1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
|
/*
* Motif
*
* Copyright (c) 1987-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these librararies and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
/*
* HISTORY
*/
/*
static char rcsid[] = "$XConsortium: PushBtn2.dat /main/7 1995/07/13 17:30:39 drk $"
*/
@) This test confirms that setting the resources
XmNdefaultButtonShadowThickness and XmNshowAsDefault on
a PushButton and PushButtonGadget before they are realized does not
cause those widgets to draw into an unrealized window.
#) You should see the two objects displayed.
If no X errors (BadDrawable from X_PolyFillRectangle request)
have been reported, the test has passed.
C)
#) A client with a pushbutton should appear. It should be labeled
'Push Here' with marginWidth and marginHeight set at 20.
All other resources will be set by default.
#) Click MB1 on the pushbutton. The pushbutton should set showAsDefault
to 5 which will place a second shadow region around the pushbutton
to visually mark it as a default button.
#) Click MB1 on the pushbutton again. Now, showAsDefault will be set at 10 and
and the shadow region around the pushbutton will grow to 10 pixels.
C)
#) Double and triple click on the button. You will get only
one callback for each click, and the click_count will always be 1.
C)
#) Multi-click on button. You will get a separate callback
for each click, which will look like a series with counts 1,2,3,etc
C)
#) A bulletinBoard with several pushButtons should appear. Mnemonics have
been added to the push Buttons. Verify that the mnemonics work. With
focus in the window, type <Alt> mnemonic character. You should
get a message to the term window describing which button was selected.
Try both 'R' and 'r', to verify for case sensitivity.
/* Test for PIR 2404 */
C)
#) Click on the first push button. The remaining pushbuttons should be
destroyed with no core dumps occurring.
C)
E)
|