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<Type Name="Timeout" FullName="System.Threading.Timeout" FullNameSP="System_Threading_Timeout" Maintainer="ecma">
<TypeSignature Language="ILASM" Value=".class public sealed Timeout extends System.Object" />
<TypeSignature Language="C#" Value="public sealed class Timeout" />
<MemberOfLibrary>BCL</MemberOfLibrary>
<AssemblyInfo>
<AssemblyName>mscorlib</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
</AssemblyInfo>
<ThreadingSafetyStatement>All public static members of this type are safe for multithreaded operations. No instance members are guaranteed to be thread safe.</ThreadingSafetyStatement>
<Docs>
<summary>
Contains a constant used to specify an infinite amount
of time.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Infinite">
<MemberSignature Language="ILASM" Value=".field public static literal int32 Infinite = -1" />
<MemberSignature Language="C#" Value="public const int Infinite = -1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
<para> A constant used to specify an infinite waiting period.
</para>
</summary>
<remarks>
<para> The value of this
constant is -1.</para>
<para>
<block subset="none" type="note">For threading methods that accept a timeout
parameter, such as <see cref="M:System.Threading.Thread.Sleep(System.Int32)" /> and <see cref="!:System.Threading.Threading.Join" /> , this value is used to suppress method behavior that would normally occur due to
elapsed time. </block>
</para>
</remarks>
</Docs>
<Excluded>0</Excluded>
<MemberValue>-1</MemberValue></Member>
</Members>
<TypeExcluded>0</TypeExcluded>
</Type>
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