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<Type Name="SafeHandle" FullName="System.Runtime.InteropServices.SafeHandle">
<TypeSignature Language="C#" Value="public abstract class SafeHandle : System.Runtime.ConstrainedExecution.CriticalFinalizerObject, IDisposable" />
<AssemblyInfo>
<AssemblyName>mscorlib</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Runtime.ConstrainedExecution.CriticalFinalizerObject</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>SafeHandles provide a typesafe mechanism to encapsulate operating system handles.</summary>
<remarks>
<para>
In the past, developers used the <see cref="T:System.IntPtr" /> as an opaque value that typically mapped to operating system handles. There were two major problems with this: there was no type safety and on sandboxed setups it was possible to create an attack depending on handle reuse while some code executed in the underlying operating system.
</para>
<para>
SafeHandles are derived from this class and have to provide the proper mechanism for disposing a handle (file handles would close th underling operating system descriptor for example) and so so by overwritting the ReleaseHandle method.
</para>
<para>
SafeHandles and its derived types are passed in Platform Invocation calls (DllImports) and the runtime will transform the actual type-safe SafeHandle into the opaque handle (the runtime will call DangerousGetHandle () transparently).
</para>
<para>
In P/Invoke, SafeHandles can be passed as parameters and as reference parameters. They can be returned from methods and passed in structures. There is one limitation though: SafeHandles contained in ref structures will not have their values modified on the structure (In .NET or in Mono).
</para>
<para>
For an up-to-date description of all the features of SafeHandles in Mono see the <see cref="http://www.mono-project.com/SafeHandles" /> page.
</para>
</remarks>
<since>.NET 2.0</since>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected SafeHandle (IntPtr invalidHandleValue, bool ownsHandle);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="invalidHandleValue" Type="System.IntPtr" />
<Parameter Name="ownsHandle" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="invalidHandleValue">To be added.</param>
<param name="ownsHandle">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.MayFail)</AttributeName>
</Attribute>
</Attributes>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="Close">
<MemberSignature Language="C#" Value="public void Close ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.Success)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="DangerousAddRef">
<MemberSignature Language="C#" Value="public void DangerousAddRef (ref bool success);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="success" Type="System.Boolean&" RefType="ref" />
</Parameters>
<Docs>
<param name="success">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.MayFail)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="DangerousGetHandle">
<MemberSignature Language="C#" Value="public IntPtr DangerousGetHandle ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.Success)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="DangerousRelease">
<MemberSignature Language="C#" Value="public void DangerousRelease ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.Success)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.Success)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="disposing" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="disposing">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.Success)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="~SafeHandle ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
<since version=".NET 2.0" />
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="handle">
<MemberSignature Language="C#" Value="protected IntPtr handle;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="IsClosed">
<MemberSignature Language="C#" Value="public bool IsClosed { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="IsInvalid">
<MemberSignature Language="C#" Value="public abstract bool IsInvalid { get; }" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="ReleaseHandle">
<MemberSignature Language="C#" Value="protected abstract bool ReleaseHandle ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.Success)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="SetHandle">
<MemberSignature Language="C#" Value="protected void SetHandle (IntPtr handle);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="handle" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="handle">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.Success)</AttributeName>
</Attribute>
</Attributes>
</Member>
<Member MemberName="SetHandleAsInvalid">
<MemberSignature Language="C#" Value="public void SetHandleAsInvalid ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Runtime.ConstrainedExecution.ReliabilityContract(System.Runtime.ConstrainedExecution.Consistency.WillNotCorruptState, System.Runtime.ConstrainedExecution.Cer.Success)</AttributeName>
</Attribute>
</Attributes>
</Member>
</Members>
</Type>
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