File: CommandGamerStateChange.cs

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using System;

namespace Microsoft.Xna.Framework.Net
{
	internal class CommandGamerStateChange : ICommand
	{
		
		GamerStates newState;
		GamerStates oldState;
		NetworkGamer gamer;
		
		public CommandGamerStateChange (NetworkGamer gamer)
		{
			this.gamer = gamer;
			this.newState = gamer.State;
			this.oldState = gamer.OldState;
		}
		
		public NetworkGamer Gamer 
		{
			get { return gamer; }
		}
		public GamerStates NewState
		{
			get { return newState; }
		}
		
		public GamerStates OldState
		{
			get { return oldState; }
		}
		
		public CommandEventType Command {
			get { return CommandEventType.GamerStateChange; }
		}		
	}
}