1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375
|
#include <limits.h>
#include <stdatomic.h>
#include "audio/aframe.h"
#include "common/common.h"
#include "common/msg.h"
#include "osdep/threads.h"
#include "f_async_queue.h"
#include "filter_internal.h"
struct mp_async_queue {
// This is just a wrapper, so the API user can talloc_free() it, instead of
// having to call a special unref function.
struct async_queue *q;
};
struct async_queue {
_Atomic uint64_t refcount;
mp_mutex lock;
// -- protected by lock
struct mp_async_queue_config cfg;
bool active; // queue was resumed; consumer may request frames
bool reading; // data flow: reading => consumer has requested frames
int64_t samples_size; // queue size in the cfg.sample_unit
size_t byte_size; // queue size in bytes (using approx. frame sizes)
int num_frames;
struct mp_frame *frames;
int eof_count; // number of MP_FRAME_EOF in frames[], for draining
struct mp_filter *conn[2]; // filters: in (0), out (1)
};
static void reset_queue(struct async_queue *q)
{
mp_mutex_lock(&q->lock);
q->active = q->reading = false;
for (int n = 0; n < q->num_frames; n++)
mp_frame_unref(&q->frames[n]);
q->num_frames = 0;
q->eof_count = 0;
q->samples_size = 0;
q->byte_size = 0;
for (int n = 0; n < 2; n++) {
if (q->conn[n])
mp_filter_wakeup(q->conn[n]);
}
mp_mutex_unlock(&q->lock);
}
static void unref_queue(struct async_queue *q)
{
if (!q)
return;
int count = atomic_fetch_add(&q->refcount, -1) - 1;
mp_assert(count >= 0);
if (count == 0) {
reset_queue(q);
mp_mutex_destroy(&q->lock);
talloc_free(q);
}
}
static void on_free_queue(void *p)
{
struct mp_async_queue *q = p;
unref_queue(q->q);
}
struct mp_async_queue *mp_async_queue_create(void)
{
struct mp_async_queue *r = talloc_zero(NULL, struct mp_async_queue);
r->q = talloc_zero(NULL, struct async_queue);
*r->q = (struct async_queue){
.refcount = 1,
};
mp_mutex_init(&r->q->lock);
talloc_set_destructor(r, on_free_queue);
mp_async_queue_set_config(r, (struct mp_async_queue_config){0});
return r;
}
static int64_t frame_get_samples(struct async_queue *q, struct mp_frame frame)
{
int64_t res = 1;
if (frame.type == MP_FRAME_AUDIO && q->cfg.sample_unit == AQUEUE_UNIT_SAMPLES) {
struct mp_aframe *aframe = frame.data;
res = mp_aframe_get_size(aframe);
}
if (mp_frame_is_signaling(frame))
return 0;
return res;
}
static bool is_full(struct async_queue *q)
{
if (q->samples_size >= q->cfg.max_samples || q->byte_size >= q->cfg.max_bytes)
return true;
if (q->num_frames >= 2 && q->cfg.max_duration > 0) {
double pts1 = mp_frame_get_pts(q->frames[q->num_frames - 1]);
double pts2 = mp_frame_get_pts(q->frames[0]);
if (pts1 != MP_NOPTS_VALUE && pts2 != MP_NOPTS_VALUE &&
pts2 - pts1 >= q->cfg.max_duration)
return true;
}
return false;
}
// Add or remove a frame from the accounted queue size.
// dir==1: add, dir==-1: remove
static void account_frame(struct async_queue *q, struct mp_frame frame,
int dir)
{
mp_assert(dir == 1 || dir == -1);
q->samples_size += dir * frame_get_samples(q, frame);
q->byte_size += dir * mp_frame_approx_size(frame);
if (frame.type == MP_FRAME_EOF)
q->eof_count += dir;
}
static void recompute_sizes(struct async_queue *q)
{
q->eof_count = 0;
q->samples_size = 0;
q->byte_size = 0;
for (int n = 0; n < q->num_frames; n++)
account_frame(q, q->frames[n], 1);
}
void mp_async_queue_set_config(struct mp_async_queue *queue,
struct mp_async_queue_config cfg)
{
struct async_queue *q = queue->q;
cfg.max_bytes = MPCLAMP(cfg.max_bytes, 1, (size_t)-1 / 2);
mp_assert(cfg.sample_unit == AQUEUE_UNIT_FRAME ||
cfg.sample_unit == AQUEUE_UNIT_SAMPLES);
cfg.max_samples = MPMAX(cfg.max_samples, 1);
mp_mutex_lock(&q->lock);
bool recompute = q->cfg.sample_unit != cfg.sample_unit;
q->cfg = cfg;
if (recompute)
recompute_sizes(q);
mp_mutex_unlock(&q->lock);
}
void mp_async_queue_reset(struct mp_async_queue *queue)
{
reset_queue(queue->q);
}
bool mp_async_queue_is_active(struct mp_async_queue *queue)
{
struct async_queue *q = queue->q;
mp_mutex_lock(&q->lock);
bool res = q->active;
mp_mutex_unlock(&q->lock);
return res;
}
bool mp_async_queue_is_full(struct mp_async_queue *queue)
{
struct async_queue *q = queue->q;
mp_mutex_lock(&q->lock);
bool res = is_full(q);
mp_mutex_unlock(&q->lock);
return res;
}
void mp_async_queue_resume(struct mp_async_queue *queue)
{
struct async_queue *q = queue->q;
mp_mutex_lock(&q->lock);
if (!q->active) {
q->active = true;
// Possibly make the consumer request new frames.
if (q->conn[1])
mp_filter_wakeup(q->conn[1]);
}
mp_mutex_unlock(&q->lock);
}
void mp_async_queue_resume_reading(struct mp_async_queue *queue)
{
struct async_queue *q = queue->q;
mp_mutex_lock(&q->lock);
if (!q->active || !q->reading) {
q->active = true;
q->reading = true;
// Possibly start producer/consumer.
for (int n = 0; n < 2; n++) {
if (q->conn[n])
mp_filter_wakeup(q->conn[n]);
}
}
mp_mutex_unlock(&q->lock);
}
int64_t mp_async_queue_get_samples(struct mp_async_queue *queue)
{
struct async_queue *q = queue->q;
mp_mutex_lock(&q->lock);
int64_t res = q->samples_size;
mp_mutex_unlock(&q->lock);
return res;
}
int mp_async_queue_get_frames(struct mp_async_queue *queue)
{
struct async_queue *q = queue->q;
mp_mutex_lock(&q->lock);
int res = q->num_frames;
mp_mutex_unlock(&q->lock);
return res;
}
struct priv {
struct async_queue *q;
struct mp_filter *notify;
};
static void destroy(struct mp_filter *f)
{
struct priv *p = f->priv;
struct async_queue *q = p->q;
mp_mutex_lock(&q->lock);
for (int n = 0; n < 2; n++) {
if (q->conn[n] == f)
q->conn[n] = NULL;
}
mp_mutex_unlock(&q->lock);
unref_queue(q);
}
static void process_in(struct mp_filter *f)
{
struct priv *p = f->priv;
struct async_queue *q = p->q;
mp_assert(q->conn[0] == f);
mp_mutex_lock(&q->lock);
if (!q->reading) {
// mp_async_queue_reset()/reset_queue() is usually called asynchronously,
// so we might have requested a frame earlier, and now can't use it.
// Discard it; the expectation is that this is a benign logical race
// condition, and the filter graph will be reset anyway.
if (mp_pin_out_has_data(f->ppins[0])) {
struct mp_frame frame = mp_pin_out_read(f->ppins[0]);
mp_frame_unref(&frame);
MP_DBG(f, "discarding frame due to async reset\n");
}
} else if (!is_full(q) && mp_pin_out_request_data(f->ppins[0])) {
struct mp_frame frame = mp_pin_out_read(f->ppins[0]);
account_frame(q, frame, 1);
MP_TARRAY_INSERT_AT(q, q->frames, q->num_frames, 0, frame);
// Notify reader that we have new frames.
if (q->conn[1])
mp_filter_wakeup(q->conn[1]);
bool full = is_full(q);
if (!full)
mp_pin_out_request_data_next(f->ppins[0]);
if (p->notify && full)
mp_filter_wakeup(p->notify);
}
if (p->notify && !q->num_frames)
mp_filter_wakeup(p->notify);
mp_mutex_unlock(&q->lock);
}
static void process_out(struct mp_filter *f)
{
struct priv *p = f->priv;
struct async_queue *q = p->q;
mp_assert(q->conn[1] == f);
if (!mp_pin_in_needs_data(f->ppins[0]))
return;
mp_mutex_lock(&q->lock);
if (q->active && !q->reading) {
q->reading = true;
mp_filter_wakeup(q->conn[0]);
}
if (q->active && q->num_frames) {
struct mp_frame frame = q->frames[q->num_frames - 1];
q->num_frames -= 1;
account_frame(q, frame, -1);
mp_assert(q->samples_size >= 0);
mp_pin_in_write(f->ppins[0], frame);
// Notify writer that we need new frames.
if (q->conn[0])
mp_filter_wakeup(q->conn[0]);
}
mp_mutex_unlock(&q->lock);
}
static void reset(struct mp_filter *f)
{
struct priv *p = f->priv;
struct async_queue *q = p->q;
mp_mutex_lock(&q->lock);
// If the queue is in reading state, it is logical that it should request
// input immediately.
if (mp_pin_get_dir(f->pins[0]) == MP_PIN_IN && q->reading)
mp_filter_wakeup(f);
mp_mutex_unlock(&q->lock);
}
// producer
static const struct mp_filter_info info_in = {
.name = "async_queue_in",
.priv_size = sizeof(struct priv),
.destroy = destroy,
.process = process_in,
.reset = reset,
};
// consumer
static const struct mp_filter_info info_out = {
.name = "async_queue_out",
.priv_size = sizeof(struct priv),
.destroy = destroy,
.process = process_out,
};
void mp_async_queue_set_notifier(struct mp_filter *f, struct mp_filter *notify)
{
mp_assert(mp_filter_get_info(f) == &info_in);
struct priv *p = f->priv;
if (p->notify != notify) {
p->notify = notify;
if (notify)
mp_filter_wakeup(notify);
}
}
struct mp_filter *mp_async_queue_create_filter(struct mp_filter *parent,
enum mp_pin_dir dir,
struct mp_async_queue *queue)
{
bool is_in = dir == MP_PIN_IN;
mp_assert(queue);
struct mp_filter *f = mp_filter_create(parent, is_in ? &info_in : &info_out);
if (!f)
return NULL;
struct priv *p = f->priv;
struct async_queue *q = queue->q;
mp_filter_add_pin(f, dir, is_in ? "in" : "out");
atomic_fetch_add(&q->refcount, 1);
p->q = q;
mp_mutex_lock(&q->lock);
int slot = is_in ? 0 : 1;
mp_assert(!q->conn[slot]); // fails if already connected on this end
q->conn[slot] = f;
mp_mutex_unlock(&q->lock);
return f;
}
|