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/* MSPDebug - debugging tool for MSP430 MCUs
* Copyright (C) 2009, 2010 Daniel Beer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#ifdef __Windows__
#include <windows.h>
#endif
#include "opdb.h"
#include "output.h"
#include "util.h"
static capture_func_t capture_func;
static void *capture_data;
static int is_embedded_mode;
#define LINEBUF_SIZE 4096
struct linebuf {
/* Line buffer */
char buf[LINEBUF_SIZE];
int len;
/* Does the buffer contain a trailing incomplete ANSI code? */
int ansi_mode;
};
/* Return the lower three bits of n, reversed */
static int rev_bits(int n)
{
const int a = (n & 1) << 2;
const int b = (n & 2);
const int c = (n & 4) >> 2;
return a | b | c;
}
/* Take a Windows color code and an ANSI colour-change code component
* and return the resulting Windows color code.
*/
static int ansi_apply(int old_state, int code)
{
/* 0: reset */
if (code == 0)
return 7;
/* 1: bold */
if (code == 1)
return old_state | 0x8;
/* 30-37: foreground colour */
if (code >= 30 && code <= 37)
return (old_state & 0xf8) | rev_bits(code - 30);
/* 40-47: background colour */
if (code >= 40 && code <= 47)
return (old_state & 0x0f) | (rev_bits(code - 40) << 4);
return old_state;
}
/* Parse an ANSI code and compute the next Windows console colour code.
* Returns the number of bytes consumed.
*/
static int parse_ansi(const char *text, int *ansi_state)
{
int next_state = *ansi_state;
int code = 0;
int len = 0;
/* Parse the ANSI code and see how long it is */
while (text[len]) {
char c = text[len++];
if (isdigit(c)) {
code = code * 10 + c - '0';
} else {
next_state = ansi_apply(next_state, code);
code = 0;
}
if (isalpha(c))
break;
}
*ansi_state = next_state;
return len;
}
/* Parse printable characters, up to either the end of the line or the
* next ANSI code. Returns the number of bytes consumed.
*/
static int parse_text(const char *text)
{
int len = 0;
while (text[len] && text[len] != 0x1b)
len++;
return len;
}
/* Print an ANSI code, or change the console text colour. */
static void emit_ansi(const char *code, int len, int ansi_state, FILE *out)
{
#ifdef __Windows__
if (is_embedded_mode) {
fwrite(code, 1, len, out);
} else {
fflush(out);
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),
ansi_state);
}
#else
fwrite(code, 1, len, out);
#endif
}
/* Process and print a single line of text. The given line of text must
* be nul-terminated with no line-ending characters. Embedded ANSI
* sequences are handled appropriately.
*/
static void handle_line(const char *text, FILE *out, char sigil)
{
const int want_color = opdb_get_boolean("color");
char cap_buf[LINEBUF_SIZE];
int cap_len = 0;
int ansi_state = 7;
if (is_embedded_mode) {
out = stdout;
fputc(sigil, out);
}
while (*text) {
int r;
if (*text == 0x1b) {
r = parse_ansi(text, &ansi_state);
if (want_color)
emit_ansi(text, r, ansi_state, out);
} else {
r = parse_text(text);
memcpy(cap_buf + cap_len, text, r);
cap_len += r;
fwrite(text, 1, r, out);
}
text += r;
}
/* Reset colours if necessary */
if (want_color && (ansi_state != 7))
emit_ansi("\x1b[0m", 4, 7, out);
fputc('\n', out);
fflush(out);
/* Invoke output capture callback */
cap_buf[cap_len] = 0;
if (capture_func)
capture_func(capture_data, cap_buf);
}
/* Push a chunk of text, possibly with embedded ANSI sequences, into a
* buffer. The text is reassembled into lines, and each line is
* processed/printed once completely assembled.
*
* The number of printable (non-ANSI, non-newline) characters in the
* chunk of text is returned. The buffer keeps track of whether or not
* we're currently within an ANSI code, so pushing code fragments works
* correctly.
*/
static int write_text(struct linebuf *ob, const char *text,
FILE *out, char sigil)
{
int count = 0;
/* Separate the text into lines and count the number of
* printing characters.
*/
while (*text) {
if (*text == '\n') {
ob->buf[ob->len] = 0;
ob->len = 0;
ob->ansi_mode = 0;
handle_line(ob->buf, out, sigil);
} else {
if (*text == 0x1b)
ob->ansi_mode = 1;
if (ob->len + 1 < sizeof(ob->buf))
ob->buf[ob->len++] = *text;
if (!ob->ansi_mode)
count++;
if (isalpha(*text))
ob->ansi_mode = 0;
}
text++;
}
return count;
}
static struct linebuf lb_normal;
static struct linebuf lb_debug;
static struct linebuf lb_error;
static struct linebuf lb_shell;
int printc(const char *fmt, ...)
{
char buf[4096];
va_list ap;
va_start(ap, fmt);
vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
return write_text(&lb_normal, buf, stdout, ':');
}
int printc_dbg(const char *fmt, ...)
{
char buf[4096];
va_list ap;
if (opdb_get_boolean("quiet"))
return 0;
va_start(ap, fmt);
vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
return write_text(&lb_debug, buf, stdout, '-');
}
int printc_err(const char *fmt, ...)
{
char buf[4096];
va_list ap;
va_start(ap, fmt);
vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
return write_text(&lb_error, buf, stderr, '!');
}
int printc_shell(const char *fmt, ...)
{
char buf[4096];
va_list ap;
if (!is_embedded_mode)
return 0;
va_start(ap, fmt);
vsnprintf(buf, sizeof(buf), fmt, ap);
va_end(ap);
return write_text(&lb_shell, buf, stdout, '\\');
}
void output_set_embedded(int enable)
{
is_embedded_mode = enable;
}
void pr_error(const char *prefix)
{
printc_err("%s: %s\n", prefix, last_error());
}
void capture_start(capture_func_t func, void *data)
{
capture_func = func;
capture_data = data;
}
void capture_end(void)
{
capture_func = NULL;
}
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