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<Type Name="CodeNamespace" FullName="System.CodeDom.CodeNamespace">
<TypeSignature Language="C#" Value="public class CodeNamespace : System.CodeDom.CodeObject" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes>
<Attribute>
<AttributeName>System.Resources.NeutralResourcesLanguageAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Resources.SatelliteContractVersionAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.CLSCompliantAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Security.AllowPartiallyTrustedCallersAttribute</AttributeName>
</Attribute>
</Attributes>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Represents a namespace definition in the CodeDOM</summary>
<remarks>
<example>
<code lang="C#">
using System;
using System.Text;
using System.IO;
using System.CodeDom;
using System.CodeDom.Compiler;
using Microsoft.CSharp;
/* Outputs an empty namespace called Mono.CodeDomDemo in c#
* // Demo Namespace
* namespace Mono.CodeDomDemo {
* using System.Data;
*
* }
*/
class CodeDomDemo {
public static int Main(string[] args) {
// Create namespace
CodeNamespace demoNs= new CodeNamespace("Mono.CodeDomDemo");
// Add stuff to the namespace
demoNs.Imports.Add(new CodeNamespaceImport("System.Data"));
demoNs.Comments.Add(new CodeCommentStatement("Demo Namespace"));
// Generate c# code
CSharpCodeProvider provider = new CSharpCodeProvider();
ICodeGenerator codeGen = provider.CreateGenerator ();
StringWriter sw = new StringWriter(new StringBuilder());
codeGen.GenerateCodeFromNamespace(demoNs, sw,new CodeGeneratorOptions());
Console.WriteLine(sw.ToString());
return(0);
}
}
</code>
</example>
</remarks>
</Docs>
<Base>
<BaseTypeName>System.CodeDom.CodeObject</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ClassInterfaceAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CodeNamespace ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates an empty <see cref="T:System.CodeDom.CodeNamespace" /> object.</summary>
<returns>An empty <see cref="T:System.CodeDom.CodeNamespace" /> object.</returns>
<remarks>After the object has be constructed, the <see cref="M:System.CodeDom.CodeNamespace.Name" /> property
has to be set before the Code Generator is called on it.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CodeNamespace (string name);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<summary>Creates a <see cref="T:System.CodeDom.CodeNamespace" /> object with the specified Namespace name.</summary>
<param name="name">Name of the Namespace to be created</param>
<returns>A <see cref="T:System.CodeDom.CodeNamespace" /> object with the specified name.</returns>
<remarks>
<code lang="C#">
using System;
using System.Text;
using System.IO;
using System.CodeDom;
using System.CodeDom.Compiler;
using Microsoft.CSharp;
/* Outputs an empty namespace called Mono.CodeDomDemo in c#
* namespace Mono.CodeDomDemo {
*
* }
*/
class CodeDomDemo {
public static int Main(string[] args) {
// Create namespace
CodeNamespace demoNs= new CodeNamespace("Mono.CodeDomDemo");
// Generate c# code
CSharpCodeProvider provider = new CSharpCodeProvider();
ICodeGenerator codeGen = provider.CreateGenerator ();
StringWriter sw = new StringWriter(new StringBuilder());
codeGen.GenerateCodeFromNamespace(demoNs, sw,new CodeGeneratorOptions());
Console.WriteLine(sw.ToString());
return(0);
}
}
</code>
</remarks>
</Docs>
</Member>
<Member MemberName="Types">
<MemberSignature Language="C#" Value="public CodeTypeDeclarationCollection Types { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.CodeDom.CodeTypeDeclarationCollection</ReturnType>
</ReturnValue>
<Docs>
<summary>Collection of CodeDom types that resides inside the namespace.</summary>
<returns>To be added: an object of type 'CodeTypeDeclarationCollection'</returns>
<remarks>This is a collection of <see cref="T:System.CodeDom.CodeTypeDeclaration" />s that reside inside the Namespace.
<example>
<code lang="C#">
// This example creates a Mono.CodeDomDemo namespace and adds a new class 'Hello' to it.
...
// Create Hello class
CodeTypeDeclaration helloClass=new CodeTypeDeclaration("Hello");
helloClass.IsClass=true;
...
CodeNamespace testNs= new CodeNamespace("Mono.CodeDomDemo");
testNs.Types.Add(helloClass);
</code>
</example></remarks>
</Docs>
</Member>
<Member MemberName="Imports">
<MemberSignature Language="C#" Value="public CodeNamespaceImportCollection Imports { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.CodeDom.CodeNamespaceImportCollection</ReturnType>
</ReturnValue>
<Docs>
<summary>Collection of imports applicable to the namespace</summary>
<returns>
<see cref="T:System.CodeDom.CodeNamespaceImportCollection" /> object, which is a collection of
imports applicable to the namespace.</returns>
<remarks>
<code lang="C#">
/* Creates namespace like thus when c# code is generated.
/* namespace Mono.CodeDomDemo {
/* using System.Data;
/* }
...
CodeNamespace demoNs= new CodeNamespace("Mono.CodeDomDemo");
demoNs.Imports.Add(new CodeNamespaceImport("System.Data"));
...
</code>
</remarks>
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Name of the Namespace to be generated.</summary>
<param name="value">Name of the generated Namespace.</param>
<returns>Name of the generated Namespace.</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Comments">
<MemberSignature Language="C#" Value="public CodeCommentStatementCollection Comments { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.CodeDom.CodeCommentStatementCollection</ReturnType>
</ReturnValue>
<Docs>
<summary>Collection of comments applicable to the Namespace.</summary>
<returns>
<see cref="T:System.CodeDom.CodeCommentStatementCollection" /> object, which is a collection of comments
on the namespace.</returns>
<remarks>
<code lang="C#">
/* Creates namespace like thus when c# code is generated.
/* // Demo Namespace
/* namespace Mono.CodeDomDemo {
/*
/* }
...
CodeNamespace demoNs= new CodeNamespace("Mono.CodeDomDemo");
demoNs.Comments.Add(new CodeCommentStatement("Demo Namespace"));
...
</code>
</remarks>
</Docs>
</Member>
<Member MemberName="PopulateComments">
<MemberSignature Language="C#" Value="public event EventHandler PopulateComments;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PopulateImports">
<MemberSignature Language="C#" Value="public event EventHandler PopulateImports;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PopulateTypes">
<MemberSignature Language="C#" Value="public event EventHandler PopulateTypes;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>
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