File: DrawUtils.c

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/* 
 * Motif
 *
 * Copyright (c) 1987-2012, The Open Group. All rights reserved.
 *
 * These libraries and programs are free software; you can
 * redistribute them and/or modify them under the terms of the GNU
 * Lesser General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option)
 * any later version.
 *
 * These libraries and programs are distributed in the hope that
 * they will be useful, but WITHOUT ANY WARRANTY; without even the
 * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 * PURPOSE. See the GNU Lesser General Public License for more
 * details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with these librararies and programs; if not, write
 * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
 * Floor, Boston, MA 02110-1301 USA
*/

#include <X11/Intrinsic.h>
#include <Xm/DrawUtils.h>

#define STATIC_RECTS 20
/*
 * Function:
 *	XmDrawBevel(dpy, d, top_GC, bottom_GC, x, y, size, option)
 * Description:
 *	Draws a shadow corner (beveled) at the given location and size.
 * Input:
 *	dpy       : Display*     - the display to draw to
 *	d         : Drawable     - the drawable to use
 *	top_GC    : GC           - the GC to use to draw the top half of
 *                                 the bevel
 *	bottom_GC : GC           - the GC to use to draw the bottom half
 *                                 of the bevel
 *	x         : int          - the x location of the corner
 *	y         : int          - the y location of the corner
 *	size      : unsigned int - the size of the corner
 *                                 (width = height = size)
 *	option    : XmBevelOption- what part of the bevel should we draw.
 * Output:
 *	None.
 */
void
#ifndef _NO_PROTO
XmDrawBevel(Display *dpy, Drawable d, GC top_gc, GC bottom_gc,
	    int x, int y, unsigned int size, XmBevelOption option)
#else
XmDrawBevel(dpy, d, top_gc, bottom_gc, x, y, size, option)
    Display       *dpy;
    Drawable      d;
    GC            top_gc, bottom_gc;
    int           x, y;
    unsigned int  size;
    XmBevelOption option;
#endif
{
    static     XRectangle saved[STATIC_RECTS], *alloced = NULL;
    static int numAlloced = 0;
    XRectangle *rt;
    int        i;

    /*
     * First lets see if we can get away with using our list rectangles
     * without allocating any.
     */
    if( size < STATIC_RECTS )
    {
	/*
	 * OK we don't need to allocate any so lets use the static
	 * array.
	 */
	rt = saved;
    }
    else
    {
	/*
	 * Well we need more than our static array holds so lets see
	 * if we have enough in our alloced array and if no lets
	 * allocate what we need.
	 */
	if( size > numAlloced )
	{
	    numAlloced = size;
	    alloced = (XRectangle*) XtRealloc((XtPointer) alloced,
					      sizeof(XRectangle) * numAlloced);
	}
	rt = alloced;
    }

    /*
     * Now that we have enough rectangles to fill in an area lets
     * set up the rectangles and pass them off to be drawn.  First the
     * top half of the beveled corner ...
     */
    if( option == XmBEVEL_TOP )
    {
	for( i = 0; i < size; ++i )
	{
	    rt[i].x = x;
	    rt[i].y = y + i;
	    rt[i].width = size - i;
	    rt[i].height = 1;
	}
	XFillRectangles(dpy, d, top_gc, rt, size);
    }
    else if( option == XmBEVEL_BOTH )
    {
	XFillRectangle(dpy, d, top_gc, x, y, size, size);
    }

    /*
     * ... And the the bottom half of the beveled corner.
     */
    if( option == XmBEVEL_BOTH || option == XmBEVEL_BOTTOM )
    {
	for( i = 0; i < size; ++i )
	{
	    rt[i].x = x + size - i;
	    rt[i].y = y + i;
	    rt[i].width = i;
	    rt[i].height = 1;
	}
	XFillRectangles(dpy, d, bottom_gc, rt, size);
    }
}