File: MjConnect.cs

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// Copyright 2019 DeepMind Technologies Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using System;
using System.Linq;
using System.Xml;
using UnityEngine;

namespace Mujoco {

  public class MjConnect : MjBaseConstraint {
    public MjBaseBody Body1;
    public MjBaseBody Body2;
    protected override string _constraintName => "connect";

    protected override void FromMjcf(XmlElement mjcf) {
      Body1 = mjcf.GetObjectReferenceAttribute<MjBaseBody>("body1");
      Body2 = mjcf.GetObjectReferenceAttribute<MjBaseBody>("body2");
      if (mjcf.GetStringAttribute("anchor") != null) {
        Debug.Log($"anchor in connect {name} ignored. Set Transforms in the editor.");
      }
    }

    // Generate implementation specific XML element.
    protected override void ToMjcf(XmlElement mjcf) {
      if (Body1 == null || Body2 == null) {
        throw new NullReferenceException($"Both bodies in connect {name} are required.");
      }
      mjcf.SetAttribute("body1", Body1.MujocoName);
      mjcf.SetAttribute("body2", Body2.MujocoName);
    }

    public void OnValidate() {
      if (Body1 != null && Body1 == Body2) {
        Debug.LogError("Body1 and Body2 can't be the same - resetting Body2.", this);
        Body2 = null;
      }
    }
  }
}