1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041
|
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
////////////////////////////////////////////////////////////////////////////
//
// Class: TextInfo
//
// Purpose: This Class defines behaviors specific to a writing system.
// A writing system is the collection of scripts and
// orthographic rules required to represent a language as text.
//
// Date: Microsoft 31, 1999
//
////////////////////////////////////////////////////////////////////////////
using System.Security;
namespace System.Globalization {
using System;
using System.Text;
using System.Threading;
using System.Runtime;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security.Permissions;
using System.Diagnostics.Contracts;
[Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public partial class TextInfo : ICloneable, IDeserializationCallback
{
//--------------------------------------------------------------------//
// Internal Information //
//--------------------------------------------------------------------//
//
// Variables.
//
[OptionalField(VersionAdded = 2)]
private String m_listSeparator;
[OptionalField(VersionAdded = 2)]
private bool m_isReadOnly = false;
//
// In Whidbey we had several names:
// m_win32LangID is the name of the culture, but only used for (de)serialization.
// customCultureName is the name of the creating custom culture (if custom) In combination with m_win32LangID
// this is authoratative, ie when deserializing.
// m_cultureTableRecord was the data record of the creating culture. (could have different name if custom)
// m_textInfoID is the LCID of the textinfo itself (no longer used)
// m_name is the culture name (from cultureinfo.name)
//
// In Silverlight/Arrowhead this is slightly different:
// m_cultureName is the name of the creating culture. Note that we consider this authoratative,
// if the culture's textinfo changes when deserializing, then behavior may change.
// (ala Whidbey behavior). This is the only string Arrowhead needs to serialize.
// m_cultureData is the data that backs this class.
// m_textInfoName is the actual name of the textInfo (from cultureData.STEXTINFO)
// m_textInfoName can be the same as m_cultureName on Silverlight since the OS knows
// how to do the sorting. However in the desktop, when we call the sorting dll, it doesn't
// know how to resolve custom locle names to sort ids so we have to have alredy resolved this.
//
[OptionalField(VersionAdded = 3)]
private String m_cultureName; // Name of the culture that created this text info
[NonSerialized]private CultureData m_cultureData; // Data record for the culture that made us, not for this textinfo
[NonSerialized]private String m_textInfoName; // Name of the text info we're using (ie: m_cultureData.STEXTINFO)
#if !MONO
[NonSerialized]private IntPtr m_dataHandle; // Sort handle
[NonSerialized]private IntPtr m_handleOrigin;
#endif
[NonSerialized]private bool? m_IsAsciiCasingSameAsInvariant;
// Invariant text info
internal static TextInfo Invariant
{
get
{
if (s_Invariant == null)
s_Invariant = new TextInfo(CultureData.Invariant);
return s_Invariant;
}
}
internal volatile static TextInfo s_Invariant;
////////////////////////////////////////////////////////////////////////
//
// TextInfo Constructors
//
// Implements CultureInfo.TextInfo.
//
////////////////////////////////////////////////////////////////////////
internal TextInfo(CultureData cultureData)
{
// This is our primary data source, we don't need most of the rest of this
this.m_cultureData = cultureData;
this.m_cultureName = this.m_cultureData.CultureName;
this.m_textInfoName = this.m_cultureData.STEXTINFO;
#if !FEATURE_CORECLR && !MONO
IntPtr handleOrigin;
this.m_dataHandle = CompareInfo.InternalInitSortHandle(m_textInfoName, out handleOrigin);
this.m_handleOrigin = handleOrigin;
#endif
}
////////////////////////////////////////////////////////////////////////
//
// Serialization / Deserialization
//
// Note that we have to respect the Whidbey behavior for serialization compatibility
//
////////////////////////////////////////////////////////////////////////
#region Serialization
// the following fields are defined to keep the compatibility with Whidbey.
// don't change/remove the names/types of these fields.
[OptionalField(VersionAdded = 2)]
private string customCultureName;
#if !FEATURE_CORECLR
// the following fields are defined to keep compatibility with Everett.
// don't change/remove the names/types of these fields.
[OptionalField(VersionAdded = 1)]
internal int m_nDataItem;
[OptionalField(VersionAdded = 1)]
internal bool m_useUserOverride;
[OptionalField(VersionAdded = 1)]
internal int m_win32LangID;
#endif // !FEATURE_CORECLR
[OnDeserializing]
private void OnDeserializing(StreamingContext ctx)
{
// Clear these so we can check if we've fixed them yet
this.m_cultureData = null;
this.m_cultureName = null;
}
private void OnDeserialized()
{
// this method will be called twice because of the support of IDeserializationCallback
if (this.m_cultureData == null)
{
if (this.m_cultureName == null)
{
// This is whidbey data, get it from customCultureName/win32langid
if (this.customCultureName != null)
{
// They gave a custom cultuer name, so use that
this.m_cultureName = this.customCultureName;
}
#if FEATURE_USE_LCID
else
{
if (m_win32LangID == 0)
{
// m_cultureName and m_win32LangID are nulls which means we got uninitialized textinfo serialization stream.
// To be compatible with v2/3/3.5 we need to return ar-SA TextInfo in this case.
m_cultureName = "ar-SA";
}
else
{
// No custom culture, use the name from the LCID
m_cultureName = CultureInfo.GetCultureInfo(m_win32LangID).m_cultureData.CultureName;
}
}
#endif
}
// Get the text info name belonging to that culture
this.m_cultureData = CultureInfo.GetCultureInfo(m_cultureName).m_cultureData;
this.m_textInfoName = this.m_cultureData.STEXTINFO;
#if !FEATURE_CORECLR && !MONO
IntPtr handleOrigin;
this.m_dataHandle = CompareInfo.InternalInitSortHandle(m_textInfoName, out handleOrigin);
this.m_handleOrigin = handleOrigin;
#endif
}
}
[OnDeserialized]
private void OnDeserialized(StreamingContext ctx)
{
OnDeserialized();
}
[OnSerializing]
private void OnSerializing(StreamingContext ctx)
{
#if !FEATURE_CORECLR
// Initialize the fields Whidbey expects:
// Whidbey expected this, so set it, but the value doesn't matter much
this.m_useUserOverride = false;
#endif // FEATURE_CORECLR
// Relabel our name since Whidbey expects it to be called customCultureName
this.customCultureName = this.m_cultureName;
#if FEATURE_USE_LCID
// Ignore the m_win32LangId because whidbey'll just get it by name if we make it the LOCALE_CUSTOM_UNSPECIFIED.
this.m_win32LangID = (CultureInfo.GetCultureInfo(m_cultureName)).LCID;
#endif
}
#endregion Serialization
//
// Internal ordinal comparison functions
//
[ResourceExposure(ResourceScope.None)]
[ResourceConsumption(ResourceScope.Process, ResourceScope.Process)]
internal static int GetHashCodeOrdinalIgnoreCase(String s)
{
return GetHashCodeOrdinalIgnoreCase(s, false, 0);
}
[ResourceExposure(ResourceScope.None)]
[ResourceConsumption(ResourceScope.Process, ResourceScope.Process)]
internal static int GetHashCodeOrdinalIgnoreCase(String s, bool forceRandomizedHashing, long additionalEntropy)
{
// This is the same as an case insensitive hash for Invariant
// (not necessarily true for sorting, but OK for casing & then we apply normal hash code rules)
return (Invariant.GetCaseInsensitiveHashCode(s, forceRandomizedHashing, additionalEntropy));
}
#if !MONO
[System.Security.SecuritySafeCritical]
[ResourceExposure(ResourceScope.None)]
[ResourceConsumption(ResourceScope.Process, ResourceScope.Process)]
internal static unsafe bool TryFastFindStringOrdinalIgnoreCase(int searchFlags, String source, int startIndex, String value, int count, ref int foundIndex)
{
return InternalTryFindStringOrdinalIgnoreCase(searchFlags, source, count, startIndex, value, value.Length, ref foundIndex);
}
// This function doesn't check arguments. Please do check in the caller.
// The underlying unmanaged code will assert the sanity of arguments.
[System.Security.SecuritySafeCritical] // auto-generated
[ResourceExposure(ResourceScope.None)]
[ResourceConsumption(ResourceScope.Process, ResourceScope.Process)]
internal static unsafe int CompareOrdinalIgnoreCase(String str1, String str2)
{
// Compare the whole string and ignore case.
return InternalCompareStringOrdinalIgnoreCase(str1, 0, str2, 0, str1.Length, str2.Length);
}
#endif
// This function doesn't check arguments. Please do check in the caller.
// The underlying unmanaged code will assert the sanity of arguments.
[System.Security.SecuritySafeCritical] // auto-generated
[ResourceExposure(ResourceScope.None)]
[ResourceConsumption(ResourceScope.Process, ResourceScope.Process)]
internal static unsafe int CompareOrdinalIgnoreCaseEx(String strA, int indexA, String strB, int indexB, int lengthA, int lengthB )
{
Contract.Assert(strA.Length >= indexA + lengthA, "[TextInfo.CompareOrdinalIgnoreCaseEx] Caller should've validated strA.Length >= indexA + lengthA");
Contract.Assert(strB.Length >= indexB + lengthB, "[TextInfo.CompareOrdinalIgnoreCaseEx] Caller should've validated strB.Length >= indexB + lengthB");
return InternalCompareStringOrdinalIgnoreCase(strA, indexA, strB, indexB, lengthA, lengthB);
}
[ResourceExposure(ResourceScope.None)]
[ResourceConsumption(ResourceScope.Process, ResourceScope.Process)]
internal static int IndexOfStringOrdinalIgnoreCase(String source, String value, int startIndex, int count)
{
Contract.Assert(source != null, "[TextInfo.IndexOfStringOrdinalIgnoreCase] Caller should've validated source != null");
Contract.Assert(value != null, "[TextInfo.IndexOfStringOrdinalIgnoreCase] Caller should've validated value != null");
Contract.Assert(startIndex + count <= source.Length, "[TextInfo.IndexOfStringOrdinalIgnoreCase] Caller should've validated startIndex + count <= source.Length");
// We return 0 if both inputs are empty strings
if (source.Length == 0 && value.Length == 0)
{
return 0;
}
// fast path
#if !MONO
int ret = -1;
if (TryFastFindStringOrdinalIgnoreCase(Microsoft.Win32.Win32Native.FIND_FROMSTART, source, startIndex, value, count, ref ret))
return ret;
#endif
// the search space within [source] starts at offset [startIndex] inclusive and includes
// [count] characters (thus the last included character is at index [startIndex + count -1]
// [end] is the index of the next character after the search space
// (it points past the end of the search space)
int end = startIndex + count;
// maxStartIndex is the index beyond which we never *start* searching, inclusive; in other words;
// a search could include characters beyond maxStartIndex, but we'd never begin a search at an
// index strictly greater than maxStartIndex.
int maxStartIndex = end - value.Length;
for (; startIndex <= maxStartIndex; startIndex++)
{
// We should always have the same or more characters left to search than our actual pattern
Contract.Assert(end - startIndex >= value.Length);
// since this is an ordinal comparison, we can assume that the lengths must match
if (CompareOrdinalIgnoreCaseEx(source, startIndex, value, 0, value.Length, value.Length) == 0)
{
return startIndex;
}
}
// Not found
return -1;
}
[ResourceExposure(ResourceScope.None)]
[ResourceConsumption(ResourceScope.Process, ResourceScope.Process)]
internal static int LastIndexOfStringOrdinalIgnoreCase(String source, String value, int startIndex, int count)
{
Contract.Assert(source != null, "[TextInfo.LastIndexOfStringOrdinalIgnoreCase] Caller should've validated source != null");
Contract.Assert(value != null, "[TextInfo.LastIndexOfStringOrdinalIgnoreCase] Caller should've validated value != null");
Contract.Assert(startIndex - count+1 >= 0, "[TextInfo.LastIndexOfStringOrdinalIgnoreCase] Caller should've validated startIndex - count+1 >= 0");
Contract.Assert(startIndex <= source.Length, "[TextInfo.LastIndexOfStringOrdinalIgnoreCase] Caller should've validated startIndex <= source.Length");
// If value is Empty, the return value is startIndex
if (value.Length == 0)
{
return startIndex;
}
// fast path
#if !MONO
int ret = -1;
if (TryFastFindStringOrdinalIgnoreCase(Microsoft.Win32.Win32Native.FIND_FROMEND, source, startIndex, value, count, ref ret))
return ret;
#endif
// the search space within [source] ends at offset [startIndex] inclusive
// and includes [count] characters
// minIndex is the first included character and is at index [startIndex - count + 1]
int minIndex = startIndex - count + 1;
// First place we can find it is start index - (value.length -1)
if (value.Length > 0)
{
startIndex -= (value.Length - 1);
}
for (; startIndex >= minIndex; startIndex--)
{
if (CompareOrdinalIgnoreCaseEx(source, startIndex, value, 0, value.Length, value.Length) == 0)
{
return startIndex;
}
}
// Not found
return -1;
}
////////////////////////////////////////////////////////////////////////
//
// CodePage
//
// Returns the number of the code page used by this writing system.
// The type parameter can be any of the following values:
// ANSICodePage
// OEMCodePage
// MACCodePage
//
////////////////////////////////////////////////////////////////////////
#if !FEATURE_CORECLR
public virtual int ANSICodePage {
get {
return (this.m_cultureData.IDEFAULTANSICODEPAGE);
}
}
public virtual int OEMCodePage {
get {
return (this.m_cultureData.IDEFAULTOEMCODEPAGE);
}
}
public virtual int MacCodePage {
get {
return (this.m_cultureData.IDEFAULTMACCODEPAGE);
}
}
public virtual int EBCDICCodePage {
get {
return (this.m_cultureData.IDEFAULTEBCDICCODEPAGE);
}
}
#endif
////////////////////////////////////////////////////////////////////////
//
// LCID
//
// We need a way to get an LCID from outside of the BCL. This prop is the way.
// NOTE: neutral cultures will cause GPS incorrect LCIDS from this
//
////////////////////////////////////////////////////////////////////////
#if FEATURE_USE_LCID
[System.Runtime.InteropServices.ComVisible(false)]
public int LCID
{
get
{
// Just use the LCID from our text info name
return CultureInfo.GetCultureInfo(this.m_textInfoName).LCID;
}
}
#endif
////////////////////////////////////////////////////////////////////////
//
// CultureName
//
// The name of the culture associated with the current TextInfo.
//
////////////////////////////////////////////////////////////////////////
[System.Runtime.InteropServices.ComVisible(false)]
public string CultureName
{
get
{
return(this.m_textInfoName);
}
}
////////////////////////////////////////////////////////////////////////
//
// IsReadOnly
//
// Detect if the object is readonly.
//
////////////////////////////////////////////////////////////////////////
[System.Runtime.InteropServices.ComVisible(false)]
public bool IsReadOnly
{
get { return (m_isReadOnly); }
}
////////////////////////////////////////////////////////////////////////
//
// Clone
//
// Is the implementation of IColnable.
//
////////////////////////////////////////////////////////////////////////
[System.Runtime.InteropServices.ComVisible(false)]
public virtual Object Clone()
{
object o = MemberwiseClone();
((TextInfo) o).SetReadOnlyState(false);
return (o);
}
////////////////////////////////////////////////////////////////////////
//
// ReadOnly
//
// Create a cloned readonly instance or return the input one if it is
// readonly.
//
////////////////////////////////////////////////////////////////////////
[System.Runtime.InteropServices.ComVisible(false)]
public static TextInfo ReadOnly(TextInfo textInfo)
{
if (textInfo == null) { throw new ArgumentNullException("textInfo"); }
Contract.EndContractBlock();
if (textInfo.IsReadOnly) { return (textInfo); }
TextInfo clonedTextInfo = (TextInfo)(textInfo.MemberwiseClone());
clonedTextInfo.SetReadOnlyState(true);
return (clonedTextInfo);
}
private void VerifyWritable()
{
if (m_isReadOnly)
{
throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_ReadOnly"));
}
Contract.EndContractBlock();
}
internal void SetReadOnlyState(bool readOnly)
{
m_isReadOnly = readOnly;
}
////////////////////////////////////////////////////////////////////////
//
// ListSeparator
//
// Returns the string used to separate items in a list.
//
////////////////////////////////////////////////////////////////////////
public virtual String ListSeparator
{
[System.Security.SecuritySafeCritical] // auto-generated
get
{
if (m_listSeparator == null) {
m_listSeparator = this.m_cultureData.SLIST;
}
return (m_listSeparator);
}
[System.Runtime.InteropServices.ComVisible(false)]
set
{
if (value == null)
{
throw new ArgumentNullException("value", Environment.GetResourceString("ArgumentNull_String"));
}
Contract.EndContractBlock();
VerifyWritable();
m_listSeparator = value;
}
}
////////////////////////////////////////////////////////////////////////
//
// ToLower
//
// Converts the character or string to lower case. Certain locales
// have different casing semantics from the file systems in Win32.
//
////////////////////////////////////////////////////////////////////////
[System.Security.SecuritySafeCritical] // auto-generated
public unsafe virtual char ToLower(char c)
{
if(IsAscii(c) && IsAsciiCasingSameAsInvariant)
{
return ToLowerAsciiInvariant(c);
}
#if MONO
return ToLowerInternal (c);
#else
return (InternalChangeCaseChar(this.m_dataHandle, this.m_handleOrigin, this.m_textInfoName, c, false));
#endif
}
[System.Security.SecuritySafeCritical] // auto-generated
public unsafe virtual String ToLower(String str)
{
if (str == null) { throw new ArgumentNullException("str"); }
Contract.EndContractBlock();
#if MONO
return ToLowerInternal (str);
#else
return InternalChangeCaseString(this.m_dataHandle, this.m_handleOrigin, this.m_textInfoName, str, false);
#endif
}
static private Char ToLowerAsciiInvariant(Char c)
{
if ('A' <= c && c <= 'Z')
{
c = (Char)(c | 0x20);
}
return c;
}
////////////////////////////////////////////////////////////////////////
//
// ToUpper
//
// Converts the character or string to upper case. Certain locales
// have different casing semantics from the file systems in Win32.
//
////////////////////////////////////////////////////////////////////////
[System.Security.SecuritySafeCritical] // auto-generated
public unsafe virtual char ToUpper(char c)
{
if (IsAscii(c) && IsAsciiCasingSameAsInvariant)
{
return ToUpperAsciiInvariant(c);
}
#if MONO
return ToUpperInternal (c);
#else
return (InternalChangeCaseChar(this.m_dataHandle, this.m_handleOrigin, this.m_textInfoName, c, true));
#endif
}
[System.Security.SecuritySafeCritical] // auto-generated
public unsafe virtual String ToUpper(String str)
{
if (str == null) { throw new ArgumentNullException("str"); }
Contract.EndContractBlock();
#if MONO
return ToUpperInternal (str);
#else
return InternalChangeCaseString(this.m_dataHandle, this.m_handleOrigin, this.m_textInfoName, str, true);
#endif
}
static internal Char ToUpperAsciiInvariant(Char c)
{
if ('a' <= c && c <= 'z')
{
c = (Char)(c & ~0x20);
}
return c;
}
static private bool IsAscii(Char c)
{
return c < 0x80;
}
private bool IsAsciiCasingSameAsInvariant
{
get
{
if (m_IsAsciiCasingSameAsInvariant == null)
{
#if MONO
m_IsAsciiCasingSameAsInvariant = !(m_cultureData.SISO639LANGNAME == "az" || m_cultureData.SISO639LANGNAME == "tr");
#else
m_IsAsciiCasingSameAsInvariant =
CultureInfo.GetCultureInfo(m_textInfoName).CompareInfo.Compare("abcdefghijklmnopqrstuvwxyz",
"ABCDEFGHIJKLMNOPQRSTUVWXYZ",
CompareOptions.IgnoreCase) == 0;
#endif
}
return (bool)m_IsAsciiCasingSameAsInvariant;
}
}
////////////////////////////////////////////////////////////////////////
//
// Equals
//
// Implements Object.Equals(). Returns a boolean indicating whether
// or not object refers to the same CultureInfo as the current instance.
//
////////////////////////////////////////////////////////////////////////
public override bool Equals(Object obj)
{
TextInfo that = obj as TextInfo;
if (that != null)
{
return this.CultureName.Equals(that.CultureName);
}
return (false);
}
////////////////////////////////////////////////////////////////////////
//
// GetHashCode
//
// Implements Object.GetHashCode(). Returns the hash code for the
// CultureInfo. The hash code is guaranteed to be the same for CultureInfo A
// and B where A.Equals(B) is true.
//
////////////////////////////////////////////////////////////////////////
public override int GetHashCode()
{
return (this.CultureName.GetHashCode());
}
////////////////////////////////////////////////////////////////////////
//
// ToString
//
// Implements Object.ToString(). Returns a string describing the
// TextInfo.
//
////////////////////////////////////////////////////////////////////////
public override String ToString()
{
return ("TextInfo - " + this.m_cultureData.CultureName);
}
//
// Titlecasing:
// -----------
// Titlecasing refers to a casing practice wherein the first letter of a word is an uppercase letter
// and the rest of the letters are lowercase. The choice of which words to titlecase in headings
// and titles is dependent on language and local conventions. For example, "The Merry Wives of Windor"
// is the appropriate titlecasing of that play's name in English, with the word "of" not titlecased.
// In German, however, the title is "Die lustigen Weiber von Windsor," and both "lustigen" and "von"
// are not titlecased. In French even fewer words are titlecased: "Les joyeuses commeres de Windsor."
//
// Moreover, the determination of what actually constitutes a word is language dependent, and this can
// influence which letter or letters of a "word" are uppercased when titlecasing strings. For example
// "l'arbre" is considered two words in French, whereas "can't" is considered one word in English.
//
//
// Differences between UNICODE 5.0 and the .NET Framework (
#if !FEATURE_CORECLR
public unsafe String ToTitleCase(String str) {
if (str==null) {
throw new ArgumentNullException("str");
}
Contract.EndContractBlock();
if (str.Length == 0) {
return (str);
}
StringBuilder result = new StringBuilder();
String lowercaseData = null;
for (int i = 0; i < str.Length; i++) {
UnicodeCategory charType;
int charLen;
charType = CharUnicodeInfo.InternalGetUnicodeCategory(str, i, out charLen);
if (Char.CheckLetter(charType)) {
// Do the titlecasing for the first character of the word.
i = AddTitlecaseLetter(ref result, ref str, i, charLen) + 1;
//
// Convert the characters until the end of the this word
// to lowercase.
//
int lowercaseStart = i;
//
// Use hasLowerCase flag to prevent from lowercasing acronyms (like "URT", "USA", etc)
// This is in line with Word 2000 behavior of titlecasing.
//
bool hasLowerCase = (charType == UnicodeCategory.LowercaseLetter);
// Use a loop to find all of the other letters following this letter.
while (i < str.Length) {
charType = CharUnicodeInfo.InternalGetUnicodeCategory(str, i, out charLen);
if (IsLetterCategory(charType)) {
if (charType == UnicodeCategory.LowercaseLetter) {
hasLowerCase = true;
}
i += charLen;
} else if (str[i] == '\'') {
//
i++;
if (hasLowerCase) {
if (lowercaseData==null) {
lowercaseData = this.ToLower(str);
}
result.Append(lowercaseData, lowercaseStart, i - lowercaseStart);
} else {
result.Append(str, lowercaseStart, i - lowercaseStart);
}
lowercaseStart = i;
hasLowerCase = true;
} else if (!IsWordSeparator(charType)) {
// This category is considered to be part of the word.
// This is any category that is marked as false in wordSeprator array.
i+= charLen;
} else {
// A word separator. Break out of the loop.
break;
}
}
int count = i - lowercaseStart;
if (count>0) {
if (hasLowerCase) {
if (lowercaseData==null) {
lowercaseData = this.ToLower(str);
}
result.Append(lowercaseData, lowercaseStart, count);
} else {
result.Append(str, lowercaseStart, count);
}
}
if (i < str.Length) {
// not a letter, just append it
i = AddNonLetter(ref result, ref str, i, charLen);
}
}
else {
// not a letter, just append it
i = AddNonLetter(ref result, ref str, i, charLen);
}
}
return (result.ToString());
}
private static int AddNonLetter(ref StringBuilder result, ref String input, int inputIndex, int charLen) {
Contract.Assert(charLen == 1 || charLen == 2, "[TextInfo.AddNonLetter] CharUnicodeInfo.InternalGetUnicodeCategory returned an unexpected charLen!");
if (charLen == 2) {
// Surrogate pair
result.Append(input[inputIndex++]);
result.Append(input[inputIndex]);
}
else {
result.Append(input[inputIndex]);
}
return inputIndex;
}
private int AddTitlecaseLetter(ref StringBuilder result, ref String input, int inputIndex, int charLen) {
Contract.Assert(charLen == 1 || charLen == 2, "[TextInfo.AddTitlecaseLetter] CharUnicodeInfo.InternalGetUnicodeCategory returned an unexpected charLen!");
// for surrogate pairs do a simple ToUpper operation on the substring
if (charLen == 2) {
// Surrogate pair
result.Append( this.ToUpper(input.Substring(inputIndex, charLen)) );
inputIndex++;
}
else {
switch (input[inputIndex]) {
//
// For AppCompat, the Titlecase Case Mapping data from NDP 2.0 is used below.
//
case (char)0x01C4: // DZ with Caron -> Dz with Caron
case (char)0x01C5: // Dz with Caron -> Dz with Caron
case (char)0x01C6: // dz with Caron -> Dz with Caron
result.Append( (char)0x01C5 );
break;
case (char)0x01C7: // LJ -> Lj
case (char)0x01C8: // Lj -> Lj
case (char)0x01C9: // lj -> Lj
result.Append( (char)0x01C8 );
break;
case (char)0x01CA: // NJ -> Nj
case (char)0x01CB: // Nj -> Nj
case (char)0x01CC: // nj -> Nj
result.Append( (char)0x01CB );
break;
case (char)0x01F1: // DZ -> Dz
case (char)0x01F2: // Dz -> Dz
case (char)0x01F3: // dz -> Dz
result.Append( (char)0x01F2 );
break;
default:
result.Append( this.ToUpper(input[inputIndex]) );
break;
}
}
return inputIndex;
}
//
// Used in ToTitleCase():
// When we find a starting letter, the following array decides if a category should be
// considered as word seprator or not.
//
private const int wordSeparatorMask =
/* false */ (0 << 0) | // UppercaseLetter = 0,
/* false */ (0 << 1) | // LowercaseLetter = 1,
/* false */ (0 << 2) | // TitlecaseLetter = 2,
/* false */ (0 << 3) | // ModifierLetter = 3,
/* false */ (0 << 4) | // OtherLetter = 4,
/* false */ (0 << 5) | // NonSpacingMark = 5,
/* false */ (0 << 6) | // SpacingCombiningMark = 6,
/* false */ (0 << 7) | // EnclosingMark = 7,
/* false */ (0 << 8) | // DecimalDigitNumber = 8,
/* false */ (0 << 9) | // LetterNumber = 9,
/* false */ (0 << 10) | // OtherNumber = 10,
/* true */ (1 << 11) | // SpaceSeparator = 11,
/* true */ (1 << 12) | // LineSeparator = 12,
/* true */ (1 << 13) | // ParagraphSeparator = 13,
/* true */ (1 << 14) | // Control = 14,
/* true */ (1 << 15) | // Format = 15,
/* false */ (0 << 16) | // Surrogate = 16,
/* false */ (0 << 17) | // PrivateUse = 17,
/* true */ (1 << 18) | // ConnectorPunctuation = 18,
/* true */ (1 << 19) | // DashPunctuation = 19,
/* true */ (1 << 20) | // OpenPunctuation = 20,
/* true */ (1 << 21) | // ClosePunctuation = 21,
/* true */ (1 << 22) | // InitialQuotePunctuation = 22,
/* true */ (1 << 23) | // FinalQuotePunctuation = 23,
/* true */ (1 << 24) | // OtherPunctuation = 24,
/* true */ (1 << 25) | // MathSymbol = 25,
/* true */ (1 << 26) | // CurrencySymbol = 26,
/* true */ (1 << 27) | // ModifierSymbol = 27,
/* true */ (1 << 28) | // OtherSymbol = 28,
/* false */ (0 << 29); // OtherNotAssigned = 29;
private static bool IsWordSeparator(UnicodeCategory category) {
return (wordSeparatorMask & (1 << (int)category)) != 0;
}
private static bool IsLetterCategory(UnicodeCategory uc) {
return (uc == UnicodeCategory.UppercaseLetter
|| uc == UnicodeCategory.LowercaseLetter
|| uc == UnicodeCategory.TitlecaseLetter
|| uc == UnicodeCategory.ModifierLetter
|| uc == UnicodeCategory.OtherLetter);
}
#endif
// IsRightToLeft
//
// Returns true if the dominant direction of text and UI such as the relative position of buttons and scroll bars
//
[System.Runtime.InteropServices.ComVisible(false)]
public bool IsRightToLeft
{
get
{
return this.m_cultureData.IsRightToLeft;
}
}
#if FEATURE_SERIALIZATION
/// <internalonly/>
void IDeserializationCallback.OnDeserialization(Object sender)
{
OnDeserialized();
}
#endif
//
// Get case-insensitive hash code for the specified string.
//
// NOTENOTE: this is an internal function. The caller should verify the string
// is not null before calling this. Currenlty, CaseInsensitiveHashCodeProvider
// does that.
//
[System.Security.SecuritySafeCritical] // auto-generated
internal unsafe int GetCaseInsensitiveHashCode(String str)
{
return GetCaseInsensitiveHashCode(str, false, 0);
}
[System.Security.SecuritySafeCritical] // auto-generated
internal unsafe int GetCaseInsensitiveHashCode(String str, bool forceRandomizedHashing, long additionalEntropy)
{
// Validate inputs
if (str==null)
{
throw new ArgumentNullException("str");
}
Contract.EndContractBlock();
#if MONO
return this == s_Invariant ? GetInvariantCaseInsensitiveHashCode (str) : StringComparer.CurrentCultureIgnoreCase.GetHashCode (str);
#else
// Return our result
return (InternalGetCaseInsHash(this.m_dataHandle, this.m_handleOrigin, this.m_textInfoName, str, forceRandomizedHashing, additionalEntropy));
#endif
}
#if MONO
unsafe int GetInvariantCaseInsensitiveHashCode (string str)
{
fixed (char * c = str) {
char * cc = c;
char * end = cc + str.Length - 1;
int h = 0;
for (;cc < end; cc += 2) {
h = (h << 5) - h + Char.ToUpperInvariant (*cc);
h = (h << 5) - h + Char.ToUpperInvariant (cc [1]);
}
++end;
if (cc < end)
h = (h << 5) - h + Char.ToUpperInvariant (*cc);
return h;
}
}
#else
// Change case (ToUpper/ToLower) -- COMNlsInfo::InternalChangeCaseChar
[System.Security.SecurityCritical] // auto-generated
[ResourceExposure(ResourceScope.None)]
[MethodImplAttribute(MethodImplOptions.InternalCall)]
private static unsafe extern char InternalChangeCaseChar(IntPtr handle, IntPtr handleOrigin, String localeName, char ch, bool isToUpper);
// Change case (ToUpper/ToLower) -- COMNlsInfo::InternalChangeCaseString
[System.Security.SecurityCritical] // auto-generated
[ResourceExposure(ResourceScope.None)]
[MethodImplAttribute(MethodImplOptions.InternalCall)]
private static unsafe extern String InternalChangeCaseString(IntPtr handle, IntPtr handleOrigin, String localeName, String str, bool isToUpper);
// Get case insensitive hash -- ComNlsInfo::InternalGetCaseInsHash
[System.Security.SecurityCritical] // auto-generated
[ResourceExposure(ResourceScope.None)]
[MethodImplAttribute(MethodImplOptions.InternalCall)]
private static unsafe extern int InternalGetCaseInsHash(IntPtr handle, IntPtr handleOrigin, String localeName, String str, bool forceRandomizedHashing, long additionalEntropy);
// Call ::CompareStringOrdinal -- ComNlsInfo::InternalCompareStringOrdinalIgnoreCase
// Start at indexes and compare for length characters (or remainder of string if length == -1)
[System.Security.SecurityCritical] // auto-generated
[ResourceExposure(ResourceScope.None)]
[DllImport(JitHelpers.QCall, CharSet = CharSet.Unicode)]
[SuppressUnmanagedCodeSecurity]
private static unsafe extern int InternalCompareStringOrdinalIgnoreCase(String string1, int index1, String string2, int index2, int length1, int length2);
// ComNlsInfo::InternalTryFindStringOrdinalIgnoreCase attempts a faster IndexOf/LastIndexOf OrdinalIgnoreCase using a kernel function.
// Returns true if FindStringOrdinal was handled, with foundIndex set to the target's index into the source
// Returns false when FindStringOrdinal wasn't handled
[System.Security.SecurityCritical] // auto-generated
[ResourceExposure(ResourceScope.None)]
[DllImport(JitHelpers.QCall, CharSet = CharSet.Unicode)]
[SuppressUnmanagedCodeSecurity]
[return: MarshalAs(UnmanagedType.Bool)]
private static unsafe extern bool InternalTryFindStringOrdinalIgnoreCase(int searchFlags, String source, int sourceCount, int startIndex, String target, int targetCount, ref int foundIndex);
#endif
}
}
|