1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248
|
/* Copyright (C) 2009-2010, Snares <snares@users.sourceforge.net>
Copyright (C) 2009-2010, Stefan Hacker <dD0t@users.sourceforge.net>
Copyright (C) 2005-2010, Thorvald Natvig <thorvald@natvig.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
- Neither the name of the Mumble Developers nor the names of its
contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#define _USE_MATH_DEFINES
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <tlhelp32.h>
#include <math.h>
#include "../mumble_plugin.h"
HANDLE h = NULL;
static DWORD getProcess(const wchar_t *exename) {
PROCESSENTRY32 pe;
DWORD pid = 0;
pe.dwSize = sizeof(pe);
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnap != INVALID_HANDLE_VALUE) {
BOOL ok = Process32First(hSnap, &pe);
while (ok) {
if (wcscmp(pe.szExeFile, exename)==0) {
pid = pe.th32ProcessID;
break;
}
ok = Process32Next(hSnap, &pe);
}
CloseHandle(hSnap);
}
return pid;
}
static BYTE *getModuleAddr(DWORD pid, const wchar_t *modname) {
MODULEENTRY32 me;
BYTE *addr = NULL;
me.dwSize = sizeof(me);
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, pid);
if (hSnap != INVALID_HANDLE_VALUE) {
BOOL ok = Module32First(hSnap, &me);
while (ok) {
if (wcscmp(me.szModule, modname)==0) {
addr = me.modBaseAddr;
break;
}
ok = Module32Next(hSnap, &me);
}
CloseHandle(hSnap);
}
return addr;
}
static bool peekProc(VOID *base, VOID *dest, SIZE_T len) {
SIZE_T r;
BOOL ok=ReadProcessMemory(h, base, dest, len, &r);
return (ok && (r == len));
}
static void about(HWND h) {
::MessageBox(h, L"Reads audio position information from Call of Duty: Modern Warfare 2 Special Ops v1.1", L"Mumble CoDMW2SO Plugin", MB_OK);
}
static int fetch(float *avatar_pos, float *avatar_front, float *avatar_top, float *camera_pos, float *camera_front, float *camera_top, std::string &context, std::wstring &identity) {
float viewHor, viewVer;
char state;
char specops;
for (int i=0;i<3;i++)
avatar_pos[i] = avatar_front[i] = avatar_top[i] = camera_pos[i] = camera_front[i] = camera_top[i] = 0.0f;
bool ok;
/*
This plugin uses the following Variables:
Address Type Description
===================================
0x00783A64 float Z-Coordinate
0x00783A68 float X-Coordinate
0x00783A6C float Y-Coordinate
0x00783A34 float Horizontal view (degrees)
0x00783A30 float Vertical view (degrees)
0x019713F0 byte SO game identifier
0x009270F0 byte Magical state value
*/
ok = peekProc((BYTE *) 0x019713F0, &specops, 1); // Magical state value
if (! ok)
return false;
if (specops != 2)
return false; // 2 value indicates you are playing Special Ops, 1 indicates SP, 0 indicates at three-way selection menu
ok = peekProc((BYTE *) 0x009270F0, &state, 1); // Magical state value
if (! ok)
return false;
// /*
// state value is:
// 0 while not in game
// 4 while playing
// This value is used for disabling pa for spectators
// or people not on a server.
// */
if (state == 0)
return true; // This results in all vectors beeing zero which tells mumble to ignore them.
ok = peekProc((BYTE *) 0x00783A64, avatar_pos+2, 4) && //Z
peekProc((BYTE *) 0x00783A68, avatar_pos, 4) && //X
peekProc((BYTE *) 0x00783A6C, avatar_pos+1, 4) && //Y
peekProc((BYTE *) 0x00783A34, &viewHor, 4) && //Hor
peekProc((BYTE *) 0x00783A30, &viewVer, 4); //Ver
if (! ok)
return false;
// Scale Coordinates
/*
Z-Value is increasing when heading north
decreasing when heading south
X-Value is increasing when heading west
decreasing when heading east
Y-Value is increasing when going up
decreasing when going down
40 units = 1 meter (not confirmed)
*/
for (int i=0;i<3;i++)
avatar_pos[i]/=40.0f; // Scale to meters
avatar_pos[0]*=(-1.0f); // Convert right to left handed
avatar_top[2] = -1; // Head movement is in front vector
// Calculate view unit vector
/*
Vertical view 0 when centered
85 when looking down
275 when looking up
Decreasing when looking up.
Horizontal is 0 when facing North
90 when facing West
180 when facing South
270 when facing East
Increasing when turning left.
*/
viewVer *= static_cast<float>(M_PI / 180.0f);
viewHor *= static_cast<float>(M_PI / 180.0f);
avatar_front[0] = -sin(viewHor) * cos(viewVer);
avatar_front[1] = -sin(viewVer);
avatar_front[2] = cos(viewHor) * cos(viewVer);
for (int i=0;i<3;i++) {
camera_pos[i] = avatar_pos[i];
camera_front[i] = avatar_front[i];
camera_top[i] = avatar_top[i];
}
return true;
}
static int trylock() {
h = NULL;
DWORD pid=getProcess(L"iw4sp.exe");
if (!pid)
return false;
h=OpenProcess(PROCESS_VM_READ, false, pid);
if (!h)
return false;
float apos[3], afront[3], atop[3], cpos[3], cfront[3], ctop[3];
std::string context;
std::wstring identity;
if (fetch(apos, afront, atop, cpos, cfront, ctop, context, identity))
return true;
CloseHandle(h);
h = NULL;
return false;
}
static void unlock() {
if (h) {
CloseHandle(h);
h = NULL;
}
}
static const std::wstring longdesc() {
return std::wstring(L"Supports Call of Duty: Modern Warfare 2 Special Ops v1.1 only. No context or identity support.");
}
static std::wstring description(L"Call of Duty: Modern Warfare 2 Special Ops v1.1");
static std::wstring shortname(L"Call of Duty: Modern Warfare 2 Special Ops");
static MumblePlugin codmw2soplug = {
MUMBLE_PLUGIN_MAGIC,
description,
shortname,
about,
NULL,
trylock,
unlock,
longdesc,
fetch
};
extern "C" __declspec(dllexport) MumblePlugin *getMumblePlugin() {
return &codmw2soplug;
}
|