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<Type Name="SocketFlags" FullName="System.Net.Sockets.SocketFlags" FullNameSP="System_Net_Sockets_SocketFlags" Maintainer="ecma">
<TypeSignature Language="ILASM" Value=".class public sealed serializable SocketFlags extends System.Enum" />
<TypeSignature Language="C#" Value="public enum SocketFlags" />
<MemberOfLibrary>Networking</MemberOfLibrary>
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
<AssemblyVersion>1.0.x.x</AssemblyVersion>
<AssemblyCulture>none</AssemblyCulture>
<Attributes>
<Attribute>
<AttributeName>CLSCompliantAttribute(true)</AttributeName>
<Excluded>0</Excluded>
</Attribute>
</Attributes>
</AssemblyInfo>
<Docs>
<summary>
<para> Controls the transfer behavior when sending and
receiving data on a <see cref="T:System.Net.Sockets.Socket" /> instance.</para>
</summary>
<remarks>
<para>The following methods use this enumeration:</para>
<list type="bullet">
<item>
<term>
<see cref="M:System.Net.Sockets.Socket.BeginReceive(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.AsyncCallback,System.Object)" />
</term>
</item>
<item>
<term>
<see cref="M:System.Net.Sockets.Socket.BeginReceiveFrom(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint@,System.AsyncCallback,System.Object)" />
</term>
</item>
<item>
<term>
<see cref="M:System.Net.Sockets.Socket.BeginSend(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.AsyncCallback,System.Object)" />
</term>
</item>
<item>
<term>
<see cref="M:System.Net.Sockets.Socket.BeginSendTo(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint,System.AsyncCallback,System.Object)" />
</term>
</item>
<item>
<term>
<see cref="M:System.Net.Sockets.Socket.Receive(System.Byte[],System.Int32,System.Net.Sockets.SocketFlags)" />
</term>
</item>
<item>
<term>
<see cref="M:System.Net.Sockets.Socket.ReceiveFrom(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint@)" />
</term>
</item>
<item>
<term>
<see cref="M:System.Net.Sockets.Socket.Send(System.Byte[],System.Int32,System.Net.Sockets.SocketFlags)" />
</term>
</item>
<item>
<term>
<see cref="M:System.Net.Sockets.Socket.SendTo(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint)" />
</term>
</item>
</list>
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>FlagsAttribute</AttributeName>
<Excluded>0</Excluded>
</Attribute>
</Attributes>
<Members>
<Member MemberName="value__">
<MemberSignature Language="ILASM" Value=".field public rtspecialname specialname int32 value__" />
<MemberSignature Language="C#" Value="value__;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs />
<Excluded>0</Excluded>
</Member>
<Member MemberName="None">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags None = 0x0" />
<MemberSignature Language="C#" Value="None = 0x0;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>None</MemberValue>
<Docs>
<summary>
<para> No flags are specified.
</para>
</summary>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="OutOfBand">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags OutOfBand = 0x1" />
<MemberSignature Language="C#" Value="OutOfBand = 0x1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>OutOfBand</MemberValue>
<Docs>
<summary>
<para> Specifies to send or receive out-of-band (OOB) data. OOB
data is specially marked data that can be received independently of unmarked data.
</para>
<block subset="none" type="note">
<para>Used only with a connection-oriented protocol. </para>
</block>
</summary>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="Peek">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Peek = 0x2" />
<MemberSignature Language="C#" Value="Peek = 0x2;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>Peek</MemberValue>
<Docs>
<summary>
<para> Specifies to peek at the incoming data. This copies data
to the input buffer but does not remove it from the input queue.
</para>
</summary>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="DontRoute">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags DontRoute = 0x4" />
<MemberSignature Language="C#" Value="DontRoute = 0x4;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>DontRoute</MemberValue>
<Docs>
<summary>
<para> Specifies not to use routing tables to transmit the data. If there is a router
between the local and destination addresses, the data will be lost.
</para>
</summary>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="Partial">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Partial = 0x8000" />
<MemberSignature Language="C#" Value="Partial = 0x8000;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>Partial</MemberValue>
<Docs>
<summary>
<para> Specifies that a partial message has been received.
</para>
<block subset="none" type="note">
<para>Used only with a message-oriented protocol. </para>
</block>
</summary>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="MaxIOVectorLength">
<MemberSignature Language="C#" Value="public static const System.Net.Sockets.SocketFlags MaxIOVectorLength" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
</ReturnValue>
<MemberValue>MaxIOVectorLength</MemberValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<TypeExcluded>0</TypeExcluded>
</Type>
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