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using System;
using System.Collections.Generic;
using System.Linq;
using MonoMac.Foundation;
using MonoMac.AppKit;
namespace NSTableViewBinding
{
public partial class TestWindowController : MonoMac.AppKit.NSWindowController
{
internal static NSString FIRST_NAME = new NSString("firstname");
internal static NSString LAST_NAME = new NSString("lastname");
internal static NSString PHONE = new NSString("phone");
EditController myEditController = null;
internal static List<NSString> Keys = new List<NSString> { FIRST_NAME, LAST_NAME, PHONE};
internal const int FIRST_NAME_IDX = 0;
internal const int LAST_NAME_IDX = 1;
internal const int PHONE_IDX = 2;
#region Constructors
// Called when created from unmanaged code
public TestWindowController (IntPtr handle) : base(handle)
{
}
// Called when created directly from a XIB file
[Export("initWithCoder:")]
public TestWindowController (NSCoder coder) : base(coder)
{
}
// Call to load from the XIB/NIB file
public TestWindowController () : base("TestWindow")
{
}
#endregion
//strongly typed window accessor
public new TestWindow Window {
get { return (TestWindow)base.Window; }
}
#region Overrides
public override void AwakeFromNib ()
{
base.AwakeFromNib ();
//-----------------------------------------------------------------------------
// Compiler directive USE_BINDINGS_BY_CODE set in the projects Options
// 1) From the MonoDevelop Menu select Project -> NSTableViewBinding Options
// This will bring up the project options panel.
// 2) Under the category Build -> Compiler look for the field labeled Define Symbols half way
// down the panel page.
// 3) Add the symbol USE_BINDINGS_BY_CODE
//-----------------------------------------------------------------------------
// Your NSTableView's content needs to use Cocoa Bindings,
// use Interface Builder to setup the bindings like so:
//
// Each column in the NSTableView needs to use Cocoa Bindings,
// use Interface Builder to setup the bindings like so:
//
// columnIdentifier: "firstname"
// "value" = arrangedObjects.firstname [NSTableArray (NSArrayController)]
// Bind To: "TableArray" object (NSArrayController)
// Controller Key = "arrangedObjects"
// Model Key Path = "firstname" ("firstname" is a key in "TableArray")
//
// columnIdentifier: "lastname"
// "value" = arrangedObjects.lastname [NSTableArray (NSArrayController)]
// Bind To: "TableArray" object (NSArrayController)
// Controller Key = "arrangedObjects"
// Model Key Path = "lastname" ("lastname" is a key in "TableArray")
//
// columnIdentifier: "phone"
// "value" = arrangedObjects.phone [NSTableArray (NSArrayController)]
// Bind To: "TableArray" object (NSArrayController)
// Controller Key = "arrangedObjects"
// Model Key Path = "phone" ("phone" is a key in "TableArray")
//
// or do bindings by code:
#if USE_BINDINGS_BY_CODE
NSTableColumn firstNameColumn = myTableView.FindTableColumn(FIRST_NAME);
firstNameColumn.Bind("value",myContentArray,"arrangedObjects.firstname",null);
NSTableColumn lastNameColumn = myTableView.FindTableColumn(LAST_NAME);
lastNameColumn.Bind("value",myContentArray,"arrangedObjects.lastname",null);
NSTableColumn phoneColumn = myTableView.FindTableColumn(PHONE);
phoneColumn.Bind("value",myContentArray,"arrangedObjects.phone",null);
#endif
// for NSTableView "double-click row" to work you need to use Cocoa Bindings,
// use Interface Builder to setup the bindings like so:
//
// NSTableView:
// "doubleClickArgument":
// Bind To: "TableArray" object (NSArrayController)
// Controller Key = "selectedObjects"
// Selector Name = "inspect:" (don't forget the ":")
//
// "doubleClickTarget":
// Bind To: (File's Owner) MyWindowController
// Model Key Path = "self"
// Selector Name = "inspect:" (don't forget the ":")
//
// ... also make sure none of the NSTableColumns are "editable".
//
// or do bindings by code:
#if USE_BINDINGS_BY_CODE
List<NSObject> doubleClickObjects = new List<NSObject> {new NSString("inspect:"),
NSNumber.FromBoolean(true),
NSNumber.FromBoolean(true)};
List<NSString> doubleClickKeys = new List<NSString> {new NSString("NSSelectorName"),
new NSString("NSConditionallySetsHidden"),
new NSString("NSRaisesForNotApplicableKeys")};
NSDictionary doubleClickOptionsDict = NSDictionary.FromObjectsAndKeys(doubleClickObjects.ToArray(),doubleClickKeys.ToArray());
myTableView.Bind("doubleClickArgument",myContentArray,"selectedObjects",doubleClickOptionsDict);
myTableView.Bind("doubleClickTarget",this,"self",doubleClickOptionsDict);
#endif
// the enabled states of the two buttons "Add", "Remove" are bound to "canRemove"
// use Interface Builder to setup the bindings like so:
//
// NSButton ("Add")
// "enabled":
// Bind To: "TableArray" object (NSArrayController)
// Controller Key = "canAdd"
//
// NSButton ("Remove")
// "enabled":
// Bind To: "TableArray" object (NSArrayController)
// Controller Key = "canRemove"
//
// or do bindings by code:
#if USE_BINDINGS_BY_CODE
List<NSObject> enableOptionsObjects = new List<NSObject> {NSNumber.FromBoolean(true)};
List<NSString> enableOptionsKeys = new List<NSString> {new NSString("NSRaisesForNotApplicableKeys")};
NSDictionary enableOptionsDict = NSDictionary.FromObjectsAndKeys(enableOptionsObjects.ToArray(),enableOptionsKeys.ToArray());
addButton.Bind("enabled",myContentArray,"canAdd",enableOptionsDict);
removeButton.Bind("enabled",myContentArray,"canRemove",enableOptionsDict);
#endif
// the NSForm's text fields is bound to the current selection in the NSTableView's content array controller,
// use Interface Builder to setup the bindings like so:
//
// NSFormCell:
// "value":
// Bind To: "TableArray" object (NSArrayController)
// Controller Key = "selection"
// Model Key Path = "firstname"
//
// or do bindings by code:
#if USE_BINDINGS_BY_CODE
List<NSObject> valueOptionsObjects = new List<NSObject> {NSNumber.FromBoolean(true),
NSNumber.FromBoolean(true),
NSNumber.FromBoolean(true)};
List<NSString> valueOptionsKeys = new List<NSString> {new NSString("NSAllowsEditingMultipleValuesSelection"),
new NSString("NSConditionallySetsEditable"),
new NSString("NSRaisesForNotApplicableKeys")};
NSDictionary valueOptionsDict = NSDictionary.FromObjectsAndKeys(valueOptionsObjects.ToArray(),valueOptionsKeys.ToArray());
myFormFields.CellAtIndex(FIRST_NAME_IDX).Bind("value",myContentArray,"selection.firstname",valueOptionsDict);
myFormFields.CellAtIndex(LAST_NAME_IDX).Bind("value",myContentArray,"selection.lastname",valueOptionsDict);
myFormFields.CellAtIndex(PHONE_IDX).Bind("value",myContentArray,"selection.phone",valueOptionsDict);
#endif
// start listening for selection changes in our NSTableView's array controller
myContentArray.AddObserver(this,new NSString("selectionIndexes"),NSKeyValueObservingOptions.New,IntPtr.Zero);
// finally, add the first record in the table as a default value.
//
// note: to allow the external NSForm fields to alter the table view selection through the "value" bindings,
// added objects to the content array needs to be an "NSMutableDictionary" -
//
List<NSString> objects = new List<NSString> {new NSString("John"),
new NSString("Doe"),
new NSString("(333) 333-3333)")};
var dict = NSMutableDictionary.FromObjectsAndKeys(objects.ToArray(), Keys.ToArray());
myContentArray.AddObject(dict);
}
#endregion
//
// Inspect our selected objects (user double-clicked them).
//
// Note: this method will not get called until you make all columns in the table
// as "non-editable". So long as they are editable, double clicking a row will
// cause the current cell to be editied.
//
partial void inspect (NSArray sender)
{
NSArray selectedObjects = sender;
Console.WriteLine("inspect");
int index;
uint numItems = selectedObjects.Count;
for (index = 0; index < numItems; index++)
{
NSDictionary objectDict = new NSDictionary(selectedObjects.ValueAt(0));
if (objectDict != null)
{
Console.WriteLine(string.Format("inspector item: [ {0} {1}, {2} ]",
(NSString)objectDict[FIRST_NAME].ToString(),
(NSString)objectDict[LAST_NAME].ToString(),
(NSString)objectDict[PHONE].ToString()));
}
// setup the edit sheet controller if one hasn't been setup already
if (myEditController == null)
myEditController = new EditController();
// remember which selection index we are changing
int savedSelectionIndex = myContentArray.SelectionIndex;
NSDictionary editItem = new NSDictionary(selectedObjects.ValueAt(0));
// get the current selected object and start the edit sheet
NSMutableDictionary newValues = myEditController.edit(editItem, this);
if (!myEditController.Cancelled)
{
// remove the current selection and replace it with the newly edited one
var currentObjects = myContentArray.SelectedObjects;
myContentArray.Remove(currentObjects);
// make sure to add the new entry at the same selection location as before
myContentArray.Insert(newValues,savedSelectionIndex);
}
}
}
/// <summary>
/// This method demonstrates how to observe selection changes in our NSTableView's array controller
/// </summary>
/// <param name="keyPath">
/// A <see cref="NSString"/>
/// </param>
/// <param name="ofObject">
/// A <see cref="NSArrayController"/>
/// </param>
/// <param name="change">
/// A <see cref="NSDictionary"/>
/// </param>
/// <param name="context">
/// A <see cref="IntPtr"/>
/// </param>
[Export("observeValueForKeyPath:ofObject:change:context:")]
private void observeValueForKeyPath(NSString keyPath, NSArrayController ofObject, NSDictionary change, IntPtr context)
{
Console.Write(String.Format("Table selection changed: keyPath = {0} : ",
keyPath.ToString()));
for(uint idx = 0; idx < ofObject.SelectionIndexes.Count; idx++)
{
Console.Write(ofObject.SelectionIndexes.IndexGreaterThanOrEqual(idx) + " ");
}
Console.WriteLine();
}
/// <summary>
/// Ask the edit form to display itself to enter new record values
/// </summary>
/// <param name="sender">
/// A <see cref="NSButton"/>
/// </param>
partial void add (NSButton sender)
{
// setup the edit sheet controller if one hasn't been setup already
if (myEditController == null)
myEditController = new EditController();
// ask our edit sheet for information on the record we want to add
NSMutableDictionary newValues = myEditController.edit(null, this);
if (!myEditController.Cancelled)
{
// add the new entry
myContentArray.AddObject(newValues);
}
}
/// <summary>
/// Remove an entry.
/// </summary>
/// <param name="sender">
/// A <see cref="NSButton"/>
/// </param>
partial void remove (NSButton sender)
{
myContentArray.RemoveAt(myContentArray.SelectionIndex);
}
}
}
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