File: StateMachineAttribute.cs

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// ==++==
// 
//   Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// ==--==

using System;

namespace System.Runtime.CompilerServices
{
    [Serializable, AttributeUsage(AttributeTargets.Method, Inherited = false, AllowMultiple = false)]
    public class StateMachineAttribute : Attribute
    {
        public Type StateMachineType { get; private set; }

        public StateMachineAttribute(Type stateMachineType)
        {
            this.StateMachineType = stateMachineType;
        }
    }
}