File: NSLevelIndicator.xml

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<Type Name="NSLevelIndicator" FullName="MonoMac.AppKit.NSLevelIndicator">
  <TypeSignature Language="C#" Value="public class NSLevelIndicator : MonoMac.AppKit.NSControl" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit NSLevelIndicator extends MonoMac.AppKit.NSControl" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>MonoMac.AppKit.NSControl</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>MonoMac.Foundation.Register("NSLevelIndicator", true)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSLevelIndicator ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("init")</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters />
      <Docs>
        <summary>Default constructor, initializes a new instance of this class.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSLevelIndicator (MonoMac.Foundation.NSCoder coder);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoMac.Foundation.NSCoder coder) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("initWithCoder:")</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="coder" Type="MonoMac.Foundation.NSCoder" />
      </Parameters>
      <Docs>
        <param name="coder">The unarchiver object.</param>
        <summary>A constructor that initializes the object from the data stored in the unarchiver object.</summary>
        <remarks>This constructor is provided to allow the class to be initialized from an unarchiver (for example, during NIB deserialization).</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSLevelIndicator (MonoMac.Foundation.NSObjectFlag t);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoMac.Foundation.NSObjectFlag t) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="t" Type="MonoMac.Foundation.NSObjectFlag" />
      </Parameters>
      <Docs>
        <param name="t">Unused sentinel value, pass NSObjectFlag.Empty.</param>
        <summary>Constructor to call on derived classes to skip initialization and merely allocate the object.</summary>
        <remarks>
          <para>This constructor should be called by derived classes when they completely construct the object in managed code and merely want the runtime to allocate and initialize the NSObject.   This is required to implement the two-step initialization process that Objective-C uses, the first step is to perform the object allocation, the second step is to initialize the object.   When you invoke the constructor that takes the NSObjectFlag.Empty you taking advatnage of a direct path that goes all the way up to NSObject to merely allocate the object's memory and bind the Objective-C and C# objects together.    The actual initialization of the object is up to you.</para>
          <para>This constructor is typically used by the binding generator to allocate the object, but prevent the actual initialization to take place.   Once the allocation has taken place, the constructor has to initialize the object.   With constructors generated by the binding generator this means that it manually invokes one of the "init" methods to initialize the object.</para>
          <para>It is your responsability to completely initialize the object if you chain up using the NSObjectFlag.Empty path.</para>
          <para>In general, if your constructors invokes the NSObjectFlag.Empty base implementation, then it should be calling an Objective-C init method.   If this is not the case, you should instead chain to the proper constructor in your class. </para>
          <para>The argument value is ignored and merely ensures that the only code that is executed is the construction phase is the basic NSObject allocation and runtime type registration.  Typically the chaining would look like this:</para>
          <example>
            <code lang="C#">
//
// The NSObjectFlag merely allocates the object and registers the
// C# class with the Objective-C runtime if necessary, but no actual
// initXxx method is invoked, that is done later in the constructor
//
// This is taken from MonoMac's source code:
//
[Export ("initWithFrame:")]
public UIView (System.Drawing.RectangleF frame) : base (NSObjectFlag.Empty)
{
// Invoke the init method now.
	var initWithFrame = new Selector ("initWithFrame:").Handle;
	if (IsDirectBinding)
		Handle = MonoMac.ObjCRuntime.Messaging.IntPtr_objc_msgSend_RectangleF (this.Handle, initWithFrame, frame);
	else
		Handle = MonoMac.ObjCRuntime.Messaging.IntPtr_objc_msgSendSuper_RectangleF (this.SuperHandle, initWithFrame, frame);
}
</code>
          </example>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSLevelIndicator (System.Drawing.RectangleF frameRect);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype System.Drawing.RectangleF frameRect) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("initWithFrame:")</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="frameRect" Type="System.Drawing.RectangleF" />
      </Parameters>
      <Docs>
        <param name="frameRect">Frame used by the view, expressed in iOS points.</param>
        <summary>Initializes the NSLevelIndicator with the specified frame.</summary>
        <remarks>
          <para>This constructor is used to programatically create a new instance of NSLevelIndicator with the specified dimension in the frame.   The object will only be displayed once it has been added to a view hierarchy by calling AddSubview in a containing view.</para>
          <para>This constructor is not invoked when deserializing objects from storyboards or XIB filesinstead the constructor that takes an NSCoder parameter is invoked.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSLevelIndicator (IntPtr handle);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="handle" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <param name="handle">Pointer (handle) to the unmanaged object.</param>
        <summary>A constructor used when creating managed representations of unmanaged objects;  Called by the runtime.</summary>
        <remarks>
          <para>This constructor is invoked by the runtime infrastructure (<see cref="M:MonoMac.ObjCRuntime.GetNSObject (System.IntPtr)" />) to create a new managed representation for a pointer to an unmanaged Objective-C object.    You should not invoke this method directly, instead you should call the GetNSObject method as it will prevent two instances of a managed object to point to the same native object.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Cell">
      <MemberSignature Language="C#" Value="public MonoMac.AppKit.NSLevelIndicatorCell Cell { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class MonoMac.AppKit.NSLevelIndicatorCell Cell" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AppKit.NSLevelIndicatorCell</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClassHandle">
      <MemberSignature Language="C#" Value="public override IntPtr ClassHandle { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance native int ClassHandle" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The handle for this class.</summary>
        <value>The pointer to the Objective-C class.</value>
        <remarks>Each MonoMac class mirrors an unmanaged Objective-C class.   This value contains the pointer to the Objective-C class, it is similar to calling objc_getClass with the object name.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CriticalValue">
      <MemberSignature Language="C#" Value="public virtual double CriticalValue { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 CriticalValue" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("criticalValue")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setCriticalValue:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MajorTickMarkCount">
      <MemberSignature Language="C#" Value="public virtual int MajorTickMarkCount { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 MajorTickMarkCount" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("numberOfMajorTickMarks")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setNumberOfMajorTickMarks:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MaxValue">
      <MemberSignature Language="C#" Value="public virtual double MaxValue { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 MaxValue" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("maxValue")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setMaxValue:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MinValue">
      <MemberSignature Language="C#" Value="public virtual double MinValue { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 MinValue" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("minValue")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setMinValue:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RectOfTickMark">
      <MemberSignature Language="C#" Value="public virtual System.Drawing.RectangleF RectOfTickMark (int index);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype System.Drawing.RectangleF RectOfTickMark(int32 index) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("rectOfTickMarkAtIndex:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Drawing.RectangleF</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="index">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TickMarkCount">
      <MemberSignature Language="C#" Value="public virtual int TickMarkCount { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 TickMarkCount" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("numberOfTickMarks")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setNumberOfTickMarks:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TickMarkPosition">
      <MemberSignature Language="C#" Value="public virtual MonoMac.AppKit.NSTickMarkPosition TickMarkPosition { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype MonoMac.AppKit.NSTickMarkPosition TickMarkPosition" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("tickMarkPosition")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setTickMarkPosition:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>MonoMac.AppKit.NSTickMarkPosition</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TickMarkValueAt">
      <MemberSignature Language="C#" Value="public virtual double TickMarkValueAt (int index);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance float64 TickMarkValueAt(int32 index) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("tickMarkValueAtIndex:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="index">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="WarningValue">
      <MemberSignature Language="C#" Value="public virtual double WarningValue { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 WarningValue" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("warningValue")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setWarningValue:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>