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/*
* Copyright (C) 2005 Jorn Baayen <jbaayen@gnome.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
using System;
using System.Collections;
using System.Threading;
namespace Muine
{
public abstract class ThreadBase
{
// Objects
protected Thread thread;
protected Queue queue;
// Variables
protected bool thread_done = false;
// Constructor
public ThreadBase ()
{
queue = Queue.Synchronized (new Queue ());
GLib.IdleHandler idle = new GLib.IdleHandler (MainLoopIdle);
GLib.Idle.Add (idle);
thread = new Thread (new ThreadStart (ThreadFunc));
thread.IsBackground = true;
thread.Priority = ThreadPriority.BelowNormal;
}
// Methods
// Methods :: Abstract
// Methods :: Abstract :: ThreadFunc
protected abstract void ThreadFunc ();
// Methods :: Abstract :: MainLoopIdle
protected abstract bool MainLoopIdle ();
}
}
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