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#region license
// Copyright (c) 2005, Peter Johanson (latexer@gentoo.org)
// All rights reserved.
//
// BooBinding is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// BooBinding is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with BooBinding; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#endregion
namespace BooBinding.Gui
import System
import System.Collections
import System.IO
import System.Threading
import BooBinding.Properties
import BooBinding.BooShell
class BooShellModel(IShellModel):
private _props = BooShellProperties()
private _commandQueue = Queue()
private _outputQueue = Queue()
private _outputHandler as callable
private _thread as System.Threading.Thread
private _booShell as BooShell
MimeType as string:
get:
return "text/x-boo"
LanguageName as string:
get:
return "Boo"
MimeTypeExtension as string:
get:
return "boo"
Properties as ShellProperties:
get:
return _props
References as IList:
get:
refs as IList
try:
refs = _booShell.References
except:
pass
return refs
def constructor():
getRemoteShellObject()
try:
_booShell.Run ()
except:
pass
private def getRemoteShellObject ():
path as string = Path.Combine (Path.GetDirectoryName (typeof(BooShellModel).Assembly.Location), "BooShell.dll")
_booShell = MonoDevelop.Core.Runtime.ProcessService.CreateExternalProcessObject (path, "BooBinding.BooShell.BooShell", false)
if _booShell is null:
raise Exception ("Unable to instantiate remote BooShell object")
def Reset () as bool:
try:
_booShell.Reset()
except:
return false
return true
def LoadAssembly (assemblyPath as string) as bool:
try:
_booShell.LoadAssembly (assemblyPath)
except:
return false
return true
def GetOutput () as (string):
ret as (string)
lock _outputQueue:
if _outputQueue.Count > 0:
ret = array (string, _outputQueue.Count)
_outputQueue.CopyTo (ret, 0)
_outputQueue.Clear ()
return ret
def QueueInput (line as string):
try:
Monitor.Enter (_commandQueue)
_commandQueue.Enqueue (line)
Monitor.Pulse (_commandQueue)
ensure:
Monitor.Exit (_commandQueue)
def ThreadRun ():
while true:
com as string
try:
Monitor.Enter (_commandQueue)
if _commandQueue.Count == 0:
Monitor.Wait (_commandQueue)
com = _commandQueue.Dequeue ()
if com is not null:
try:
_booShell.QueueInput (com)
lines = _booShell.GetOutput ()
except:
pass
if lines is not null:
EnqueueOutput (lines)
com = null
lock _outputQueue:
if _outputHandler is not null:
_outputHandler ()
except:
return
ensure:
Monitor.Exit (_commandQueue)
def Run ():
_thread = System.Threading.Thread (ThreadRun)
_thread.Start ()
def RegisterOutputHandler (handler as callable):
_outputHandler = handler
def EnqueueOutput (lines as (string)):
lock _outputQueue:
for line in lines:
_outputQueue.Enqueue (line)
def Dispose ():
_thread.Abort ()
try:
_booShell.Dispose ()
except:
pass
def print (obj):
lock _outputQueue:
_outputQueue.Enqueue (obj)
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