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// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
namespace System.Runtime.CompilerServices
{
// C++ recognizes three char types: signed char, unsigned char, and char.
// When a char is neither signed nor unsigned, it is a naked char.
// This modopt indicates that the modified instance is a naked char.
//
// Any compiler could use this to indicate that the user has not specified
// Sign behavior for the given byte.
public static class IsSignUnspecifiedByte
{
}
}
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