1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197
|
/*
* Calculate how to pack bitmap rectangles into a larger surface
*
* Copyright 2009, 2012 Uoti Urpala
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <assert.h>
#include <stdio.h>
#include <limits.h>
#include "mpv_talloc.h"
#include "bitmap_packer.h"
#include "common/common.h"
#define IS_POWER_OF_2(x) (((x) > 0) && !(((x) - 1) & (x)))
void packer_reset(struct bitmap_packer *packer)
{
struct bitmap_packer old = *packer;
*packer = (struct bitmap_packer) {
.w_max = old.w_max,
.h_max = old.h_max,
};
talloc_free_children(packer);
}
void packer_get_bb(struct bitmap_packer *packer, struct pos out_bb[2])
{
out_bb[0] = (struct pos) {0};
out_bb[1] = (struct pos) {packer->used_width, packer->used_height};
}
#define HEIGHT_SORT_BITS 4
static int size_index(int s)
{
int n = mp_log2(s);
return (n << HEIGHT_SORT_BITS)
+ ((- 1 - (s << HEIGHT_SORT_BITS >> n)) & ((1 << HEIGHT_SORT_BITS) - 1));
}
/* Pack the given rectangles into an area of size w * h.
* The size of each rectangle is read from in[i].x / in[i].y.
* The height of each rectangle must be less than 65536.
* 'scratch' must point to work memory for num_rects+16 ints.
* The packed position for rectangle number i is set in out[i].
* Return 0 on success, -1 if the rectangles did not fit in w*h.
*
* The rectangles are placed in rows in order approximately sorted by
* height (the approximate sorting is simpler than a full one would be,
* and allows the algorithm to work in linear time). Additionally, to
* reduce wasted space when there are a few tall rectangles, empty
* lower-right parts of rows are filled recursively when the size of
* rectangles in the row drops past a power-of-two threshold. So if a
* row starts with rectangles of size 3x50, 10x40 and 5x20 then the
* free rectangle with corners (13, 20)-(w, 50) is filled recursively.
*/
static int pack_rectangles(struct pos *in, struct pos *out, int num_rects,
int w, int h, int *scratch, int *used_width)
{
int bins[16 << HEIGHT_SORT_BITS];
int sizes[16 << HEIGHT_SORT_BITS] = { 0 };
for (int i = 0; i < num_rects; i++)
sizes[size_index(in[i].y)]++;
int idx = 0;
for (int i = 0; i < 16 << HEIGHT_SORT_BITS; i += 1 << HEIGHT_SORT_BITS) {
for (int j = 0; j < 1 << HEIGHT_SORT_BITS; j++) {
bins[i + j] = idx;
idx += sizes[i + j];
}
scratch[idx++] = -1;
}
for (int i = 0; i < num_rects; i++)
scratch[bins[size_index(in[i].y)]++] = i;
for (int i = 0; i < 16; i++)
bins[i] = bins[i << HEIGHT_SORT_BITS] - sizes[i << HEIGHT_SORT_BITS];
struct {
int size, x, bottom;
} stack[16] = {{15, 0, h}}, s = {0};
int stackpos = 1;
int y;
while (stackpos) {
y = s.bottom;
s = stack[--stackpos];
s.size++;
while (s.size--) {
int maxy = -1;
int obj;
while ((obj = scratch[bins[s.size]]) >= 0) {
int bottom = y + in[obj].y;
if (bottom > s.bottom)
break;
int right = s.x + in[obj].x;
if (right > w)
break;
bins[s.size]++;
out[obj] = (struct pos){s.x, y};
num_rects--;
if (maxy < 0)
stack[stackpos++] = s;
s.x = right;
maxy = MPMAX(maxy, bottom);
}
*used_width = MPMAX(*used_width, s.x);
if (maxy > 0)
s.bottom = maxy;
}
}
return num_rects ? -1 : y;
}
int packer_pack(struct bitmap_packer *packer)
{
if (packer->count == 0)
return 0;
int w_orig = packer->w, h_orig = packer->h;
struct pos *in = packer->in;
int xmax = 0, ymax = 0;
for (int i = 0; i < packer->count; i++) {
if (in[i].x <= 0 || in[i].y <= 0) {
in[i] = (struct pos){0, 0};
} else {
in[i].x += packer->padding * 2;
in[i].y += packer->padding * 2;
}
if (in[i].x < 0 || in [i].x > 65535 || in[i].y < 0 || in[i].y > 65535) {
fprintf(stderr, "Invalid OSD / subtitle bitmap size\n");
abort();
}
xmax = MPMAX(xmax, in[i].x);
ymax = MPMAX(ymax, in[i].y);
}
if (xmax > packer->w)
packer->w = 1 << (mp_log2(xmax - 1) + 1);
if (ymax > packer->h)
packer->h = 1 << (mp_log2(ymax - 1) + 1);
while (1) {
int used_width = 0;
int y = pack_rectangles(in, packer->result, packer->count,
packer->w, packer->h,
packer->scratch, &used_width);
if (y >= 0) {
packer->used_width = MPMIN(used_width, packer->w);
packer->used_height = MPMIN(y, packer->h);
mp_assert(packer->w == 0 || IS_POWER_OF_2(packer->w));
mp_assert(packer->h == 0 || IS_POWER_OF_2(packer->h));
if (packer->padding) {
for (int i = 0; i < packer->count; i++) {
packer->result[i].x += packer->padding;
packer->result[i].y += packer->padding;
}
}
return packer->w != w_orig || packer->h != h_orig;
}
int w_max = packer->w_max > 0 ? packer->w_max : INT_MAX;
int h_max = packer->h_max > 0 ? packer->h_max : INT_MAX;
if (packer->w <= packer->h && packer->w != w_max)
packer->w = MPMIN(packer->w * 2, w_max);
else if (packer->h != h_max)
packer->h = MPMIN(packer->h * 2, h_max);
else {
packer->w = w_orig;
packer->h = h_orig;
return -1;
}
}
}
void packer_set_size(struct bitmap_packer *packer, int size)
{
packer->count = size;
if (size <= packer->asize)
return;
packer->asize = MPMAX(packer->asize * 2, size);
talloc_free(packer->result);
talloc_free(packer->scratch);
packer->in = talloc_realloc(packer, packer->in, struct pos, packer->asize);
packer->result = talloc_array_ptrtype(packer, packer->result,
packer->asize);
packer->scratch = talloc_array_ptrtype(packer, packer->scratch,
packer->asize + 16);
}
|