File: AnyNode.cs

package info (click to toggle)
monodevelop 3.0.3.2%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 153,256 kB
  • sloc: cs: 1,020,242; xml: 751,053; makefile: 9,596; sh: 1,529; objc: 302; sql: 129; ansic: 96
file content (46 lines) | stat: -rw-r--r-- 1,670 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

using System;

namespace ICSharpCode.NRefactory.PatternMatching
{
	/// <summary>
	/// Matches any node.
	/// </summary>
	/// <remarks>Does not match null nodes.</remarks>
	public class AnyNode : Pattern
	{
		readonly string groupName;
		
		public string GroupName {
			get { return groupName; }
		}
		
		public AnyNode(string groupName = null)
		{
			this.groupName = groupName;
		}
		
		public override bool DoMatch(INode other, Match match)
		{
			match.Add(this.groupName, other);
			return other != null && !other.IsNull;
		}
	}
}