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/*************************************************
* Global RNG Source File *
* (C) 1999-2005 The Botan Project *
*************************************************/
#include <botan/rng.h>
#include <botan/mutex.h>
#include <botan/lookup.h>
#include <botan/init.h>
#include <botan/util.h>
#include <memory>
#include <vector>
namespace Botan {
namespace {
/*************************************************
* Global RNG/EntropySource state *
*************************************************/
class RNG_State
{
public:
void set_rngs(RandomNumberGenerator*, RandomNumberGenerator*);
void add_es(EntropySource*, bool);
void add_entropy(const byte[], u32bit);
u32bit poll_es(EntropySource*, bool);
u32bit seed(bool, u32bit);
void randomize(byte[], u32bit, RNG_Quality);
RNG_State();
~RNG_State();
private:
void seed_nonce_rng();
RandomNumberGenerator* global_rng;
RandomNumberGenerator* nonce_rng;
Mutex* rng_mutex;
Mutex* sources_mutex;
std::vector<EntropySource*> sources;
};
/*************************************************
* Create the RNG state *
*************************************************/
RNG_State::RNG_State()
{
global_rng = nonce_rng = 0;
rng_mutex = get_mutex();
sources_mutex = get_mutex();
}
/*************************************************
* Destroy the RNG state *
*************************************************/
RNG_State::~RNG_State()
{
delete global_rng;
delete nonce_rng;
for(u32bit j = 0; j != sources.size(); j++)
delete sources[j];
delete rng_mutex;
delete sources_mutex;
}
/*************************************************
* Set the RNG algorithms *
*************************************************/
void RNG_State::set_rngs(RandomNumberGenerator* rng1,
RandomNumberGenerator* rng2)
{
if(rng1)
{
if(global_rng)
delete global_rng;
global_rng = rng1;
}
if(rng2)
{
if(nonce_rng)
delete nonce_rng;
nonce_rng = rng2;
}
}
/*************************************************
* Get entropy from the global RNG *
*************************************************/
void RNG_State::randomize(byte output[], u32bit size, RNG_Quality level)
{
const std::string LTERM_CIPHER = "WiderWake4+1";
Mutex_Holder lock(rng_mutex);
if(!global_rng || !nonce_rng)
throw Invalid_State("Global_RNG::randomize: The global RNG is unset");
if(level == Nonce)
nonce_rng->randomize(output, size);
else if(level == SessionKey)
global_rng->randomize(output, size);
else if(level == LongTermKey)
{
global_rng->randomize(output, size);
if(have_stream_cipher(LTERM_CIPHER))
{
std::auto_ptr<StreamCipher> cipher(get_stream_cipher(LTERM_CIPHER));
SecureVector<byte> key(cipher->MAXIMUM_KEYLENGTH);
global_rng->randomize(key.begin(), key.size());
cipher->set_key(key.begin(), key.size());
cipher->encrypt(output, size);
}
}
else
throw Invalid_Argument("Global_RNG::randomize: Invalid RNG_Quality");
}
/*************************************************
* Add entropy to the RNG *
*************************************************/
void RNG_State::add_entropy(const byte buf[], u32bit length)
{
Mutex_Holder lock(rng_mutex);
if(!global_rng || !nonce_rng)
throw Invalid_State("Global_RNG::add_entropy: The global RNG is unset");
global_rng->add_entropy(buf, length);
seed_nonce_rng();
}
/*************************************************
* Add an EntropySource to the list *
*************************************************/
void RNG_State::add_es(EntropySource* src, bool last)
{
Mutex_Holder lock(sources_mutex);
if(last)
sources.push_back(src);
else
sources.insert(sources.begin(), src);
}
/*************************************************
* Seed the nonce RNG *
*************************************************/
void RNG_State::seed_nonce_rng()
{
if(!global_rng->is_seeded())
return;
for(u32bit j = 0; j != 3; j++)
{
if(nonce_rng->is_seeded())
break;
SecureVector<byte> entropy(64);
global_rng->randomize(entropy.begin(), entropy.size());
nonce_rng->add_entropy(entropy.begin(), entropy.size());
}
}
/*************************************************
* Try to do a poll on an EntropySource *
*************************************************/
u32bit RNG_State::poll_es(EntropySource* source, bool slow_poll)
{
SecureVector<byte> buffer(256);
u32bit got = 0;
if(slow_poll) got = source->slow_poll(buffer.begin(), buffer.size());
else got = source->fast_poll(buffer.begin(), buffer.size());
add_entropy(buffer.begin(), got);
return entropy_estimate(buffer.begin(), got);
}
/*************************************************
* Attempt to seed the RNGs *
*************************************************/
u32bit RNG_State::seed(bool slow_poll, u32bit bits_to_get)
{
Mutex_Holder lock(sources_mutex);
u32bit bits = 0;
for(u32bit j = 0; j != sources.size(); j++)
{
bits += poll_es(sources[j], slow_poll);
if(bits_to_get && bits >= bits_to_get)
return bits;
}
return bits;
}
/*************************************************
* The global RNG state *
*************************************************/
RNG_State* rng_state = 0;
}
namespace Global_RNG {
/*************************************************
* Get entropy from the global RNG *
*************************************************/
void randomize(byte output[], u32bit size, RNG_Quality level)
{
if(!rng_state)
throw Internal_Error("Global_RNG::randomize: RNG state never created");
rng_state->randomize(output, size, level);
}
/*************************************************
* Get entropy from the global RNG *
*************************************************/
byte random(RNG_Quality level)
{
byte ret = 0;
randomize(&ret, 1, level);
return ret;
}
/*************************************************
* Add entropy to the global RNG *
*************************************************/
void add_entropy(const byte entropy[], u32bit size)
{
if(!rng_state)
throw Internal_Error("Global_RNG::add_entropy: RNG state never created");
rng_state->add_entropy(entropy, size);
}
/*************************************************
* Add entropy to the global RNG *
*************************************************/
void add_entropy(EntropySource& src, bool slow_poll)
{
if(!rng_state)
throw Internal_Error("Global_RNG::poll_es: RNG state never created");
rng_state->poll_es(&src, slow_poll);
}
/*************************************************
* Add an EntropySource to the list *
*************************************************/
void add_es(EntropySource* src, bool last)
{
if(!rng_state)
throw Internal_Error("Global_RNG::add_es: RNG state never created");
rng_state->add_es(src, last);
}
/*************************************************
* Seed the global RNG *
*************************************************/
u32bit seed(bool slow_poll, u32bit bits_to_get)
{
if(!rng_state)
throw Internal_Error("Global_RNG::seed: RNG state never created");
return rng_state->seed(slow_poll, bits_to_get);
}
}
namespace Init {
/*************************************************
* Initialize the RNG system *
*************************************************/
void init_rng_subsystem()
{
rng_state = new RNG_State;
}
/*************************************************
* Deinitialize the RNG system *
*************************************************/
void shutdown_rng_subsystem()
{
delete rng_state;
rng_state = 0;
}
/*************************************************
* Setup the global RNG *
*************************************************/
void set_global_rngs(RandomNumberGenerator* rng1, RandomNumberGenerator* rng2)
{
if(!rng_state)
throw Internal_Error("set_global_rngs: RNG state never created");
rng_state->set_rngs(rng1, rng2);
}
}
}
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