File: CommandSendData.cs

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using System;

namespace Microsoft.Xna.Framework.Net
{
	internal class CommandSendData : ICommand
	{
		internal int gamerInternalIndex = -1;
		internal byte[] data;
		internal SendDataOptions options;
		internal int offset;
		internal int count;
		internal NetworkGamer gamer;
		internal LocalNetworkGamer sender;
		
		public CommandSendData (byte[] data, int offset, int count, SendDataOptions options, NetworkGamer gamer, LocalNetworkGamer sender)
		{
			if (gamer != null)
				gamerInternalIndex = gamer.Id;
			this.data = new byte[count];
			Array.Copy(data, offset, this.data, 0, count);
			this.offset = offset;
			this.count = count;
			this.options = options;
			this.gamer = gamer;
			this.sender = sender;
				
		}
		
		public CommandEventType Command {
			get { return CommandEventType.SendData; }
		}
	}
}