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namespace FSharp.CompilerBinding
open System
open System.Diagnostics
open System.IO
open System.Configuration
open System.Reflection
open Microsoft.Win32
open System.Runtime.InteropServices
open System.Text.RegularExpressions
#nowarn "44" // ConfigurationSettings is obsolete but the new stuff is horribly complicated.
module Environment =
/// Are we running on the Mono platform?
let runningOnMono =
try System.Type.GetType("Mono.Runtime") <> null
with _ -> false
/// Target framework (used to find the right version of F# binaries)
type FSharpTargetFramework =
| NET_2_0
| NET_3_0
| NET_3_5
| NET_4_0
| NET_4_5
type FSharpCompilerVersion =
// F# 2.0
| FSharp_2_0
// F# 3.0
| FSharp_3_0
// F# 3.1
| FSharp_3_1
override x.ToString() = match x with | FSharp_2_0 -> "4.0.0.0" | FSharp_3_0 -> "4.3.0.0" | FSharp_3_1 -> "4.3.1.0"
/// The current requested language version can be overriden by the user using environment variable.
static member LatestKnown =
match System.Environment.GetEnvironmentVariable("FSHARP_PREFERRED_VERSION") with
| null -> FSharp_3_1
| "4.0.0.0" -> FSharp_2_0
| "4.3.0.0" -> FSharp_3_0
| "4.3.1.0" -> FSharp_3_1
| _ -> FSharp_3_1
module FSharpEnvironment =
let fsharpVers = [ FSharp_3_1; FSharp_3_0; FSharp_2_0 ]
let safeExists f = (try File.Exists(f) with _ -> false)
let FSharpCoreLibRunningVersion =
try
match (typeof<Microsoft.FSharp.Collections.List<int>>).Assembly.GetName().Version.ToString() with
| null -> None
| "" -> None
| s -> Some(s)
with _ -> None
// Returns:
// -- on 2.0: "v2.0.50727"
// -- on 4.0: "v4.0.30109" (last 5 digits vary by build)
let MSCorLibRunningRuntimeVersion =
typeof<int>.Assembly.ImageRuntimeVersion
// The F# team version number. This version number is used for
// - the F# version number reported by the fsc.exe and fsi.exe banners in the CTP release
// - the F# version number printed in the HTML documentation generator
// - the .NET DLL version number for all VS2008 DLLs
// - the VS2008 registry key, written by the VS2008 installer
// HKEY_LOCAL_MACHINE\Software\Microsoft\.NETFramework\AssemblyFolders\Microsoft.FSharp-" + FSharpTeamVersionNumber
// Also for Beta2, the language revision number indicated on the F# language spec
//
// It is NOT the version number listed on FSharp.Core.dll
let FSharpTeamVersionNumber = "2.0.0.0"
// The F# binary format revision number. The first three digits of this form the significant part of the
// format revision number for F# binary signature and optimization metadata. The last digit is not significant.
//
// WARNING: Do not change this revision number unless you absolutely know what you're doing.
let FSharpBinaryMetadataFormatRevision = "2.0.0.0"
[<DllImport("Advapi32.dll", CharSet = CharSet.Unicode, BestFitMapping = false)>]
extern uint32 RegOpenKeyExW(UIntPtr _hKey, string _lpSubKey, uint32 _ulOptions, int _samDesired, UIntPtr & _phkResult);
[<DllImport("Advapi32.dll", CharSet = CharSet.Unicode, BestFitMapping = false)>]
extern uint32 RegQueryValueExW(UIntPtr _hKey, string _lpValueName, uint32 _lpReserved, uint32 & _lpType, IntPtr _lpData, int & _lpchData);
[<DllImport("Advapi32.dll")>]
extern uint32 RegCloseKey(UIntPtr _hKey)
module Option =
/// Convert string into Option string where null and String.Empty result in None
let ofString s =
if String.IsNullOrEmpty(s) then None
else Some(s)
// MaxPath accounts for the null-terminating character, for example, the maximum path on the D drive is "D:\<256 chars>\0".
// See: ndp\clr\src\BCL\System\IO\Path.cs
let maxPath = 260
let maxDataLength = (new System.Text.UTF32Encoding()).GetMaxByteCount(maxPath)
let KEY_WOW64_DEFAULT = 0x0000
let KEY_WOW64_32KEY = 0x0200
let HKEY_LOCAL_MACHINE = UIntPtr(0x80000002u)
let KEY_QUERY_VALUE = 0x1
let REG_SZ = 1u
let GetDefaultRegistryStringValueViaDotNet(subKey: string) =
Option.ofString
(try
downcast Microsoft.Win32.Registry.GetValue("HKEY_LOCAL_MACHINE\\"+subKey,null,null)
with e->
System.Diagnostics.Debug.Assert(false, sprintf "Failed in GetDefaultRegistryStringValueViaDotNet: %s" (e.ToString()))
null)
let Get32BitRegistryStringValueViaPInvoke(subKey:string) =
Option.ofString
(try
// 64 bit flag is not available <= Win2k
let options =
match Environment.OSVersion.Version.Major with
| major when major >= 5 -> KEY_WOW64_32KEY
| _ -> KEY_WOW64_DEFAULT
let mutable hkey = UIntPtr.Zero;
let pathResult = Marshal.AllocCoTaskMem(maxDataLength);
try
let res = RegOpenKeyExW(HKEY_LOCAL_MACHINE,subKey, 0u, KEY_QUERY_VALUE ||| options, & hkey)
if res = 0u then
let mutable uType = REG_SZ;
let mutable cbData = maxDataLength;
let res = RegQueryValueExW(hkey, null, 0u, &uType, pathResult, &cbData);
if (res = 0u && cbData > 0 && cbData <= maxDataLength) then
Marshal.PtrToStringUni(pathResult, (cbData - 2)/2);
else
null
else
null
finally
if hkey <> UIntPtr.Zero then
RegCloseKey(hkey) |> ignore
if pathResult <> IntPtr.Zero then
Marshal.FreeCoTaskMem(pathResult)
with e->
System.Diagnostics.Debug.Assert(false, sprintf "Failed in Get32BitRegistryStringValueViaPInvoke: %s" (e.ToString()))
null)
let is32Bit = IntPtr.Size = 4
let tryRegKey(subKey:string) =
if is32Bit then
let s = GetDefaultRegistryStringValueViaDotNet(subKey)
// If we got here AND we're on a 32-bit OS then we can validate that Get32BitRegistryStringValueViaPInvoke(...) works
// by comparing against the result from GetDefaultRegistryStringValueViaDotNet(...)
#if DEBUG
let viaPinvoke = Get32BitRegistryStringValueViaPInvoke(subKey)
System.Diagnostics.Debug.Assert((s = viaPinvoke), sprintf "32bit path: pi=%A def=%A" viaPinvoke s)
#endif
s
else
Get32BitRegistryStringValueViaPInvoke(subKey)
let internal tryCurrentDomain() =
let pathFromCurrentDomain = System.AppDomain.CurrentDomain.BaseDirectory
if not(String.IsNullOrEmpty(pathFromCurrentDomain)) then
Some pathFromCurrentDomain
else
None
let internal tryAppConfig (appConfigKey:string) =
let locationFromAppConfig = ConfigurationSettings.AppSettings.[appConfigKey]
System.Diagnostics.Debug.Print(sprintf "Considering appConfigKey %s which has value '%s'" appConfigKey locationFromAppConfig)
if String.IsNullOrEmpty(locationFromAppConfig) then
None
else
let exeAssemblyFolder = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location)
let locationFromAppConfig = locationFromAppConfig.Replace("{exepath}", exeAssemblyFolder)
System.Diagnostics.Debug.Print(sprintf "Using path %s" locationFromAppConfig)
Some locationFromAppConfig
/// Try to find the F# compiler location by looking at the "fsharpi" script installed by F# packages
let internal tryFsharpiScript(url:string) =
try
let str = File.ReadAllText(url)
let reg = new Regex("mono.* (\/.*)\/fsi\.exe")
let res = reg.Match(str)
if res.Success then Some(res.Groups.[1].Value) else None
with e ->
None
let BackupInstallationProbePoints =
[ // prefer the latest installation of Mono on Mac
"/Library/Frameworks/Mono.framework/Versions/Current"
// prefer freshly built F# compilers on Linux
"/usr/local"
// otherwise look in the standard place
"/usr" ]
let tryWindowsConfig (reqLangVersion: FSharpCompilerVersion) =
//early termination on Mono, continuing here results in failed pinvokes and reg key failures ~18-35ms
if Environment.runningOnMono then None else
// On windows the location of the compiler is via a registry key
let key20 = @"Software\Microsoft\.NETFramework\AssemblyFolders\Microsoft.FSharp-" + FSharpTeamVersionNumber
let key40 = match reqLangVersion with
| FSharp_2_0 -> @"Software\Microsoft\FSharp\2.0\Runtime\v4.0"
| FSharp_3_0 -> @"Software\Microsoft\FSharp\3.0\Runtime\v4.0"
| FSharp_3_1 -> @"Software\Microsoft\FSharp\3.1\Runtime\v4.0"
let key1,key2 = match FSharpCoreLibRunningVersion with
| None -> key20,key40
| Some v -> if v.Length > 1 && v.[0] <= '3' then key20,key40
else key40,key20
Debug.WriteLine(sprintf "BinFolderOfDefaultFSharpCore: Probing registry key %s" key1)
let result = tryRegKey key1
match result with
| Some _ -> result
| None -> Debug.WriteLine(sprintf "Resolution: BinFolderOfDefaultFSharpCore: Probing registry key %s" key2)
tryRegKey key2
let tryUnixConfig() =
// On Unix we let you set FSHARP_COMILER_BIN. I've rarely seen this used and its not documented in the install isntructions.
Debug.WriteLine(sprintf "Resolution: BinFolderOfDefaultFSharpCore: Probing environment variable FSHARP_COMPILER_BIN")
let result =
let var = System.Environment.GetEnvironmentVariable("FSHARP_COMPILER_BIN")
if String.IsNullOrEmpty(var) then None
else Some(var)
match result with
| Some _ -> result
| None ->
// On Unix we probe 'bin' under various hardwired paths for the scripts 'fsharpc' and 'fsharpi'.
// We then loko in the script to see the Mono location it is pointing to.
// This is pretty fragile, e.g. the script lookup is done via a regular expression.
// Really we should just search the path or otherwise resolve the 'mono' command?
BackupInstallationProbePoints
|> List.tryPick (fun x ->
Debug.WriteLine(sprintf "Resolution: BinFolderOfDefaultFSharpCore: Probing %s" x)
let file f = Path.Combine(Path.Combine(x,"bin"),f)
let exists f = safeExists(file f)
match (if exists "fsc" && exists "fsi" then tryFsharpiScript (file "fsi") else None) with
| Some res -> Some res
| None -> if exists "fsharpc" && exists "fsharpi" then tryFsharpiScript (file "fsharpi")
else None)
// The default location of FSharp.Core.dll and fsc.exe based on the version of fsc.exe that is running
// Used for
// - location of design-time copies of FSharp.Core.dll and FSharp.Compiler.Interactive.Settings.dll for the default assumed environment for scripts
// - default ToolPath in tasks in FSharp.Build.dll (for Fsc tasks)
// - default F# binaries directory in service.fs (REVIEW: check this)
// - default location of fsi.exe in FSharp.VS.FSI.dll
// - default location of fsc.exe in FSharp.Compiler.CodeDom.dll
let BinFolderOfDefaultFSharpCompiler(reqLangVersion: Option<FSharpCompilerVersion>) =
let getBinFolder(reqLangVersion: FSharpCompilerVersion) =
// Check for an app.config setting to redirect the default compiler location
// Like fsharp-compiler-location
try
// FSharp.Compiler support setting an appkey for compiler location. I've never seen this used.
Debug.WriteLine("Resolution:BinFolderOfDefaultFSharpCore: Probing app.config")
let result = tryAppConfig "fsharp-compiler-location"
match result with
| Some _ -> result
| None -> let result = tryWindowsConfig reqLangVersion
match result with
| Some _ -> result
| None -> let result = tryUnixConfig()
match result with
| Some _ -> result
| None -> None
with e ->
System.Diagnostics.Debug.Assert(false, "Error while determining default location of F# compiler")
Debug.WriteLine(sprintf "Resolution: BinFolderOfDefaultFSharpCore: error %s" (e.ToString()))
None
match reqLangVersion with
| Some v -> getBinFolder v
| None -> List.tryPick getBinFolder fsharpVers
let FolderOfDefaultFSharpCore(reqLangVersion:Option<FSharpCompilerVersion>, targetFramework) =
let getFolder reqLangVersion =
try
Debug.WriteLine(sprintf "Resolution: Determing folder of FSharp.Core for target framework '%A'" targetFramework)
let result = tryAppConfig "fsharp-core-location"
match result with
| Some _ -> result
| None ->
// On Windows, look for the registry key giving the installation location of FSharp.Core.dll.
// This only works for .NET 2.0 - 4.0. To target Silverlight or Portable you'll need to use a direct reference to
// the right FSharp.Core.dll.
let result =
//early termination on Mono, continuing here results in failed pinvokes and reg key failures ~18-35ms
if Environment.runningOnMono then None else
match reqLangVersion, targetFramework with
| FSharp_2_0, x when (x = NET_2_0 || x = NET_3_0 || x = NET_3_5) ->
tryRegKey @"Software\Microsoft\.NETFramework\v2.0.50727\AssemblyFoldersEx\Microsoft Visual F# 4.0"
| FSharp_2_0, _ ->
tryRegKey @"Software\Microsoft\.NETFramework\v4.0.30319\AssemblyFoldersEx\Microsoft Visual F# 4.0"
| FSharp_3_0, x when (x = NET_2_0 || x = NET_3_0 || x = NET_3_5) ->
tryRegKey @"Software\Microsoft\.NETFramework\v2.0.50727\AssemblyFoldersEx\F# 3.0 Core Assemblies"
| FSharp_3_0, NET_4_0 ->
tryRegKey @"Software\Microsoft\.NETFramework\v4.0.30319\AssemblyFoldersEx\F# 3.0 Core Assemblies"
| FSharp_3_0, NET_4_5 ->
tryRegKey @"Software\Microsoft\.NETFramework\v4.5.50709\AssemblyFoldersEx\F# 3.0 Core Assemblies"
| FSharp_3_1, NET_4_5 ->
tryRegKey @"Software\Microsoft\.NETFramework\v4.5.50709\AssemblyFoldersEx\F# 3.1 Core Assemblies"
| _ -> None
match result with
| Some _ -> result
| None ->
Debug.WriteLine(sprintf "Resolution: FSharp.Core: looking in environment variable")
let result =
let var = System.Environment.GetEnvironmentVariable("FSHARP_CORE_LOCATION")
if String.IsNullOrEmpty(var) then None
else Some(var)
match result with
| Some _ -> result
| None ->
let possibleInstallationPoints =
Option.toList (BinFolderOfDefaultFSharpCompiler(Some reqLangVersion) |> Option.map Path.GetDirectoryName) @
BackupInstallationProbePoints
Debug.WriteLine(sprintf "Resolution: targetFramework = %A" targetFramework)
let ext =
match targetFramework with
| NET_2_0 | NET_3_0 | NET_3_5 -> "2.0"
| NET_4_0 -> "4.0"
| NET_4_5 -> "4.5"
let safeExists f = (try File.Exists(f) with _ -> false)
let result =
possibleInstallationPoints |> List.tryPick (fun possibleInstallationDir ->
Debug.WriteLine(sprintf "Resolution: Probing for %s/lib/mono/%s/FSharp.Core.dll" possibleInstallationDir ext)
let (++) s x = Path.Combine(s,x)
let candidate = possibleInstallationDir ++ "lib" ++ "mono" ++ ext
if safeExists (candidate ++ "FSharp.Core.dll") then
Some candidate
else
None)
match result with
| Some _ -> result
| None ->
let result =
possibleInstallationPoints |> List.tryPick (fun possibleInstallationDir ->
Debug.WriteLine(sprintf "Resolution: Probing %s/bin for fsc/fsi scripts or fsharpc/fsharpi scripts" possibleInstallationDir)
let file f = Path.Combine(Path.Combine(possibleInstallationDir,"bin"),f)
let exists f = safeExists(file f)
match (if exists "fsc" && exists "fsi" then tryFsharpiScript (file "fsi") else None) with
| Some res -> Some res
| None ->
match (if exists "fsharpc" && exists "fsharpi" then tryFsharpiScript (file "fsharpi") else None) with
| Some res -> Some res
| None -> None)
match result with
| Some _ -> result
| None -> None
with e ->
System.Diagnostics.Debug.Assert(false, "Error while determining default location of F# compiler")
None
match reqLangVersion with
| Some v -> getFolder v
| None -> List.tryPick getFolder fsharpVers
/// Returns default directories to be used when searching for DLL files
let getDefaultDirectories(langVersion: Option<_>, fsTargetFramework) =
let dir =
match langVersion with
| Some _ -> FolderOfDefaultFSharpCore(langVersion, fsTargetFramework)
| None -> List.tryPick (fun v -> FolderOfDefaultFSharpCore(Some v, fsTargetFramework)) fsharpVers
// Return all known directories, get the location of the System DLLs
[ match dir with
| Some dir -> Debug.WriteLine(sprintf "Resolution: Using '%A' as the location of default FSharp.Core.dll" dir)
yield dir
| None -> Debug.WriteLine(sprintf "Resolution: Unable to find a default location for FSharp.Core.dll")
yield System.Runtime.InteropServices.RuntimeEnvironment.GetRuntimeDirectory()]
/// Resolve assembly in the specified list of directories
let rec resolveAssembly dirs asm =
match dirs with
| dir::dirs ->
let asmPath = Path.Combine(dir, asm)
let any = List.tryFind safeExists [ asmPath + ".dll" ]
match any with
| Some(file) -> Some(file)
| _ -> resolveAssembly dirs asm
| [] -> None
|