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<Type Name="SecurityAttribute" FullName="System.Security.Permissions.SecurityAttribute" FullNameSP="System_Security_Permissions_SecurityAttribute" Maintainer="ecma">
<TypeSignature Language="ILASM" Value=".class public abstract serializable SecurityAttribute extends System.Attribute" />
<TypeSignature Language="C#" Value="public abstract class SecurityAttribute : System.Attribute" />
<MemberOfLibrary>BCL</MemberOfLibrary>
<AssemblyInfo>
<AssemblyName>mscorlib</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<ThreadingSafetyStatement>All public static members of this type are safe for multithreaded operations. No instance members are guaranteed to be thread safe.</ThreadingSafetyStatement>
<Docs>
<summary>
<para> This is the base class for attributes used by the
security system.</para>
</summary>
<remarks>To be added.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.AttributeUsage(System.AttributeTargets.All, AllowMultiple=true, Inherited=false)</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName="CreatePermission">
<MemberSignature Language="ILASM" Value=".method public hidebysig virtual abstract class System.Security.IPermission CreatePermission()" />
<MemberSignature Language="C#" Value="public abstract System.Security.IPermission CreatePermission ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Security.IPermission</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
<para>Returns a <see cref="T:System.Security.IPermission" /> object that contains the security information of the
current instance.</para>
</summary>
<returns>
<para>A <see cref="T:System.Security.IPermission" /> object.</para>
</returns>
<remarks>
<para>
<block subset="none" type="behaviors">Returns an instance of
the permission type that corresponds to the current attribute. The
returned object contains the security information of the current attribute.</block>
</para>
<para>
<block subset="none" type="overrides">Override this
method to create an instance of the permission type that corresponds to the
current attribute. For example, the <see langword="CreatePermission" />
implementation of <see cref="T:System.Security.Permissions.SecurityPermissionAttribute" /> creates an instance of the
<see cref="T:System.Security.Permissions.SecurityPermission" />
class.</block>
</para>
<block subset="none" type="usage">
<para> Security information specified
using attributes is stored in metadata. The security information in the metadata is created using the permission object returned by
this method.</para>
</block>
</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="ILASM" Value="public rtspecialname specialname instance void .ctor(valuetype System.Security.Permissions.SecurityAction action)" />
<MemberSignature Language="C#" Value="public SecurityAttribute (System.Security.Permissions.SecurityAction action);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="action" Type="System.Security.Permissions.SecurityAction" />
</Parameters>
<Docs>
<summary>
<para> Constructs and initializes a new instance of <see cref="T:System.Security.Permissions.SecurityAttribute" />
with the specified <see cref="T:System.Security.Permissions.SecurityAction" />.</para>
</summary>
<param name="action">A <see cref="T:System.Security.Permissions.SecurityAction" /> value.</param>
<exception cref="T:System.ArgumentException">
<paramref name="action" /> is not a valid <see cref="T:System.Security.Permissions.SecurityAction" /> value. </exception>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="Unrestricted">
<MemberSignature Language="ILASM" Value=".property bool Unrestricted { public hidebysig specialname instance bool get_Unrestricted() public hidebysig specialname instance void set_Unrestricted(bool value) }" />
<MemberSignature Language="C#" Value="public bool Unrestricted { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
<para> Gets or sets
full (unrestricted) permission to the resource protected by the current instance.</para>
</summary>
<value>
<para>
<see langword="true" /> if full access
to the protected resource
is declared or is being set; otherwise, <see langword="false" />.</para>
</value>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="Action">
<MemberSignature Language="C#" Value="public System.Security.Permissions.SecurityAction Action { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Security.Permissions.SecurityAction</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<TypeExcluded>0</TypeExcluded>
</Type>
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