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/*
xmunipack - find plot
Copyright © 2019 F.Hroch (hroch@physics.muni.cz)
This file is part of Munipack.
Munipack is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Munipack is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Munipack. If not, see <http://www.gnu.org/licenses/>.
*/
#include "xmunipack.h"
#include "mathplot.h"
#include "plot.h"
#include <wx/wx.h>
#include <vector>
#include <algorithm>
#include <cstdlib>
#define SQR(x) (x)*(x)
const double hwhm = 1.1774; // HWHM = sqrt(2*log(2))
// Gauss
double gauss(double x, double y, double g0, double s, double x0, double y0)
{
double ss = 2*SQR(s);
double r2 = SQR(x - x0) + SQR(y - y0);
return g0*exp(-r2 / ss) / (2.50663 * s);
}
// Random number in range -0.5 .. 0.5
double rnd()
{
const double rmax = RAND_MAX;
return rand() / rmax - 0.5;
}
using namespace std;
// -- Slice
class mpGauss: public mpProfile
{
double g0, s;
double x0, y0;
public:
mpGauss(double g, double d, int i0, int j0):
mpProfile("Template"),g0(g), s(d), x0(i0), y0(j0) {}
double GetY(double x) {
return gauss(x,0.0,g0,s,x0,y0);
}
};
// -- MuniPlotFind --------------------------------------------
MuniPlotFind::MuniPlotFind(wxWindow *w, const FitsArray& a):
mpWindow(w,wxID_ANY), array(a), i0(-1), j0(-1), side(1), fwhm(1.0), back(0),
bestsize(wxSize(300,300)), update(false)
{
AddLayer(new mpText(L"⌖ Pick a star ...",10,30));
Bind(wxEVT_IDLE,&MuniPlotFind::OnIdle,this);
// initial illustration
vector<double> xslice, yslice, xpoints, ypoints;
double dq = rnd();
for(int j = -10; j < 10; j++) {
double g = gauss(0.0,double(j),100.0,1.0,0.0,5.0);
double qx = g + 10*rnd();
double qy = g + 10*rnd();
double x = j - 0.5;
double y = x + dq;
xpoints.push_back(x);
xpoints.push_back(x+1);
yslice.push_back(qy);
yslice.push_back(qy);
ypoints.push_back(y);
ypoints.push_back(y+1);
xslice.push_back(qx);
xslice.push_back(qx);
}
mpFXYVector *xprofile = new mpFXYVector();
xprofile->ShowName(false);
wxPen xpen(*wxRED,1);
xprofile->SetPen(xpen);
xprofile->SetData(xpoints,xslice);
xprofile->SetContinuity(true);
AddLayer(xprofile);
mpFXYVector *yprofile = new mpFXYVector();
yprofile->ShowName(false);
wxPen ypen(*wxBLUE,1);
yprofile->SetPen(ypen);
yprofile->SetData(ypoints,yslice);
yprofile->SetContinuity(true);
AddLayer(yprofile);
Fit();
/* m27_01R.fits
i0 = 576;
j0 = 372;
SetPoint(576,372);
SetFwhm(2.0);
*/
// Update();
}
void MuniPlotFind::OnIdle(wxIdleEvent&)
{
if( update ) {
update = false;
Refresh();
}
}
void MuniPlotFind::SetPoint(int i, int j)
{
i0 = i;
j0 = j;
int d = wxMax(side / 2,1);
double qmax = array.Pixel(i0,j0);
for(int k = i - d; k < i + d; k++)
for(int l = j - d; l < j + d; l++) {
if( 0 <= k && k < array.GetWidth() && 0 <= l && l < array.GetHeight() ) {
if( array.Pixel(k,l) > qmax ) {
qmax = array.Pixel(k,l);
i0 = k;
j0 = l;
}
}
}
}
void MuniPlotFind::SetFwhm(double f)
{
if( fwhm > 0.01 ) {
fwhm = f;
side = int(3*fwhm + 0.5);
}
else {
fwhm = 0.01;
side = 1;
}
}
void MuniPlotFind::Update()
{
update = true;
}
void MuniPlotFind::Refresh()
{
if( i0 < 0 )
return;
DelAllLayers(true,false);
// sub-window
int imin = wxMax(i0-side,0);
int imax = wxMin(i0+side,array.GetWidth()-1);
int jmin = wxMax(j0-side,0);
int jmax = wxMin(j0+side,array.GetHeight()-1);
// wxLogDebug("bouding box: %d %d %d %d", imin, imax,jmin,jmax);
FitsGeometry garray(array);
FitsArray sub(garray.GetSubArray(imin,jmin,imax - imin, jmax - jmin));
// background
vector<double> b;
b.push_back(array.Pixel(imin,jmin));
b.push_back(array.Pixel(imax,jmin));
b.push_back(array.Pixel(imin,jmax));
b.push_back(array.Pixel(imax,jmax));
sort(b.begin(),b.end());
back = (b[1] + b[2]) / 2;
// wxLogDebug("%f %f %f %f back= %f",b[0],b[1],b[2],b[3],back);
// X slice
FitsArray xarray(garray.GetSubArray(imin,j0,imax - imin,1));
vector<double> xslice;
vector<double> points;
for(int i = 0; i < xarray.GetWidth(); i++) {
double q = xarray.Pixel(i,0) - back;
points.push_back(i-0.5);
xslice.push_back(q);
points.push_back(i+0.5);
xslice.push_back(q);
// wxLogDebug("x: %f %f",points[i],xslice[i]);
}
mpFXYVector *xprofile = new mpFXYVector("Horizontal");
xprofile->ShowName(false);
wxPen xpen(*wxRED,1);
xprofile->SetPen(xpen);
xprofile->SetData(points,xslice);
xprofile->SetContinuity(true);
AddLayer(xprofile);
// Y slice
FitsArray yarray(garray.GetSubArray(i0,jmin,1,jmax - jmin));
vector<double> yslice;
points.clear();
for(int j = 0; j < yarray.GetHeight(); j++) {
double q = yarray.Pixel(0,j) - back;
points.push_back(j-0.4);
yslice.push_back(q);
points.push_back(j+0.6);
yslice.push_back(q);
// wxLogDebug("y: %f %f",points[j],yslice[j]);
}
mpFXYVector *yprofile = new mpFXYVector("Vertical");
yprofile->ShowName(false);
wxPen ypen(*wxBLUE,1);
yprofile->SetPen(ypen);
yprofile->SetData(points,yslice);
yprofile->SetContinuity(true);
AddLayer(yprofile);
// Gaussian
double s = fwhm / (2*hwhm);
double g0 = gnorm(imin,imax,jmin,jmax,s);
double x0 = ((i0 - imin) + (j0 - jmin)) / 2;
// wxLogDebug("g0=%f s=%f",g0,s);
mpGauss *f = new mpGauss(g0,s,x0,0.0);
f->ShowName(false);
wxPen gpen(*wxGREY_PEN);
gpen.SetWidth(2);
f->SetPen(gpen);
AddLayer(f);
// FWHM
vector<double> marker;
points.clear();
points.push_back(x0 - s*hwhm);
marker.push_back(gauss(s*hwhm,0.0,g0,s,0.0,0.0));
points.push_back(x0 + s*hwhm);
marker.push_back(marker[0]);
mpFXYVector *sline = new mpFXYVector("FWHM");
sline->ShowName(false);
wxPen spen(*wxBLACK_PEN);
spen.SetWidth(5);
sline->SetPen(spen);
sline->SetData(points,marker);
sline->SetContinuity(true);
AddLayer(sline);
mpInfoLegend *legend = new mpInfoLegend();
wxFont fn(*wxSMALL_FONT);
legend->SetFont(fn);
legend->SetPen(wxNullPen);
AddLayer(legend);
Fit();
}
double MuniPlotFind::gnorm(int imin, int imax, int jmin, int jmax,
double s) const
{
double s1 = 0;
double s2 = 0;
double x0 = i0;
double y0 = j0;
for(int i = imin; i < imax; i++) {
double x = i;
for(int j = jmin; j < jmax; j++) {
double y = j;
double gij = gauss(x,y,1.0,s,x0,y0);
s1 = s1 + gij*(array.Pixel(i,j) - back);
s2 = s2 + SQR(gij);
}
}
return s1 / s2;
}
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