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using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
namespace Microsoft.Xna.Framework.Graphics
{
[Obsolete ("ModelBone is currently a stub")]
public sealed class ModelBone
{
// FIXME: ModelBoneCollection
[Obsolete ("Children is currently a stub")]
public ICollection<ModelBone> Children { get { throw new NotImplementedException (); } }
[Obsolete ("Index is currently a stub")]
public int Index { get { throw new NotImplementedException (); } }
[Obsolete ("Name is currently a stub")]
public string Name { get { throw new NotImplementedException (); } }
[Obsolete ("Parent is currently a stub")]
public ModelBone Parent { get { throw new NotImplementedException (); } }
[Obsolete ("Transform is currently a stub")]
public Matrix Transform
{
get { throw new NotImplementedException (); }
set { throw new NotImplementedException (); }
}
}
}
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