1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163
|
<Type Name="Overlapped" FullName="System.Threading.Overlapped">
<TypeSignature Maintainer="auto" Language="C#" Value="public class Overlapped" />
<AssemblyInfo>
<AssemblyName>mscorlib</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Unpack">
<MemberSignature Language="C#" Value="public static System.Threading.Overlapped Unpack (System.Threading.NativeOverlapped* nativeOverlappedPtr);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Threading.Overlapped</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="nativeOverlappedPtr" Type="System.Threading.NativeOverlapped*" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="nativeOverlappedPtr">To be added: an object of type 'NativeOverlapped*'</param>
<returns>To be added: an object of type 'Overlapped'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Free">
<MemberSignature Language="C#" Value="public static void Free (System.Threading.NativeOverlapped* nativeOverlappedPtr);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="nativeOverlappedPtr" Type="System.Threading.NativeOverlapped*" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="nativeOverlappedPtr">To be added: an object of type 'NativeOverlapped*'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Pack">
<MemberSignature Language="C#" Value="public System.Threading.NativeOverlapped* Pack (System.Threading.IOCompletionCallback iocb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Threading.NativeOverlapped*</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="iocb" Type="System.Threading.IOCompletionCallback" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="iocb">To be added: an object of type 'IOCompletionCallback'</param>
<returns>To be added: an object of type 'NativeOverlapped*'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UnsafePack">
<MemberSignature Language="C#" Value="public System.Threading.NativeOverlapped* UnsafePack (System.Threading.IOCompletionCallback iocb);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Threading.NativeOverlapped*</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="iocb" Type="System.Threading.IOCompletionCallback" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="iocb">To be added: an object of type 'IOCompletionCallback'</param>
<returns>To be added: an object of type 'NativeOverlapped*'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Overlapped ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Overlapped (int offsetLo, int offsetHi, int hEvent, IAsyncResult ar);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="offsetLo" Type="System.Int32" />
<Parameter Name="offsetHi" Type="System.Int32" />
<Parameter Name="hEvent" Type="System.Int32" />
<Parameter Name="ar" Type="System.IAsyncResult" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="offsetLo">To be added: an object of type 'int'</param>
<param name="offsetHi">To be added: an object of type 'int'</param>
<param name="hEvent">To be added: an object of type 'int'</param>
<param name="ar">To be added: an object of type 'IAsyncResult'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AsyncResult">
<MemberSignature Language="C#" Value="public IAsyncResult AsyncResult { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IAsyncResult</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="EventHandle">
<MemberSignature Language="C#" Value="public int EventHandle { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OffsetHigh">
<MemberSignature Language="C#" Value="public int OffsetHigh { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OffsetLow">
<MemberSignature Language="C#" Value="public int OffsetLow { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>
|