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.TH sigsched 3
.SH NAME
sigsched \- signal-schedule (non-preemptive threads) library
.SH SYNTAX
.B #include <sigsched.h>
ss_sig *\fBss_asap()\fR;
.br
ss_sig *\fBss_sigread(\fIfd\fB)\fR;
.br
ss_sig *\fBss_sigwrite(\fIfd\fB)\fR;
int \fBss_addsig(\fIsigno\fB)\fR;
int \fBss_schedvwait(\fIsig,t,flagi,i,p,wait\fB)\fR;
.br
int \fBss_schedwait(\fIsig,t,i,wait\fB)\fR;
.br
int \fBss_sched(\fIsig,t,i\fB)\fR;
int \fBss_schedonce(\fIsig,t,i\fB)\fR;
int \fBss_unschedv(\fIsig,t,flagi,i,p\fB)\fR;
.br
int \fBss_unsched(\fIsig,t,i\fB)\fR;
int \fBss_exec()\fR;
ss_thread \fI*t\fP;
.br
ss_sig \fI*sig\fP;
.br
int \fIflagi\fP;
.br
int \fIsigno\fP;
.br
int \fIfd\fP;
.br
ss_id \fIi\fP;
.br
ss_idptr \fIp\fP;
.br
int \fIwait\fP;
.SH DESCRIPTION
.B sigsched
implements the signal-schedule programming model,
otherwise known as non-preemptive threads,
otherwise known as event-based programming.
A thread is scheduled to execute upon receipt of a signal
(occurrence of an event).
Separate threads do not interrupt each other.
All they can do is schedule more threads.
.B sigsched
supports far more flexible signals than C normally provides
under UNIX.
``File descriptor 2 is writable'' is a signal, for example.
Furthermore, threads do not have to be written to handle a
signal at any moment, so code written to use
.B sigsched
can be fully optimized.
In contrast, preemptive thread models (including
UNIX's usual signal handling) prevent optimizations involving global
variables.
In general, a ``signal'' is any persistent condition.
The ``file descriptor 2 is writable'' signal starts when the pipe
is created, persists at least until the next I/O, finishes when the pipe is
written to capacity, restarts when the pipe is read, and so on.
UNIX signals are examples of
.I thread-lowered signals.
For example, SIGINT starts (is raised) when some process executes
kill(pid,SIGINT),
and finishes (is lowered) just before process pid calls the appropriate
signal handler (thread).
Note that if another process calls
kill(pid,SIGINT)
before the first one is delivered,
the signal merely persists.
It is not delivered twice, as after the first delivery the
signal condition has been turned off and can't be redelivered.
Any number of kill()s may be absorbed into
one delivery in this way.
With
.B sigsched,
the program can schedule a thread to execute upon receipt of a signal.
.B ss_schedvwait()
and
.B ss_unschedv()
schedule and unschedule threads.
.B ss_exec()
then executes one scheduled thread after another, as described below.
It exits when there are no ``important'' threads left to execute.
.B ss_schedvwait(\fIsig,t,flagi,i,p,wait\fB)
schedules the thread
.I t
to execute with integer identifier
.I i
or pointer identifier
.I p
as soon as condition
.I sig
exists.
This is an ``important'' thread if
.I wait
is nonzero.
.I sig
is of type
.B ss_sig *;
various functions produce signals of this type.
.I t
is of type
.B ss_thread *,
defined as a function returning void;
it is called as
.I t(i)
if
.I flagi
is nonzero,
or
.I t(p)
if
.I flagi
is zero.
.I i
is an integer,
which must be zero if
.I flagi
is;
.I p
is a character pointer,
which must be a null pointer if
.I flagi
is nonzero.
.B <sigsched.h>
defines the
.B ss_sig
and
.B ss_thread
types;
it also abbreviates
int as
.B ss_id
and char * as
.B ss_idptr.
.B ss_schedvwait
normally returns 0, but will return -1
in case of a memory allocation failure.
.B ss_unschedv(\fIsig,t,flagi,i,p\fB)
unschedules the thread
.I t
previously scheduled to execute with identifier
.I i
or
.I p
as soon as condition
.I sig
existed.
.I flagi,
.I i,
and
.I p
must follow the same rules as above.
.B ss_unschedv
returns 0 if the unschedule was successful,
1 if there was no such thread.
The effects are currently undefined if a thread is scheduled
more than once for the same signal with the same identifier.
.B ss_exec()
executes one thread after another, with no interruptions.
It calls
.I t(id)
only if, for some signal
.I sig,
(1)
.I t(id)
is scheduled to execute upon
.I sig;
(2) condition
.I sig
has existed sometime between the end of the last call
of a thread scheduled upon
.I sig
and the beginning of this call to
.I t(id).
If a
thread has just finished executing and
.B ss_exec
can call one or more
threads under the above restrictions, it will choose one and call that,
unless every scheduled thread has a wait value of 0
(i.e., there are no important threads scheduled).
In the latter case
(including, for example, when there are no threads scheduled at all),
.B ss_exec()
immediately returns 0.
It returns -1 in case of a memory allocation
failure; in that case its internal structures may be permanently
corrupted, and
.B ss_exec
may not be called again in the same program.
If no threads can execute at a given moment,
but if some thread is
scheduled with a non-zero wait value,
.B ss_exec
has to wait for a signal
to arrive.
As an optimization,
it will block the process until some
thread can execute,
rather than actively polling the set of signals.
Note that if several threads are scheduled to execute upon one signal,
and the signal suddenly exists, one of the threads will execute.
If the
signal turns off before the end of that thread, the other threads
scheduled upon the signal will not execute.
This is always true for
thread-lowered signals.
This behavior stands in
marked contrast to the behavior of interrupts---upon an interrupt,
all the scheduled threads would be executed.
Each signal provides its own scheduling guarantees.
For instance, under
this implementation,
any (waiting) thread scheduled on the signal
.I ss_asap()
will in fact execute at some point, provided that no thread
blocks or loops forever.
There is no way to keep pushing
.I ss_asap()
farther and farther into the future by scheduling other threads.
On the other hand,
.I ss_asap()
will never flush out the other builtin signals.
.B sigsched
provides several builtin signals:
.B ss_asap()
returns a (pointer to a) signal which always exists.
.B ss_sigread(\fIfd\fB)
returns a signal which is true when
.I fd
is open and readable, as defined by
.I select();
similarly for
.B ss_sigwrite.
In order for
.B sigsched
to handle UNIX signal
.I signo,
you must call
.B ss_addsig(\fIsigno\fB)
before calling
.B ss_exec().
.B ss_addsig
will discard the old signal handler;
later,
.B ss_exec
will not restore the handler upon exiting, and may
leave the signal blocked or unblocked.
.B ss_addsig
will return 0 normally,
-1 if
.I signo
is not in the right range for signals.
If another library makes use of
.B ss_signal
with
.B sigsched,
it should provide a mandatory initialization routine
which calls
.B ss_addsig.
.B ss_schedvwait
and
.B ss_unschedv
can be abbreviated in common cases.
.B ss_schedwait(\fIsig,t,i,wait\fB)
is the same as
.B ss_schedvwait(\fIsig,t,1,i,(ss_idptr)0,wait\fB).
.B ss_unsched(\fIsig,t,i\fB)
is the same as
.B ss_unschedv(\fIsig,t,1,i,(ss_idptr)0\fB).
.B ss_schedonce(\fIsig,t,i\fB)
is similar to
.B ss_sched
but is in fact implemented on top of
.B ss_schedvwait
with an independent mechanism.
Each call to
.B ss_schedonce
schedules
.I t
upon a new signal which starts when
.I sig
does and exists only until
.I t(i)
is executed.
After the first execution the new signal disappears.
The new signal cannot be unscheduled.
It is recommended that library
.I foo
define a
.B foo_sig
structure, which contains
.B ss_sig
.I sig
and any other necessary information for the signals defined by
.I foo.
Then
.B foo_setsig(\fI&fsig,otherinfo\fB),
where
.I fsig
is a
.B foo_sig,
should set up the
.I otherinfo,
set
.I fsig.x.u.c
to
.I &fsig.
That way the user can use
.I &fsig.sig
as the signal argument to
.B sigsched
functions,
and when
.I foo's
scheduling routines are passed
.I &fsig.x
as a first argument,
they can get to
.I otherinfo
through
.I fsig.x.u.c.
.B sigsched
uses
.B ralloc
for all allocation.
.SH VERSION
sigsched 1.1, August 25, 1991.
.SH AUTHOR
Placed into the public domain by Daniel J. Bernstein.
.SH "SEE ALSO"
select(2),
sigvec(2),
ralloc(3)
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