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<Type Name="CodeTypeReference" FullName="System.CodeDom.CodeTypeReference">
<TypeSignature Language="C#" Value="public class CodeTypeReference : System.CodeDom.CodeObject" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes>
<Attribute>
<AttributeName>System.Resources.NeutralResourcesLanguageAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Resources.SatelliteContractVersionAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.CLSCompliantAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Security.AllowPartiallyTrustedCallersAttribute</AttributeName>
</Attribute>
</Attributes>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.CodeDom.CodeObject</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisibleAttribute</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ClassInterfaceAttribute</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CodeTypeReference (Type type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="type" Type="System.Type" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="type">To be added: an object of type 'Type'</param>
<returns>To be added: an object of type 'CodeTypeReference'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CodeTypeReference (string typeName);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="typeName" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="typeName">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'CodeTypeReference'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CodeTypeReference (string baseType, int rank);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="baseType" Type="System.String" />
<Parameter Name="rank" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="baseType">To be added: an object of type 'string'</param>
<param name="rank">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'CodeTypeReference'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CodeTypeReference (CodeTypeReference arrayType, int rank);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="arrayType" Type="System.CodeDom.CodeTypeReference" />
<Parameter Name="rank" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="arrayType">To be added: an object of type 'CodeTypeReference'</param>
<param name="rank">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'CodeTypeReference'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ArrayElementType">
<MemberSignature Language="C#" Value="public CodeTypeReference ArrayElementType { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.CodeDom.CodeTypeReference</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'CodeTypeReference'</param>
<returns>To be added: an object of type 'CodeTypeReference'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ArrayRank">
<MemberSignature Language="C#" Value="public int ArrayRank { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'int'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BaseType">
<MemberSignature Language="C#" Value="public string BaseType { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>
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