1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463
|
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include <math.h>
#include "common/msg.h"
#include "misc/ctype.h"
#include "user_shaders.h"
static bool parse_rpn_szexpr(struct bstr line, struct szexp out[MAX_SZEXP_SIZE])
{
int pos = 0;
while (line.len > 0) {
struct bstr word = bstr_strip(bstr_splitchar(line, &line, ' '));
if (word.len == 0)
continue;
if (pos >= MAX_SZEXP_SIZE)
return false;
struct szexp *exp = &out[pos++];
if (bstr_eatend0(&word, ".w") || bstr_eatend0(&word, ".width")) {
exp->tag = SZEXP_VAR_W;
exp->val.varname = word;
continue;
}
if (bstr_eatend0(&word, ".h") || bstr_eatend0(&word, ".height")) {
exp->tag = SZEXP_VAR_H;
exp->val.varname = word;
continue;
}
switch (word.start[0]) {
case '+': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_ADD; continue;
case '-': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_SUB; continue;
case '*': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_MUL; continue;
case '/': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_DIV; continue;
case '%': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_MOD; continue;
case '!': exp->tag = SZEXP_OP1; exp->val.op = SZEXP_OP_NOT; continue;
case '>': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_GT; continue;
case '<': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_LT; continue;
case '=': exp->tag = SZEXP_OP2; exp->val.op = SZEXP_OP_EQ; continue;
}
if (mp_isdigit(word.start[0])) {
exp->tag = SZEXP_CONST;
if (bstr_sscanf(word, "%f", &exp->val.cval) != 1)
return false;
continue;
}
// Some sort of illegal expression
return false;
}
return true;
}
// Returns whether successful. 'result' is left untouched on failure
bool eval_szexpr(struct mp_log *log, void *priv,
bool (*lookup)(void *priv, struct bstr var, float size[2]),
struct szexp expr[MAX_SZEXP_SIZE], float *result)
{
float stack[MAX_SZEXP_SIZE] = {0};
int idx = 0; // points to next element to push
for (int i = 0; i < MAX_SZEXP_SIZE; i++) {
switch (expr[i].tag) {
case SZEXP_END:
goto done;
case SZEXP_CONST:
// Since our SZEXPs are bound by MAX_SZEXP_SIZE, it should be
// impossible to overflow the stack
mp_assert(idx < MAX_SZEXP_SIZE);
stack[idx++] = expr[i].val.cval;
continue;
case SZEXP_OP1:
if (idx < 1) {
mp_warn(log, "Stack underflow in RPN expression!\n");
return false;
}
switch (expr[i].val.op) {
case SZEXP_OP_NOT: stack[idx-1] = !stack[idx-1]; break;
default: MP_ASSERT_UNREACHABLE();
}
continue;
case SZEXP_OP2:
if (idx < 2) {
mp_warn(log, "Stack underflow in RPN expression!\n");
return false;
}
// Pop the operands in reverse order
float op2 = stack[--idx];
float op1 = stack[--idx];
float res = 0.0;
switch (expr[i].val.op) {
case SZEXP_OP_ADD: res = op1 + op2; break;
case SZEXP_OP_SUB: res = op1 - op2; break;
case SZEXP_OP_MUL: res = op1 * op2; break;
case SZEXP_OP_DIV: res = op1 / op2; break;
case SZEXP_OP_MOD: res = fmodf(op1, op2); break;
case SZEXP_OP_GT: res = op1 > op2; break;
case SZEXP_OP_LT: res = op1 < op2; break;
case SZEXP_OP_EQ: res = op1 == op2; break;
default: MP_ASSERT_UNREACHABLE();
}
if (!isfinite(res)) {
mp_warn(log, "Illegal operation in RPN expression!\n");
return false;
}
stack[idx++] = res;
continue;
case SZEXP_VAR_W:
case SZEXP_VAR_H: {
struct bstr name = expr[i].val.varname;
float size[2];
if (!lookup(priv, name, size)) {
mp_warn(log, "Variable %.*s not found in RPN expression!\n",
BSTR_P(name));
return false;
}
stack[idx++] = (expr[i].tag == SZEXP_VAR_W) ? size[0] : size[1];
continue;
}
}
}
done:
// Return the single stack element
if (idx != 1) {
mp_warn(log, "Malformed stack after RPN expression!\n");
return false;
}
*result = stack[0];
return true;
}
static bool parse_hook(struct mp_log *log, struct bstr *body,
struct gl_user_shader_hook *out)
{
*out = (struct gl_user_shader_hook){
.pass_desc = bstr0("(unknown)"),
.offset = identity_trans,
.align_offset = false,
.width = {{ SZEXP_VAR_W, { .varname = bstr0("HOOKED") }}},
.height = {{ SZEXP_VAR_H, { .varname = bstr0("HOOKED") }}},
.cond = {{ SZEXP_CONST, { .cval = 1.0 }}},
};
int hook_idx = 0;
int bind_idx = 0;
// Parse all headers
while (true) {
struct bstr rest;
struct bstr line = bstr_strip(bstr_getline(*body, &rest));
// Check for the presence of the magic line beginning
if (!bstr_eatstart0(&line, "//!"))
break;
*body = rest;
// Parse the supported commands
if (bstr_eatstart0(&line, "HOOK")) {
if (hook_idx == SHADER_MAX_HOOKS) {
mp_err(log, "Passes may only hook up to %d textures!\n",
SHADER_MAX_HOOKS);
return false;
}
out->hook_tex[hook_idx++] = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "BIND")) {
if (bind_idx == SHADER_MAX_BINDS) {
mp_err(log, "Passes may only bind up to %d textures!\n",
SHADER_MAX_BINDS);
return false;
}
out->bind_tex[bind_idx++] = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "SAVE")) {
out->save_tex = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "DESC")) {
out->pass_desc = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "OFFSET")) {
line = bstr_strip(line);
if (bstr_equals0(line, "ALIGN")) {
out->align_offset = true;
} else {
float ox, oy;
if (bstr_sscanf(line, "%f %f", &ox, &oy) != 2) {
mp_err(log, "Error while parsing OFFSET!\n");
return false;
}
out->offset.t[0] = ox;
out->offset.t[1] = oy;
}
continue;
}
if (bstr_eatstart0(&line, "WIDTH")) {
if (!parse_rpn_szexpr(line, out->width)) {
mp_err(log, "Error while parsing WIDTH!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "HEIGHT")) {
if (!parse_rpn_szexpr(line, out->height)) {
mp_err(log, "Error while parsing HEIGHT!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "WHEN")) {
if (!parse_rpn_szexpr(line, out->cond)) {
mp_err(log, "Error while parsing WHEN!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "COMPONENTS")) {
if (bstr_sscanf(line, "%d", &out->components) != 1) {
mp_err(log, "Error while parsing COMPONENTS!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "COMPUTE")) {
struct compute_info *ci = &out->compute;
int num = bstr_sscanf(line, "%d %d %d %d", &ci->block_w, &ci->block_h,
&ci->threads_w, &ci->threads_h);
if (num == 2 || num == 4) {
ci->active = true;
ci->directly_writes = true;
} else {
mp_err(log, "Error while parsing COMPUTE!\n");
return false;
}
continue;
}
// Unknown command type
mp_err(log, "Unrecognized command '%.*s'!\n", BSTR_P(line));
return false;
}
// The rest of the file up until the next magic line beginning (if any)
// shall be the shader body
if (bstr_split_tok(*body, "//!", &out->pass_body, body)) {
// Make sure the magic line is part of the rest
body->start -= 3;
body->len += 3;
}
// Sanity checking
if (hook_idx == 0)
mp_warn(log, "Pass has no hooked textures (will be ignored)!\n");
return true;
}
static bool parse_tex(struct mp_log *log, struct ra *ra, struct bstr *body,
struct gl_user_shader_tex *out)
{
*out = (struct gl_user_shader_tex){
.name = bstr0("USER_TEX"),
.params = {
.dimensions = 2,
.w = 1, .h = 1, .d = 1,
.render_src = true,
.src_linear = true,
},
};
struct ra_tex_params *p = &out->params;
while (true) {
struct bstr rest;
struct bstr line = bstr_strip(bstr_getline(*body, &rest));
if (!bstr_eatstart0(&line, "//!"))
break;
*body = rest;
if (bstr_eatstart0(&line, "TEXTURE")) {
out->name = bstr_strip(line);
continue;
}
if (bstr_eatstart0(&line, "SIZE")) {
p->dimensions = bstr_sscanf(line, "%d %d %d", &p->w, &p->h, &p->d);
if (p->dimensions < 1 || p->dimensions > 3 ||
p->w < 1 || p->h < 1 || p->d < 1)
{
mp_err(log, "Error while parsing SIZE!\n");
return false;
}
continue;
}
if (bstr_eatstart0(&line, "FORMAT ")) {
p->format = NULL;
for (int n = 0; n < ra->num_formats; n++) {
const struct ra_format *fmt = ra->formats[n];
if (bstr_equals0(line, fmt->name)) {
p->format = fmt;
break;
}
}
// (pixel_size==0 is for opaque formats)
if (!p->format || !p->format->pixel_size) {
mp_err(log, "Unrecognized/unavailable FORMAT name: '%.*s'!\n",
BSTR_P(line));
return false;
}
continue;
}
if (bstr_eatstart0(&line, "FILTER")) {
line = bstr_strip(line);
if (bstr_equals0(line, "LINEAR")) {
p->src_linear = true;
} else if (bstr_equals0(line, "NEAREST")) {
p->src_linear = false;
} else {
mp_err(log, "Unrecognized FILTER: '%.*s'!\n", BSTR_P(line));
return false;
}
continue;
}
if (bstr_eatstart0(&line, "BORDER")) {
line = bstr_strip(line);
if (bstr_equals0(line, "CLAMP")) {
p->src_repeat = false;
} else if (bstr_equals0(line, "REPEAT")) {
p->src_repeat = true;
} else {
mp_err(log, "Unrecognized BORDER: '%.*s'!\n", BSTR_P(line));
return false;
}
continue;
}
mp_err(log, "Unrecognized command '%.*s'!\n", BSTR_P(line));
return false;
}
if (!p->format) {
mp_err(log, "No FORMAT specified.\n");
return false;
}
if (p->src_linear && !p->format->linear_filter) {
mp_err(log, "The specified texture format cannot be filtered!\n");
return false;
}
// Decode the rest of the section (up to the next //! marker) as raw hex
// data for the texture
struct bstr hexdata;
if (bstr_split_tok(*body, "//!", &hexdata, body)) {
// Make sure the magic line is part of the rest
body->start -= 3;
body->len += 3;
}
struct bstr tex;
if (!bstr_decode_hex(NULL, bstr_strip(hexdata), &tex)) {
mp_err(log, "Error while parsing TEXTURE body: must be a valid "
"hexadecimal sequence, on a single line!\n");
return false;
}
int expected_len = p->w * p->h * p->d * p->format->pixel_size;
if (tex.len != expected_len) {
mp_err(log, "Shader TEXTURE size mismatch: got %zd bytes, expected %d!\n",
tex.len, expected_len);
talloc_free(tex.start);
return false;
}
p->initial_data = tex.start;
return true;
}
void parse_user_shader(struct mp_log *log, struct ra *ra, struct bstr shader,
void *priv,
bool (*dohook)(void *p, const struct gl_user_shader_hook *hook),
bool (*dotex)(void *p, struct gl_user_shader_tex tex))
{
if (!dohook || !dotex || !shader.len)
return;
// Skip all garbage (e.g. comments) before the first header
int pos = bstr_find(shader, bstr0("//!"));
if (pos < 0) {
mp_warn(log, "Shader appears to contain no headers!\n");
return;
}
shader = bstr_cut(shader, pos);
// Loop over the file
while (shader.len > 0)
{
// Peek at the first header to dispatch the right type
if (bstr_startswith0(shader, "//!TEXTURE")) {
struct gl_user_shader_tex t;
if (!parse_tex(log, ra, &shader, &t) || !dotex(priv, t))
return;
continue;
}
struct gl_user_shader_hook h;
if (!parse_hook(log, &shader, &h) || !dohook(priv, &h))
return;
}
}
|