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<Type Name="ThreadState" FullName="System.Threading.ThreadState" FullNameSP="System_Threading_ThreadState" Maintainer="ecma">
<TypeSignature Language="ILASM" Value=".class public sealed serializable ThreadState extends System.Enum" />
<TypeSignature Language="C#" Value="public enum ThreadState" />
<MemberOfLibrary>BCL</MemberOfLibrary>
<AssemblyInfo>
<AssemblyName>mscorlib</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<Docs>
<summary>
<para> Specifies the execution states of a <see cref="T:System.Threading.Thread" />.</para>
</summary>
<remarks>
<para>
<see cref="T:System.Threading.ThreadState" />
defines the set of possible execution states for threads. Once a thread is
created, it is in one or more of these states until it terminates. Not all
combinations of <see langword="ThreadState" /> values are valid; for example,
a thread cannot be in both the <see cref="F:System.Threading.ThreadState.Stopped" /> and <see cref="F:System.Threading.ThreadState.Unstarted" />
states.</para>
<para>The following table shows the actions that cause a thread to
change state.</para>
<list type="table">
<listheader>
<term>Action</term>
<description>ThreadState after Action</description>
</listheader>
<item>
<term> The
thread is created</term>
<description>Unstarted</description>
</item>
<item>
<term>
<see cref="M:System.Threading.Thread.Start" /> is invoked on the thread</term>
<description>Running</description>
</item>
<item>
<term> The thread calls <see cref="M:System.Threading.Thread.Sleep(System.Int32)" /></term>
<description>WaitSleepJoin</description>
</item>
<item>
<term> The thread calls <see cref="M:System.Threading.Monitor.Wait(System.Object,System.Int32,System.Boolean)" /> to wait
on an object</term>
<description>WaitSleepJoin</description>
</item>
<item>
<term> The thread calls <see cref="M:System.Threading.Thread.Join" /> to wait for
another thread to terminate</term>
<description>WaitSleepJoin</description>
</item>
<item>
<term> The
<see cref="T:System.Threading.ThreadStart" />
delegate methods finish executing</term>
<description>Stopped</description>
</item>
<item>
<term> Another thread requests
the thread to <see cref="M:System.Threading.Thread.Abort(System.Object)" /></term>
<description>AbortRequested</description>
</item>
<item>
<term> The thread accepts a <see cref="M:System.Threading.Thread.Abort(System.Object)" /> request</term>
<description>Aborted</description>
</item>
</list>
<para>In addition to the states noted above, there is also the <see cref="F:System.Threading.ThreadState.Background" /> state, which indicates whether the thread is
running in the background or foreground.</para>
<para>The current state of a thread can be retrieved from the <see cref="P:System.Threading.Thread.ThreadState" /> property,
whose value is a combination of the <see cref="T:System.Threading.ThreadState" />
values. Once a thread has reached the <see cref="F:System.Threading.ThreadState.Stopped" /> state, it cannot change to any other state. </para>
</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>System.Flags</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName="Running">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Threading.ThreadState Running = 0x0" />
<MemberSignature Language="C#" Value="Running" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>Running</MemberValue>
<Docs>
<summary>
<para>The thread represented by an instance of <see cref="T:System.Threading.Thread" /> has been started and has not terminated.</para>
<para>To determine if a thread
is running, check that its state does not include <see cref="F:System.Threading.ThreadState.Unstarted" /> and does not include <see cref="F:System.Threading.ThreadState.Stopped" />.</para>
</summary>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="Background">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Threading.ThreadState Background = 0x4" />
<MemberSignature Language="C#" Value="Background" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>Background</MemberValue>
<Docs>
<summary>
<para>The thread represented by an instance of <see cref="T:System.Threading.Thread" /> is being
executed as a background thread, as opposed to a foreground thread. <block subset="none" type="note">This state is controlled by setting the <see cref="P:System.Threading.Thread.IsBackground" />
property.</block></para>
</summary>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="Unstarted">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Threading.ThreadState Unstarted = 0x8" />
<MemberSignature Language="C#" Value="Unstarted" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>Unstarted</MemberValue>
<Docs>
<summary>
<para>The <see cref="M:System.Threading.Thread.Start" qualify="true" /> method
has not been invoked on the thread.</para>
</summary>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="Stopped">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Threading.ThreadState Stopped = 0x10" />
<MemberSignature Language="C#" Value="Stopped" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>Stopped</MemberValue>
<Docs>
<summary>
<para>The thread represented by an instance of <see cref="T:System.Threading.Thread" />
has terminated.</para>
</summary>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="WaitSleepJoin">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Threading.ThreadState WaitSleepJoin = 0x20" />
<MemberSignature Language="C#" Value="WaitSleepJoin" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>WaitSleepJoin</MemberValue>
<Docs>
<summary>
<para>The thread represented by an instance of <see cref="T:System.Threading.Thread" /> is
blocked as
a result of
a call to <see cref="M:System.Threading.Monitor.Wait(System.Object,System.Int32,System.Boolean)" />, <see cref="M:System.Threading.Thread.Sleep(System.Int32)" />, or <see cref="M:System.Threading.Thread.Join" />.</para>
</summary>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="AbortRequested">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Threading.ThreadState AbortRequested = 0x80" />
<MemberSignature Language="C#" Value="AbortRequested" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>AbortRequested</MemberValue>
<Docs>
<summary>
<para>The <see cref="M:System.Threading.Thread.Abort(System.Object)" /> method has been invoked on the thread, but the thread
has not yet received the pending <see cref="T:System.Threading.ThreadAbortException" /> that will attempt to terminate it.</para>
</summary>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="Aborted">
<MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Threading.ThreadState Aborted = 0x100" />
<MemberSignature Language="C#" Value="Aborted" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<MemberValue>Aborted</MemberValue>
<Docs>
<summary>
<para>The thread represented by an instance of <see cref="T:System.Threading.Thread" /> has terminated as a result of a call to <see cref="M:System.Threading.Thread.Abort(System.Object)" />. A thread in this
state is also in the <see cref="F:System.Threading.ThreadState.Stopped" /> state.</para>
</summary>
<remarks>To be added.</remarks>
</Docs>
<Excluded>0</Excluded>
</Member>
<Member MemberName="StopRequested">
<MemberSignature Language="C#" Value="StopRequested" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<MemberValue>StopRequested</MemberValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SuspendRequested">
<MemberSignature Language="C#" Value="SuspendRequested" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<MemberValue>SuspendRequested</MemberValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Suspended">
<MemberSignature Language="C#" Value="Suspended" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Threading.ThreadState</ReturnType>
</ReturnValue>
<MemberValue>Suspended</MemberValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<TypeExcluded>0</TypeExcluded>
</Type>
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