File: basic.cc

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multimail 0.52-3
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/*
 * MultiMail offline mail reader
 * Interface, ShadowedWin, ListWindow

 Copyright 1996 Kolossvary Tamas <thomas@tvnet.hu>
 Copyright 1997 John Zero <john@graphisoft.hu>
 Copyright 1997-2019 William McBrine <wmcbrine@gmail.com>
 Distributed under the GNU General Public License, version 3 or later. */

#include "interfac.h"

Win::Win(int height, int width, int topline, chtype backg)
{
    init(height, width, topline);
    Clear(backg);
}

Win::Win(int height, int width, int topline, coltype backg)
{
    init(height, width, topline);
    Clear(backg);
}

Win::~Win()
{
    delete[] buffer;
    delwin(win);
}

void Win::init(int height, int width, int topline)
{
    // All windows are centered horizontally.

    win = newwin(height, width, topline, (COLS - width) / 2);
    buffer = new chtype[width + 1];
    keypad(win, TRUE);
    cursor_off();
}

void Win::Clear(chtype backg)
{
    wbkgdset(win, backg);
    werase(win);
    wbkgdset(win, ' ');
    attrib(backg);
}

void Win::Clear(coltype backg)
{
    wbkgdset(win, ColorArray[backg] | ' ');
    werase(win);
    wbkgdset(win, ' ');
    attrib(ColorArray[backg]);
}

void Win::put(int y, int x, chtype z)
{
    mvwaddch(win, y, x, z);
}

void Win::put(int y, int x, char z)
{
    mvwaddch(win, y, x, (unsigned char) z);
}

#ifdef MM_WIDE
void Win::put(int y, int x, wchar_t z)
{
    wchar_t tmp[2];

    tmp[0] = z;
    tmp[1] = 0;

    mvwaddwstr(win, y, x, tmp);
}
#endif

void Win::put(int y, int x, const chtype *z, int len)
{
    // The cast is to suppress warnings with certain implementations
    // of curses that omit "const" from the prototype.

    if (!len)
        len = getmaxx(win) - x;

    mvwaddchnstr(win, y, x, (chtype *) z, len);
}

int Win::put(int y, int x, const char *z, int len)
{
    // Formerly just mvwaddstr() -- this ensures printing of (most)
    // characters outside the ASCII range, instead of control codes.

    const int tabwidth = 8;
    chtype z2;
    int counter = 0, limit = getmaxx(win) - x;

    if ((-1 == len) || (len > limit))
        len = limit;

    for (; *z && (counter < len); z++) {
        z2 = ((unsigned char) *z);
        switch (z2) {
#ifndef ALLCHARSOK        // unprintable control codes
        case 14:          // double musical note
            z2 = 19;
            break;
        case 15:          // much like an asterisk
            z2 = '*';
            break;
        case 155:         // ESC + high bit = slash-o,
            z2 = 'o';     // except in CP 437
            break;
        case 8:           // backspace
        case 12:          // form feed
            z2 = '#';
            break;
#endif
        case 27:          // ESC
            z2 = '`';
            break;
        case '\t':        // TAB
            z2 = ' ';
            int i = (tabwidth - 1) - (counter % tabwidth);
            len += i;
            if (len > limit) {
                i = limit - counter - 1;
                len = limit;
            }
            while (i--)
                buffer[counter++] = z2 | curratt;
        }
        if ((z2 < ' ') || ((z2 > 126) && (z2 < 160))) {
            if (isoConsole)
                z2 = '?';
            else
                z2 |= A_ALTCHARSET;
        }
        buffer[counter++] = z2 | curratt;
    }
    mvwaddchnstr(win, y, x, buffer, counter);

    return counter;
}

int Win::attrib(chtype z)
{
    curratt = z;
    return wattrset(win, z);
}

int Win::attrib(coltype z)
{
    return attrib(ColorArray[z]);
}

void Win::horizline(int y)
{
    wmove(win, y, 1);
    whline(win, ACS_HLINE, getmaxx(win) - 2);
}

void Win::update()
{
    wrefresh(win);
}

void Win::delay_update()
{
    wnoutrefresh(win);
}

void Win::wtouch()
{
    touchwin(win);
    wnoutrefresh(win);
}

void Win::wscroll(int i)
{
    scrollok(win, TRUE);
    wscrl(win, i);
    scrollok(win, FALSE);
}

void Win::cursor_on()
{
    leaveok(win, FALSE);
    curs_set(1);
}

void Win::cursor_off()
{
    leaveok(win, TRUE);
    curs_set(0);
}

int Win::keypressed()
{
    // Return key status immediately (non-blocking)

    nocbreak();  // Clear any halfdelay() set
    cbreak();    // Back to normal -- is there a better way?
    nodelay(win, TRUE);

    return wgetch(win);
}

int Win::inkey()
{
    // Wait until key pressed, SIGWINCH received, or 5 seconds

#ifdef PDCURSES
    nodelay(win, TRUE);
#else
# ifndef NCURSES_VERSION
    nocbreak();  // Solaris curses needs this, otherwise it's
    cbreak();    // stuck in nodelay mode after keypressed()
# endif
#endif
    halfdelay(50);

    return wgetch(win);
}

void Win::boxtitle(coltype backg, const char *title, chtype titleAttrib)
{
    attrib(backg);
    box(win, 0, 0);

    if (title) {
        put(0, 2, ACS_RTEE);
        put(0, 3 + strlen(title), ACS_LTEE);
        attrib(titleAttrib);
        put(0, 3, title);
        attrib(backg);
    }
}

void Win::clreol(int y, int x)
{
    for (int i = x; i < COLS; i++)
        put(y, i, (chtype) (' ' | curratt));
}

#ifdef USE_MOUSE
int Win::xstart()
{
    return getbegx(win);
}

int Win::ystart()
{
    return getbegy(win);
}
#endif

ShadowedWin::ShadowedWin(int height, int width, int topline, coltype backg,
                         const char *title, coltype titleAttrib) :
    Win(height, width, topline, backg)
{
    // The text to be in "shadow" is taken from different windows,
    // depending on the curses implementation. Note that the default,
    // "stdscr", just makes the shadowed area solid black; only with
    // ncurses and PDCurses does it draw proper shadows.

#ifdef USE_SHADOWS
    int i, j;
    chtype *right, *lower;
# ifndef NCURSES_VERSION
#  ifdef PDCURSES
    WINDOW *&newscr = curscr;
#  else
    WINDOW *&newscr = stdscr;
#  endif
# endif
    int xlimit = 2 + (ui->active() != letter);
    int firstcol = (COLS - width) / 2;

    while ((width + firstcol) > (COLS - xlimit))
        width--;
    while ((height + topline) > (LINES - 1))
        height--;

    right = new chtype[(height - 1) << 1];
    lower = new chtype[width + 1];

    // Gather the old text and attribute info:

    for (i = 0; i < (height - 1); i++)
        for (j = 0; j < 2; j++)
            right[(i << 1) + j] = (mvwinch(newscr, (topline + i + 1),
                (firstcol + width + j)) & (A_CHARTEXT | A_ALTCHARSET));

    mvwinchnstr(newscr, (topline + height), (firstcol + 2), lower, width);

    // Redraw it in darkened form:

    shadow = newwin(height, width, topline + 1, firstcol + 2);
    leaveok(shadow, TRUE);

    for (i = 0; i < (height - 1); i++)
        for (j = 0; j < 2; j++)
            mvwaddch(shadow, i, width - 2 + j,
                     (right[(i << 1) + j] | ColorArray[C_SHADOW]));
    for (i = 0; i < width; i++)
        mvwaddch(shadow, height - 1, i, (lower[i] & (A_CHARTEXT |
                 A_ALTCHARSET)) | ColorArray[C_SHADOW]);

    wnoutrefresh(shadow);
#endif
    boxtitle(backg, title, ColorArray[titleAttrib]);

#ifdef USE_SHADOWS
    delete[] lower;
    delete[] right;
#endif
}

ShadowedWin::~ShadowedWin()
{
#ifdef USE_SHADOWS
    delwin(shadow);
#endif
}

void ShadowedWin::touch()
{
#ifdef USE_SHADOWS
    touchwin(shadow);
    wnoutrefresh(shadow);
#endif
    Win::wtouch();
}

int ShadowedWin::getstring(int y, int x, char *string, int maxlen,
                           coltype bg_color, coltype fg_color)
{
    int i, j, offset, end, c;
    char *tmp = new char[maxlen + 1];

    int width = getmaxx(win) - x - 1;
    int dwidth = (maxlen > width) ? width : maxlen;

    cropesp(string);

    attrib(fg_color);
    for (i = 0; i < maxlen; i++) {
        if (i < dwidth)
            put(y, x + i, ACS_BOARD);
        tmp[i] = '\0';
    }
    tmp[maxlen] = '\0';

    j = strlen(string);
    offset = (j > dwidth) ? j - dwidth : 0;

    for (i = offset; i < j; i++)
        put(y, x + i - offset, string[i]);
    if (!string[0])
        wmove(win, y, x);

    cursor_on();
    update();

    i = end = 0;
    bool first_key = true;

    while (!end) {
        do
            c = inkey();
        while (ERR == c);

        // these keys make the string "accepted" and editable:
        if (first_key) {
            first_key = false;

            switch (c) {
            case MM_LEFT:
            case MM_RIGHT:
            case MM_BACKSP:
            case MM_HOME:
            case MM_END:
#ifdef USE_MOUSE
            case MM_MOUSE:
#endif
                strncpy(tmp, string, maxlen);
                i = strlen(tmp);
            }
        }

        switch (c) {
        case MM_DOWN:
            end++;
        case MM_UP:
            end++;
        case '\t':
        case MM_ENTER:
            end++;
        case MM_ESC:
            end++;
            break;
        case MM_LEFT:
            if (i > 0)
                i--;
            break;
        case MM_RIGHT:
            if ((i < maxlen) && tmp[i])
                i++;
            break;
        case MM_BACKSP:
            if (!i)
                break;
            i--;
        case 127:
        case MM_DEL:    // Delete key
            for (j = i; j < maxlen; j++)
                tmp[j] = tmp[j + 1];
            tmp[maxlen] = '\0';
            break;
        case MM_HOME:
            i = 0;
            break;
        case MM_END:
            i = strlen(tmp);
            break;
#ifdef USE_MOUSE
        case MM_MOUSE:
            mm_mouse_get();
            if (mm_mouse_event.bstate & BUTTON3_CLICKED)
                end = 1;
            else
                end = 2;
            break;
#endif
        case ERR:
            break;
        default:
            for (j = (maxlen - 1); j > i; j--)
                tmp[j] = tmp[j - 1];
            if (i < maxlen) {
                tmp[i] = c;
                i++;
            }
        }
        while (i < offset)
            offset--;
        while ((i - offset) > dwidth)
            offset++;

        for (j = offset; j < dwidth + offset; j++)
            put(y, x + j - offset, (chtype) (tmp[j] ? (unsigned char) tmp[j] :
                ACS_BOARD));
        wmove(win, y, x + i - offset);
        update();
    }

    if (tmp[0])
        strcpy(string, tmp);

    attrib(bg_color);

    j = strlen(string);
    for (i = 0; i < dwidth; i++)
        put(y, x + i, ((i < j) ? string[i] : ' '));

    update();
    cursor_off();

    delete[] tmp;

    return end - 1;
}

InfoWin::InfoWin(int height, int width, int topline, coltype backg,
                 const char *title, coltype titleAttrib, int bottx, int topx) :
    ShadowedWin(height, width, topline, backg, title, titleAttrib)
{
    lineBuf = new char[COLS];
    info = new Win(height - bottx, width - 2, topline + topx, backg);
}

InfoWin::~InfoWin()
{
    delete info;
    delete[] lineBuf;
}

void InfoWin::irefresh()
{
    info->delay_update();
}

void InfoWin::touch()
{
    ShadowedWin::touch();
    info->wtouch();
}

void InfoWin::oneline(int i, chtype ch)
{
    info->attrib(ch);
    info->put(i, 0, lineBuf);
}

void InfoWin::iscrl(int i)
{
    info->wscroll(i);
}

#ifdef USE_MOUSE
int InfoWin::xstartinfo()
{
    return info->xstart();
}

int InfoWin::ystartinfo()
{
    return info->ystart();
}
#endif

ListWindow::ListWindow()
{
    position = active = 0;
    oldPos = oldActive = oldHigh = -100;
    lynxNav = mm.resourceObject->getInt(UseLynxNav);
}

ListWindow::~ListWindow()
{
}

void ListWindow::checkPos(int limit)
{
    if (active >= limit)
        active = limit - 1;

    if (active < 0)
        active = 0;

    if (active < position)
        position = active;
    else
        if (active - position >= list_max_y)
            position = active - list_max_y + 1;

    if (limit > list_max_y) {
        if (position < 0)
            position = 0;
        else
            if (position > limit - list_max_y)
                position = limit - list_max_y;
    } else
        position = 0;
}

chtype ListWindow::setHighlight(chtype ch)
{
    chtype backg = PAIR_NUMBER(ch) & 7;

    switch (backg) {
    case COLOR_BLACK:
    case COLOR_RED:
    case COLOR_BLUE:
        ch = REVERSE(COLOR_WHITE, COLOR_BLACK);
        break;
    default:
        ch = REVERSE(COLOR_BLACK, COLOR_WHITE);
    }
    return ch;
}

void ListWindow::Draw()
{
    const chtype current = ACS_DIAMOND;
    const chtype old = ACS_CKBOARD;
    int i, j, limit = NumOfItems();

    checkPos(limit);

    // Highlight bar:

    if (limit > list_max_y) {
        if (oldHigh == -100) {
            list->attrib(borderCol);
            for (i = top_offset; i < (top_offset + list_max_y); i++)
                list->put(i, list_max_x + 1, old);
        }

        i = active * list_max_y / limit;

        if (i != oldHigh) {
            list->attrib(borderCol);
            list->put(top_offset + oldHigh, list_max_x + 1, old);
            list->put(top_offset + i, list_max_x + 1, current);
            list->delay_update();

            oldHigh = i;
        }
    }

    // Scroll or redraw:

    i = position - oldPos;
    switch (i) {
    case -1:
    case 1:
        list->iscrl(i);
    case 0:
        if (active != oldActive) {
            j = oldActive - position;
            if ((j >= 0) && (j < list_max_y))
                oneLine(j);
        }
        oneLine(active - position);
        list->irefresh();
        break;
    default:
        for (j = 0; j < list_max_y; j++) {
            oneLine(j);
            if (position + j == limit - 1)
                j = list_max_y;
        }
        list->touch();
    }
    oldPos = position;
    oldActive = active;
}

void ListWindow::DrawOne(int i, chtype ch)
{
    // Highlight, if drawing the active bar

    if (position + i == active)
        ch = setHighlight(ch);

    list->oneline(i, ch);
}

void ListWindow::DrawOne(int i, coltype ch)
{
    DrawOne(i, ColorArray[ch]);
}

void ListWindow::DrawAll()
{
    oldPos = oldActive = oldHigh = -100;
    Draw();
}

void ListWindow::Move(int dir)
{
    int limit = NumOfItems();

    switch (dir) {
    case KEY_UP:
        active--;
        break;
    case KEY_DOWN:
        active++;
        break;
    case KEY_PPAGE:
        position -= list_max_y;
        active -= list_max_y;
        break;
    case KEY_NPAGE:
        position += list_max_y;
        active += list_max_y;
        break;
    case KEY_HOME:
        active = 0;
        break;
    case KEY_END:
        active = limit - 1;
        break;
    }
    checkPos(limit);
}

void ListWindow::setActive(int x)
{
    active = x;
}

int ListWindow::getActive()
{
    return active;
}

searchret ListWindow::search(const char *item, int mode)
{
    int limit = NumOfItems();
    searchret found = False;

    statetype orgstate = ui->active();
    for (int x = active + 1; (x < limit) && (found == False); x++) {
        if (list->keypressed() == 27) {
            found = Abort;
            break;
        }
        found = oneSearch(x, item, mode);
        if (found == True) {
            active = x;
            if (ui->active() == orgstate)
                Draw();
        }
    }
    checkPos(limit);
    return found;
}

void ListWindow::Prev()
{
    Move(KEY_UP);
}

void ListWindow::Next()
{
    Move(KEY_DOWN);
}


bool ListWindow::KeyHandle(int key)
{
    bool draw = true, end = false;

    switch (key) {
#ifdef USE_MOUSE
    case MM_MOUSE:
        {
            int begx = list->xstartinfo(), begy = list->ystartinfo();

            if ( ((mm_mouse_event.x < begx) || (mm_mouse_event.x >
                 (begx + list_max_x))) || ((mm_mouse_event.y < (begy - 1))
                 || (mm_mouse_event.y > (begy + list_max_y))) ) {
                draw = false;
                end = extrakeys(key);
            } else {
                mm_mouse_event.y -= begy;
                if (-1 == mm_mouse_event.y)
                    Move(KEY_UP);
                else
                    if (list_max_y == mm_mouse_event.y)
                        Move(KEY_DOWN);
                    else
                        if ((begx + list_max_x) == mm_mouse_event.x) {
                            if (mm_mouse_event.y > oldHigh)
                                Move(KEY_NPAGE);
                            else
                                if (mm_mouse_event.y < oldHigh)
                                    Move(KEY_PPAGE);
                        } else {
                            bool select = (mm_mouse_event.bstate &
                                           BUTTON1_DOUBLE_CLICKED)
                                || (active == (position + mm_mouse_event.y));
                            active = position + mm_mouse_event.y;
                            if (select) {
                                draw = false;
                                end = ui->select();
                            }
                        }
            }
        }
        break;
#endif
    case MM_LEFT:
        if (lynxNav) {
            draw = false;
            end = ui->back();
            break;
        }
    case MM_MINUS:
        Prev();
        break;
    case MM_RIGHT:
        if (lynxNav) {
            draw = false;
            end = ui->select();
            break;
        }
    case '\t':
    case MM_PLUS:
        Next();
        break;
    case MM_DOWN:
        Move(KEY_DOWN);
        break;
    case MM_UP:
        Move(KEY_UP);
        break;
    case MM_HOME:
        Move(KEY_HOME);
        break;
    case MM_END:
        Move(KEY_END);
        break;
    case 'B':
    case MM_PPAGE:
        Move(KEY_PPAGE);
        break;
    case ' ':
    case 'F':
    case MM_NPAGE:
        Move(KEY_NPAGE);
        break;
    case '|':
    case '^':
        draw = false;
        {
            char item[80];
            *item = '\0';

            if (ui->savePrompt("Filter on:", item))
                setFilter(item);
        }
        ui->redraw();
        break;
    default:
        draw = false;
        end = extrakeys(key);
    }
    if (draw)
        Draw();

    return end;
}