File: test.cpp

package info (click to toggle)
mrpt 1%3A2.5.8%2Bds-2
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 87,448 kB
  • sloc: cpp: 551,662; ansic: 38,702; xml: 3,914; python: 2,547; sh: 404; makefile: 237
file content (203 lines) | stat: -rw-r--r-- 5,514 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
/* +------------------------------------------------------------------------+
   |                     Mobile Robot Programming Toolkit (MRPT)            |
   |                          https://www.mrpt.org/                         |
   |                                                                        |
   | Copyright (c) 2005-2023, Individual contributors, see AUTHORS file     |
   | See: https://www.mrpt.org/Authors - All rights reserved.               |
   | Released under BSD License. See: https://www.mrpt.org/License          |
   +------------------------------------------------------------------------+ */

#include <mrpt/gui/CDisplayWindow3D.h>
#include <mrpt/math/TPose3D.h>
#include <mrpt/opengl/CAxis.h>
#include <mrpt/opengl/CBox.h>
#include <mrpt/opengl/CGridPlaneXY.h>
#include <mrpt/opengl/CSphere.h>
#include <mrpt/system/os.h>

#include <chrono>
#include <iostream>
#include <thread>

using namespace std;
using namespace mrpt;
using namespace mrpt::gui;
using namespace mrpt::opengl;

// ------------------------------------------------------
//				TestDisplay3D
// ------------------------------------------------------
void TestDisplay3D()
{
	CDisplayWindow3D win("Example of 3D Scene Visualization - MRPT", 640, 480);

	COpenGLScene::Ptr& theScene = win.get3DSceneAndLock();

	// Add a clone viewport:
	if (true)
	{
		COpenGLViewport::Ptr vi = theScene->createViewport("myClone");
		vi->setViewportPosition(0.7, 0.05, 0.28, 0.28);
		vi->setCloneView("main");
		vi->setTransparent(true);
		vi->getCamera().setAzimuthDegrees(45);
		vi->getCamera().setElevationDegrees(45);
		vi->getCamera().setZoomDistance(10);
	}

	// Modify the scene:
	// ------------------------------------------------------
	{
		opengl::CGridPlaneXY::Ptr obj =
			opengl::CGridPlaneXY::Create(-20, 20, -20, 20, 0, 1);
		obj->setColor(0.4f, 0.4f, 0.4f);
		theScene->insert(obj);
	}

	{
		opengl::CAxis::Ptr obj = opengl::CAxis::Create();
		obj->setFrequency(5);
		obj->enableTickMarks();
		obj->setAxisLimits(-10, -10, -10, 10, 10, 10);
		theScene->insert(obj);
	}

	{
		opengl::CBox::Ptr obj = opengl::CBox::Create();
		obj->setWireframe(false);
		obj->setColor(1, 0, 0);
		obj->setLineWidth(3.0);
		obj->setPose(mrpt::math::TPose3D(10, 0, 0, 0.2, 0.3, 0.1));
		theScene->insert(obj);
	}

	{
		opengl::CSphere::Ptr obj = opengl::CSphere::Create();
		obj->setColor(0, 0, 1);
		obj->setRadius(0.3f);
		obj->setLocation(0, 0, 1);
		obj->setName("ball_1");
		theScene->insert(obj);
	}
	{
		opengl::CSphere::Ptr obj = opengl::CSphere::Create();
		obj->setColor(1, 0, 0);
		obj->setRadius(0.3f);
		obj->setLocation(-1, -1, 1);
		obj->setName("ball_2");
		theScene->insert(obj);
	}

	{
		opengl::CSphere::Ptr obj = opengl::CSphere::Create();
		obj->setColor(0, 1, 0);
		obj->setRadius(0.5);
		obj->setLocation(0, 0, 0);
		obj->setName("USER_MOUSE_PICK");
		theScene->insert(obj);
	}

	// IMPORTANT!!! IF NOT UNLOCKED, THE WINDOW WILL NOT BE UPDATED!
	win.unlockAccess3DScene();

	win.captureImagesStart();

	// Texts:
	win.addTextMessage(0.05, 0.05, "This is a 2D message");

	win.setCameraElevationDeg(25.0f);
	// win.setCameraProjective(false);

	cout << endl;
	cout << "Control with mouse or keyboard. Valid keys:" << endl;
	cout << "  ESC                        -> Exit" << endl;
	cout << "  Left/right cursor arrow    -> Camera azimuth" << endl;
	cout << endl;

	bool end = false;

	mrpt::opengl::TFontParams fp;
	fp.color = mrpt::img::TColorf(0, 0, 1);

	while (!end && win.isOpen())
	{
		// Move the scene:
		COpenGLScene::Ptr& theScene = win.get3DSceneAndLock();

		opengl::CRenderizable::Ptr obj1 = theScene->getByName("ball_1");
		obj1->setLocation(
			obj1->getPoseX() + cos(obj1->getPoseY() / 2) * 0.05,
			obj1->getPoseY() - sin(obj1->getPoseX() / 2) * 0.09,
			obj1->getPoseZ() - sin(obj1->getPoseX() / 2) * 0.08);

		obj1 = theScene->getByName("ball_2");
		obj1->setLocation(
			obj1->getPoseX() + cos(obj1->getPoseY() / 2) * 0.05,
			obj1->getPoseY() - sin(obj1->getPoseX() / 2) * 0.09,
			obj1->getPoseZ() - sin(obj1->getPoseX() / 2) * 0.08);

		win.addTextMessage(
			0.02, 0.98,
			mrpt::format(
				"ball#1 pos: %.02f %.02f %.02f ", obj1->getPoseX(),
				obj1->getPoseY(), obj1->getPoseZ()),
			10,	 // An arbitrary ID
			fp);

		// IMPORTANT!!! IF NOT UNLOCKED, THE WINDOW WILL NOT BE UPDATED!
		win.unlockAccess3DScene();

		// Update window:
		win.forceRepaint();
		std::this_thread::sleep_for(10ms);

		// Grab frame:
		mrpt::img::CImage::Ptr img = win.getLastWindowImagePtr();
		if (img)
		{
			static int i = 0;
			const string s = format("GRAB_%06i.png", ++i);
			img->saveToFile(s);
			printf("Saved frame image to: %s \r", s.c_str());  // "\ r" is to
			// overwrite the
			// same line over
			// and over
			// again..
		}

		if (mrpt::system::os::kbhit()) end = true;
		if (win.keyHit())
		{
			mrptKeyModifier kmods;
			int key = win.getPushedKey(&kmods);
			printf(
				"Key pushed: %c (%i) - modifiers: 0x%04X\n", char(key), key,
				kmods);

			if (key == MRPTK_ESCAPE) end = true;

			if (key == MRPTK_RIGHT)
				win.setCameraAzimuthDeg(win.getCameraAzimuthDeg() + 5);
			if (key == MRPTK_LEFT)
				win.setCameraAzimuthDeg(win.getCameraAzimuthDeg() - 5);
		}
	};
}

// ------------------------------------------------------
//						MAIN
// ------------------------------------------------------
int main()
{
	try
	{
		TestDisplay3D();

		return 0;
	}
	catch (const std::exception& e)
	{
		std::cerr << "MRPT error: " << mrpt::exception_to_str(e) << std::endl;
		return -1;
	}
}