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package engine
/*
parameters are region- and time dependent input values,
like material parameters.
*/
import (
"fmt"
"math"
"reflect"
"strings"
"github.com/mumax/3/cuda"
"github.com/mumax/3/data"
"github.com/mumax/3/script"
"github.com/mumax/3/util"
)
// input parameter, settable by user
type regionwise struct {
lut
upd_reg [NREGION]func() []float64 // time-dependent values
timestamp float64 // used not to double-evaluate f(t)
children []derived // derived parameters
name, unit string
}
func (p *regionwise) init(nComp int, name, unit string, children []derived) {
p.lut.init(nComp, p)
p.name = name
p.unit = unit
p.children = children
p.timestamp = math.Inf(-1)
}
func (p *regionwise) MSlice() cuda.MSlice {
if p.IsUniform() {
return cuda.MakeMSlice(data.NilSlice(p.NComp(), Mesh().Size()), p.getRegion(0))
} else {
buf, r := p.Slice()
util.Assert(r == true)
return cuda.ToMSlice(buf)
}
}
func (p *regionwise) Name() string { return p.name }
func (p *regionwise) Unit() string { return p.unit }
func (p *regionwise) Mesh() *data.Mesh { return Mesh() }
func (p *regionwise) addChild(c ...derived) {
for _, c := range c {
// TODO: no duplicates
if !contains(p.children, c) {
p.children = append(p.children, c)
fmt.Println(p, ".addChild", c)
}
}
}
func contains(s []derived, x derived) bool {
for _, y := range s {
if y == x {
return true
}
}
return false
}
func (p *regionwise) update() {
if p.timestamp != Time {
changed := false
// update functions of time
for r := 0; r < NREGION; r++ {
updFunc := p.upd_reg[r]
if updFunc != nil {
p.bufset_(r, updFunc())
changed = true
}
}
p.timestamp = Time
if changed {
p.invalidate()
}
}
}
// set in one region
func (p *regionwise) setRegion(region int, v []float64) {
if region == -1 {
p.setUniform(v)
} else {
p.setRegions(region, region+1, v)
}
}
// set in all regions
func (p *regionwise) setUniform(v []float64) {
p.setRegions(0, NREGION, v)
}
// set in regions r1..r2(excl)
func (p *regionwise) setRegions(r1, r2 int, v []float64) {
util.Argument(len(v) == len(p.cpu_buf))
util.Argument(r1 < r2) // exclusive upper bound
for r := r1; r < r2; r++ {
p.upd_reg[r] = nil
p.bufset_(r, v)
}
p.invalidate()
}
func (p *regionwise) bufset_(region int, v []float64) {
for c := range p.cpu_buf {
p.cpu_buf[c][region] = float32(v[c])
}
}
func (p *regionwise) setFunc(r1, r2 int, f func() []float64) {
util.Argument(r1 < r2) // exclusive upper bound
for r := r1; r < r2; r++ {
p.upd_reg[r] = f
}
p.invalidate()
}
// mark my GPU copy and my children as invalid (need update)
func (p *regionwise) invalidate() {
p.gpu_ok = false
for _, c := range p.children {
c.invalidate()
}
}
func (p *regionwise) getRegion(region int) []float64 {
cpu := p.cpuLUT()
v := make([]float64, p.NComp())
for i := range v {
v[i] = float64(cpu[i][region])
}
return v
}
func (p *regionwise) IsUniform() bool {
cpu := p.cpuLUT()
v1 := p.getRegion(0)
for r := 1; r < NREGION; r++ {
for c := range v1 {
if cpu[c][r] != float32(v1[c]) {
return false
}
}
}
return true
}
func (p *regionwise) average() []float64 { return qAverageUniverse(p) }
// parameter derived from others (not directly settable). E.g.: Bsat derived from Msat
type DerivedParam struct {
lut // GPU storage
updater func(*DerivedParam) // called to update my value
uptodate bool // cleared if parents' value changes
parents []updater // parents updated before I'm updated
}
// any parameter that depends on an inputParam
type derived interface {
invalidate()
}
type parent interface {
update()
addChild(...derived)
}
func NewDerivedParam(nComp int, parents []parent, updater func(*DerivedParam)) *DerivedParam {
p := new(DerivedParam)
p.lut.init(nComp, p) // pass myself to update me if needed
p.updater = updater
for _, P := range parents {
p.parents = append(p.parents, P)
}
return p
}
func (d *DerivedParam) init(nComp int, parents []parent, updater func(*DerivedParam)) {
d.lut.init(nComp, d) // pass myself to update me if needed
d.updater = updater
for _, p := range parents {
d.parents = append(d.parents, p)
p.addChild(d)
}
}
func (p *DerivedParam) invalidate() {
p.uptodate = false
}
func (p *DerivedParam) update() {
for _, par := range p.parents {
par.update() // may invalidate me
}
if !p.uptodate {
p.updater(p)
p.gpu_ok = false
p.uptodate = true
}
}
// Get value in region r.
func (p *DerivedParam) GetRegion(r int) []float64 {
lut := p.cpuLUT() // updates me if needed
v := make([]float64, p.NComp())
for c := range v {
v[c] = float64(lut[c][r])
}
return v
}
// specialized param with 1 component
type RegionwiseScalar struct {
regionwise
}
func (p *RegionwiseScalar) init(name, unit, desc string, children []derived) {
p.regionwise.init(SCALAR, name, unit, children)
if !strings.HasPrefix(name, "_") { // don't export names beginning with "_" (e.g. from exciation)
DeclLValue(name, p, cat(desc, unit))
}
}
// TODO: auto derived
func NewScalarParam(name, unit, desc string, children ...derived) *RegionwiseScalar {
p := new(RegionwiseScalar)
p.regionwise.init(SCALAR, name, unit, children)
if !strings.HasPrefix(name, "_") { // don't export names beginning with "_" (e.g. from exciation)
DeclLValue(name, p, cat(desc, unit))
}
return p
}
func (p *RegionwiseScalar) SetRegion(region int, f script.ScalarFunction) {
if region == -1 {
p.setRegionsFunc(0, NREGION, f) // uniform
} else {
p.setRegionsFunc(region, region+1, f) // upper bound exclusive
}
}
func (p *RegionwiseScalar) SetValue(v interface{}) {
f := v.(script.ScalarFunction)
p.setRegionsFunc(0, NREGION, f)
}
func (p *RegionwiseScalar) Set(v float64) {
p.setRegions(0, NREGION, []float64{v})
}
func (p *RegionwiseScalar) setRegionsFunc(r1, r2 int, f script.ScalarFunction) {
if IsConst(f) {
p.setRegions(r1, r2, []float64{f.Float()})
} else {
f := f.Fix() // fix values of all variables except t
p.setFunc(r1, r2, func() []float64 {
return []float64{f.Eval().(script.ScalarFunction).Float()}
})
}
}
func (p *RegionwiseScalar) GetRegion(region int) float64 {
return float64(p.getRegion(region)[0])
}
func (p *RegionwiseScalar) Eval() interface{} { return p }
func (p *RegionwiseScalar) Type() reflect.Type { return reflect.TypeOf(new(RegionwiseScalar)) }
func (p *RegionwiseScalar) InputType() reflect.Type { return script.ScalarFunction_t }
func (p *RegionwiseScalar) Average() float64 { return qAverageUniverse(p)[0] }
func (p *RegionwiseScalar) Region(r int) *sOneReg { return sOneRegion(p, r) }
// checks if a script expression contains t (time)
func IsConst(e script.Expr) bool {
t := World.Resolve("t")
return !script.Contains(e, t)
}
func cat(desc, unit string) string {
if unit == "" {
return desc
} else {
return desc + " (" + unit + ")"
}
}
// these methods should only be accesible from Go
func (p *RegionwiseScalar) SetRegionValueGo(region int, v float64) {
if region == -1 {
p.setRegions(0, NREGION, []float64{v})
} else {
p.setRegions(region, region+1, []float64{v})
}
}
func (p *RegionwiseScalar) SetRegionFuncGo(region int, f func() float64) {
if region == -1 {
p.setFunc(0, NREGION, func() []float64 {
return []float64{f()}
})
} else {
p.setFunc(region, region+1, func() []float64 {
return []float64{f()}
})
}
}
// vector input parameter, settable by user
type RegionwiseVector struct {
regionwise
}
func NewVectorParam(name, unit, desc string) *RegionwiseVector {
p := new(RegionwiseVector)
p.regionwise.init(VECTOR, name, unit, nil) // no vec param has children (yet)
if !strings.HasPrefix(name, "_") { // don't export names beginning with "_" (e.g. from exciation)
DeclLValue(name, p, cat(desc, unit))
}
return p
}
func (p *RegionwiseVector) SetRegion(region int, f script.VectorFunction) {
if region == -1 {
p.setRegionsFunc(0, NREGION, f) //uniform
} else {
p.setRegionsFunc(region, region+1, f)
}
}
func (p *RegionwiseVector) SetValue(v interface{}) {
f := v.(script.VectorFunction)
p.setRegionsFunc(0, NREGION, f)
}
func (p *RegionwiseVector) setRegionsFunc(r1, r2 int, f script.VectorFunction) {
if IsConst(f) {
p.setRegions(r1, r2, slice(f.Float3()))
} else {
f := f.Fix() // fix values of all variables except t
p.setFunc(r1, r2, func() []float64 {
return slice(f.Eval().(script.VectorFunction).Float3())
})
}
}
func (p *RegionwiseVector) SetRegionFn(region int, f func() [3]float64) {
p.setFunc(region, region+1, func() []float64 {
return slice(f())
})
}
func (p *RegionwiseVector) GetRegion(region int) [3]float64 {
v := p.getRegion(region)
return unslice(v)
}
func (p *RegionwiseVector) Eval() interface{} { return p }
func (p *RegionwiseVector) Type() reflect.Type { return reflect.TypeOf(new(RegionwiseVector)) }
func (p *RegionwiseVector) InputType() reflect.Type { return script.VectorFunction_t }
func (p *RegionwiseVector) Region(r int) *vOneReg { return vOneRegion(p, r) }
func (p *RegionwiseVector) Average() data.Vector { return unslice(qAverageUniverse(p)) }
func (p *RegionwiseVector) Comp(c int) ScalarField { return Comp(p, c) }
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