File: README

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mudnames 1.6-2
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k, sarge
  • size: 272 kB
  • ctags: 67
  • sloc: ansic: 474; sh: 85; makefile: 67
file content (26 lines) | stat: -rw-r--r-- 1,279 bytes parent folder | download
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Read COPYING.

MudNames generates names each time someone connects.  It is an useful
addition to a mud, if people are uninspired and can't think of a decent
original name.  Just run the mudnames server, and tell them to telnet in.

You will need to create and copy the data/ directory in the directory where
your mudnames binary will reside, or specify the correct --data option.
Also, the logfile option is sort of broken now.. I strongly suggest you to
use redirection instead.

I suppose you'd like to change the macula.net message.  You are free to do
so: just change the text_ad variable in main.c and recompile.  You are of
course not free to remove copyright messages, "steal" the contents of this
package, etc, which sadly has become quite common in the mud world.

Version 1.5 has been rewritten in C, and hopefully will compile everywhere
(hi Forrest;)

You can contact me at ragnar@ragnar-hojland.com, and the tarball should be
at http://lightside.eresmas.com
-- 
____/|  Ragnar Hojland     Freedom - Linux - OpenGL      Fingerprint  94C4B
\ o.O|                                                   2F0D27DE025BE2302C
 =(_)=  "Thou shalt not follow the NULL pointer for      104B78C56 B72F0822
   U     chaos and madness await thee at its end."       hkp://keys.pgp.com