumentException">
/// <paramref name="array"/> is multidimensional. -or-
/// <paramref name="array"/> does not have zero-based indexing. -or-
/// <paramref name="index"/> is equal to or greater than the length of the <paramref name="array"/>
/// -or- The number of elements in the source <see cref="T:System.Collections.ICollection"/> is
/// greater than the available space from <paramref name="index"/> to the end of the destination
/// <paramref name="array"/>. -or- The type of the source <see
/// cref="T:System.Collections.ICollection"/> cannot be cast automatically to the type of the
/// destination <paramref name="array"/>.
/// </exception>
void ICollection.CopyTo(Array array, int index)
{
if (array == null)
{
throw new ArgumentNullException("array", SR.GetString(SR.ConcurrentBag_CopyTo_ArgumentNullException));
}
bool lockTaken = false;
try
{
FreezeBag(ref lockTaken);
((ICollection)ToList()).CopyTo(array, index);
}
finally
{
UnfreezeBag(lockTaken);
}
}
/// <summary>
/// Copies the <see cref="ConcurrentBag{T}"/> elements to a new array.
/// </summary>
/// <returns>A new array containing a snapshot of elements copied from the <see
/// cref="ConcurrentBag{T}"/>.</returns>
public T[] ToArray()
{
// Short path if the bag is empty
if (m_headList == null)
return new T[0];
bool lockTaken = false;
try
{
FreezeBag(ref lockTaken);
return ToList().ToArray();
}
finally
{
UnfreezeBag(lockTaken);
}
}
/// <summary>
/// Returns an enumerator that iterates through the <see
/// cref="ConcurrentBag{T}"/>.
/// </summary>
/// <returns>An enumerator for the contents of the <see
/// cref="ConcurrentBag{T}"/>.</returns>
/// <remarks>
/// The enumeration represents a moment-in-time snapshot of the contents
/// of the bag. It does not reflect any updates to the collection after
/// <see cref="GetEnumerator"/> was called. The enumerator is safe to use
/// concurrently with reads from and writes to the bag.
/// </remarks>
public IEnumerator<T> GetEnumerator()
{
// Short path if the bag is empty
if (m_headList == null)
return new List<T>().GetEnumerator(); // empty list
bool lockTaken = false;
try
{
FreezeBag(ref lockTaken);
return ToList().GetEnumerator();
}
finally
{
UnfreezeBag(lockTaken);
}
}
/// <summary>
/// Returns an enumerator that iterates through the <see
/// cref="ConcurrentBag{T}"/>.
/// </summary>
/// <returns>An enumerator for the contents of the <see
/// cref="ConcurrentBag{T}"/>.</returns>
/// <remarks>
/// The items enumerated represent a moment-in-time snapshot of the contents
/// of the bag. It does not reflect any update to the collection after
/// <see cref="GetEnumerator"/> was called.
/// </remarks>
IEnumerator IEnumerable.GetEnumerator()
{
return ((ConcurrentBag<T>)this).GetEnumerator();
}
#if !SILVERLIGHT
/// <summary>
/// Get the data array to be serialized
/// </summary>
[OnSerializing]
private void OnSerializing(StreamingContext context)
{
// save the data into the serialization array to be saved
m_serializationArray = ToArray();
}
/// <summary>
/// Construct the stack from a previously seiralized one
/// </summary>
[OnDeserialized]
private void OnDeserialized(StreamingContext context)
{
m_locals = new ThreadLocal<ThreadLocalList>();
ThreadLocalList list = GetThreadList(true);
foreach (T item in m_serializationArray)
{
list.Add(item, false);
}
m_headList = list;
m_tailList = list;
m_serializationArray = null;
}
#endif
/// <summary>
/// Gets the number of elements contained in the <see cref="ConcurrentBag{T}"/>.
/// </summary>
/// <value>The number of elements contained in the <see cref="ConcurrentBag{T}"/>.</value>
/// <remarks>
/// The count returned represents a moment-in-time snapshot of the contents
/// of the bag. It does not reflect any updates to the collection after
/// <see cref="GetEnumerator"/> was called.
/// </remarks>
public int Count
{
get
{
// Short path if the bag is empty
if (m_headList == null)
return 0;
bool lockTaken = false;
try
{
FreezeBag(ref lockTaken);
return GetCountInternal();
}
finally
{
UnfreezeBag(lockTaken);
}
}
}
/// <summary>
/// Gets a value that indicates whether the <see cref="ConcurrentBag{T}"/> is empty.
/// </summary>
/// <value>true if the <see cref="ConcurrentBag{T}"/> is empty; otherwise, false.</value>
public bool IsEmpty
{
get
{
if (m_headList == null)
return true;
bool lockTaken = false;
try
{
FreezeBag(ref lockTaken);
ThreadLocalList currentList = m_headList;
while (currentList != null)
{
if (currentList.m_head != null)
//at least this list is not empty, we return false
{
return false;
}
currentList = currentList.m_nextList;
}
return true;
}
finally
{
UnfreezeBag(lockTaken);
}
}
}
/// <summary>
/// Gets a value indicating whether access to the <see cref="T:System.Collections.ICollection"/> is
/// synchronized with the SyncRoot.
/// </summary>
/// <value>true if access to the <see cref="T:System.Collections.ICollection"/> is synchronized
/// with the SyncRoot; otherwise, false. For <see cref="ConcurrentBag{T}"/>, this property always
/// returns false.</value>
bool ICollection.IsSynchronized
{
get { return false; }
}
/// <summary>
/// Gets an object that can be used to synchronize access to the <see
/// cref="T:System.Collections.ICollection"/>. This property is not supported.
/// </summary>
/// <exception cref="T:System.NotSupportedException">The SyncRoot property is not supported.</exception>
object ICollection.SyncRoot
{
get
{
throw new NotSupportedException(SR.GetString(SR.ConcurrentCollection_SyncRoot_NotSupported));
}
}
/// <summary>
/// A global lock object, used in two cases:
/// 1- To maintain the m_tailList pointer for each new list addition process ( first time a thread called Add )
/// 2- To freeze the bag in GetEnumerator, CopyTo, ToArray and Count members
/// </summary>
private object GlobalListsLock
{
get
{
Contract.Assert(m_locals != null);
return m_locals;
}
}
#region Freeze bag helper methods
/// <summary>
/// Local helper method to freeze all bag operations, it
/// 1- Acquire the global lock to prevent any other thread to freeze the bag, and also new new thread can be added
/// to the dictionary
/// 2- Then Acquire all local lists locks to prevent steal and synchronized operations
/// 3- Wait for all un-synchronized operations to be done
/// </summary>
/// <param name="lockTaken">Retrieve the lock taken result for the global lock, to be passed to Unfreeze method</param>
private void FreezeBag(ref bool lockTaken)
{
Contract.Assert(!Monitor.IsEntered(GlobalListsLock));
// global lock to be safe against multi threads calls count and corrupt m_needSync
Monitor.Enter(GlobalListsLock, ref lockTaken);
// This will force any future add/take operation to be synchronized
m_needSync = true;
//Acquire all local lists locks
AcquireAllLocks();
// Wait for all un-synchronized operation to be done
WaitAllOperations();
}
/// <summary>
/// Local helper method to unfreeze the bag from a frozen state
/// </summary>
/// <param name="lockTaken">The lock taken result from the Freeze method</param>
private void UnfreezeBag(bool lockTaken)
{
ReleaseAllLocks();
m_needSync = false;
if (lockTaken)
{
Monitor.Exit(GlobalListsLock);
}
}
/// <summary>
/// local helper method to acquire all local lists locks
/// </summary>
private void AcquireAllLocks()
{
Contract.Assert(Monitor.IsEntered(GlobalListsLock));
bool lockTaken = false;
ThreadLocalList currentList = m_headList;
while (currentList != null)
{
// Try/Finally bllock to avoid thread aport between acquiring the lock and setting the taken flag
try
{
Monitor.Enter(currentList, ref lockTaken);
}
finally
{
if (lockTaken)
{
currentList.m_lockTaken = true;
lockTaken = false;
}
}
currentList = currentList.m_nextList;
}
}
/// <summary>
/// Local helper method to release all local lists locks
/// </summary>
private void ReleaseAllLocks()
{
ThreadLocalList currentList = m_headList;
while (currentList != null)
{
if (currentList.m_lockTaken)
{
currentList.m_lockTaken = false;
Monitor.Exit(currentList);
}
currentList = currentList.m_nextList;
}
}
/// <summary>
/// Local helper function to wait all unsynchronized operations
/// </summary>
private void WaitAllOperations()
{
Contract.Assert(Monitor.IsEntered(GlobalListsLock));
ThreadLocalList currentList = m_headList;
while (currentList != null)
{
if (currentList.m_currentOp != (int)ListOperation.None)
{
SpinWait spinner = new SpinWait();
while (currentList.m_currentOp != (int)ListOperation.None)
{
spinner.SpinOnce();
}
}
currentList = currentList.m_nextList;
}
}
/// <summary>
/// Local helper function to get the bag count, the caller should call it from Freeze/Unfreeze block
/// </summary>
/// <returns>The current bag count</returns>
private int GetCountInternal()
{
Contract.Assert(Monitor.IsEntered(GlobalListsLock));
int count = 0;
ThreadLocalList currentList = m_headList;
while (currentList != null)
{
checked
{
count += currentList.Count;
}
currentList = currentList.m_nextList;
}
return count;
}
/// <summary>
/// Local helper function to return the bag item in a list, this is mainly used by CopyTo and ToArray
/// This is not thread safe, should be called in Freeze/UnFreeze bag block
/// </summary>
/// <returns>List the contains the bag items</returns>
private List<T> ToList()
{
Contract.Assert(Monitor.IsEntered(GlobalListsLock));
List<T> list = new List<T>();
ThreadLocalList currentList = m_headList;
while (currentList != null)
{
Node currentNode = currentList.m_head;
while (currentNode != null)
{
list.Add(currentNode.m_value);
currentNode = currentNode.m_next;
}
currentList = currentList.m_nextList;
}
return list;
}
#endregion
#region Inner Classes
/// <summary>
/// A class that represents a node in the lock thread list
/// </summary>
#if !SILVERLIGHT
[Serializable]
#endif
internal class Node
{
public Node(T value)
{
m_value = value;
}
public readonly T m_value;
public Node m_next;
public Node m_prev;
}
/// <summary>
/// A class that represents the lock thread list
/// </summary>
internal class ThreadLocalList
{
// Tead node in the list, null means the list is empty
internal volatile Node m_head;
// Tail node for the list
private volatile Node m_tail;
// The current list operation
internal volatile int m_currentOp;
// The list count from the Add/Take prespective
private int m_count;
// The stealing count
internal int m_stealCount;
// Next list in the dictionary values
internal volatile ThreadLocalList m_nextList;
// Set if the locl lock is taken
internal bool m_lockTaken;
// The owner thread for this list
internal Thread m_ownerThread;
// the version of the list, incremented only when the list changed from empty to non empty state
internal volatile int m_version;
/// <summary>
/// ThreadLocalList constructor
/// </summary>
/// <param name="ownerThread">The owner thread for this list</param>
internal ThreadLocalList(Thread ownerThread)
{
m_ownerThread = ownerThread;
}
/// <summary>
/// Add new item to head of the list
/// </summary>
/// <param name="item">The item to add.</param>
/// <param name="updateCount">Whether to update the count.</param>
internal void Add(T item, bool updateCount)
{
checked
{
m_count++;
}
Node node = new Node(item);
if (m_head == null)
{
Debug.Assert(m_tail == null);
m_head = node;
m_tail = node;
m_version++; // changing from empty state to non empty state
}
else
{
node.m_next = m_head;
m_head.m_prev = node;
m_head = node;
}
if (updateCount) // update the count to avoid overflow if this add is synchronized
{
m_count = m_count - m_stealCount;
m_stealCount = 0;
}
}
/// <summary>
/// Remove an item from the head of the list
/// </summary>
/// <param name="result">The removed item</param>
internal void Remove(out T result)
{
Debug.Assert(m_head != null);
Node head = m_head;
m_head = m_head.m_next;
if (m_head != null)
{
m_head.m_prev = null;
}
else
{
m_tail = null;
}
m_count--;
result = head.m_value;
}
/// <summary>
/// Peek an item from the head of the list
/// </summary>
/// <param name="result">the peeked item</param>
/// <returns>True if succeeded, false otherwise</returns>
internal bool Peek(out T result)
{
Node head = m_head;
if (head != null)
{
result = head.m_value;
return true;
}
result = default(T);
return false;
}
/// <summary>
/// Steal an item from the tail of the list
/// </summary>
/// <param name="result">the removed item</param>
/// <param name="remove">remove or peek flag</param>
internal void Steal(out T result, bool remove)
{
Node tail = m_tail;
Debug.Assert(tail != null);
if (remove) // Take operation
{
m_tail = m_tail.m_prev;
if (m_tail != null)
{
m_tail.m_next = null;
}
else
{
m_head = null;
}
// Increment the steal count
m_stealCount++;
}
result = tail.m_value;
}
/// <summary>
/// Gets the total list count, it's not thread safe, may provide incorrect count if it is called concurrently
/// </summary>
internal int Count
{
get
{
return m_count - m_stealCount;
}
}
}
/// <summary>
/// List operations
/// </summary>
internal enum ListOperation
{
None,
Add,
Take
};
#endregion
}
#region Internal Types
/// <summary>
/// A simple class for the debugger view window
/// </summary>
internal sealed class SystemThreadingCollection_IProducerConsumerCollectionDebugView<T>
{
IProducerConsumerCollection<T> m_collection;
public SystemThreadingCollection_IProducerConsumerCollectionDebugView(IProducerConsumerCollection<T> collection)
{
if (collection == null)
{
throw new ArgumentNullException("collection");
}
m_collection = collection;
}
/// <summary>
/// Returns a snapshot of the underlying collection's elements.
/// </summary>
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public T[] Items
{
get { return m_collection.ToArray(); }
}
}
#endregion
}
|