File: SocketFlags.xml

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<Type Name="SocketFlags" FullName="System.Net.Sockets.SocketFlags" FullNameSP="System_Net_Sockets_SocketFlags" Maintainer="ecma">
  <TypeSignature Language="ILASM" Value=".class public sealed serializable SocketFlags extends System.Enum" />
  <TypeSignature Language="C#" Value="public enum SocketFlags" />
  <MemberOfLibrary>Networking</MemberOfLibrary>
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 ]</AssemblyPublicKey>
    <AssemblyVersion>1.0.x.x</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Attributes>
    <Attribute>
      <AttributeName>System.Flags</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>
      <para> Controls the transfer behavior when sending and
      receiving data on a <see cref="T:System.Net.Sockets.Socket" /> instance.</para>
    </summary>
    <remarks>
      <para>The following methods use this enumeration:</para>
      <list type="bullet">
        <item>
          <term>
            <see cref="M:System.Net.Sockets.Socket.BeginReceive(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.AsyncCallback,System.Object)" />
          </term>
        </item>
        <item>
          <term>
            <see cref="M:System.Net.Sockets.Socket.BeginReceiveFrom(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint@,System.AsyncCallback,System.Object)" />
          </term>
        </item>
        <item>
          <term>
            <see cref="M:System.Net.Sockets.Socket.BeginSend(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.AsyncCallback,System.Object)" />
          </term>
        </item>
        <item>
          <term>
            <see cref="M:System.Net.Sockets.Socket.BeginSendTo(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint,System.AsyncCallback,System.Object)" />
          </term>
        </item>
        <item>
          <term>
            <see cref="M:System.Net.Sockets.Socket.Receive(System.Byte[],System.Int32,System.Net.Sockets.SocketFlags)" />
          </term>
        </item>
        <item>
          <term>
            <see cref="M:System.Net.Sockets.Socket.ReceiveFrom(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint@)" />
          </term>
        </item>
        <item>
          <term>
            <see cref="M:System.Net.Sockets.Socket.Send(System.Byte[],System.Int32,System.Net.Sockets.SocketFlags)" />
          </term>
        </item>
        <item>
          <term>
            <see cref="M:System.Net.Sockets.Socket.SendTo(System.Byte[],System.Int32,System.Int32,System.Net.Sockets.SocketFlags,System.Net.EndPoint)" />
          </term>
        </item>
      </list>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName="Broadcast">
      <MemberSignature Language="C#" Value="Broadcast" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ControlDataTruncated">
      <MemberSignature Language="C#" Value="ControlDataTruncated" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="DontRoute">
      <MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags DontRoute = 0x4" />
      <MemberSignature Language="C#" Value="DontRoute" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Parameters />
      <MemberValue>DontRoute</MemberValue>
      <Docs>
        <summary>
          <para> Specifies not to use routing tables to transmit the data. If there is a router 
 between the local and destination addresses, the data will be lost.
 </para>
        </summary>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="MaxIOVectorLength">
      <MemberSignature Language="C#" Value="MaxIOVectorLength" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <MemberValue>MaxIOVectorLength</MemberValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Multicast">
      <MemberSignature Language="C#" Value="Multicast" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="None">
      <MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags None = 0x0" />
      <MemberSignature Language="C#" Value="None" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Parameters />
      <MemberValue>None</MemberValue>
      <Docs>
        <summary>
          <para> No flags are specified. 
 </para>
        </summary>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="OutOfBand">
      <MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags OutOfBand = 0x1" />
      <MemberSignature Language="C#" Value="OutOfBand" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Parameters />
      <MemberValue>OutOfBand</MemberValue>
      <Docs>
        <summary>
          <para> Specifies to send or receive out-of-band (OOB) data. OOB
      data is specially marked data that can be received independently of unmarked data.
      </para>
          <block subset="none" type="note">
            <para>Used only with a connection-oriented protocol. </para>
          </block>
        </summary>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Partial">
      <MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Partial = 0x8000" />
      <MemberSignature Language="C#" Value="Partial" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Parameters />
      <MemberValue>Partial</MemberValue>
      <Docs>
        <summary>
          <para> Specifies that a partial message has been received.
      </para>
          <block subset="none" type="note">
            <para>Used only with a message-oriented protocol. </para>
          </block>
        </summary>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Peek">
      <MemberSignature Language="ILASM" Value=".field public static literal valuetype System.Net.Sockets.SocketFlags Peek = 0x2" />
      <MemberSignature Language="C#" Value="Peek" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Parameters />
      <MemberValue>Peek</MemberValue>
      <Docs>
        <summary>
          <para> Specifies to peek at the incoming data. This copies data 
 to the input buffer but does not remove it from the input queue.
 </para>
        </summary>
      </Docs>
      <Excluded>0</Excluded>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Truncated">
      <MemberSignature Language="C#" Value="Truncated" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.SocketFlags</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
  <TypeExcluded>0</TypeExcluded>
</Type>