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/*
xmunipack - splasing
Copyright © 2018, 2021 F.Hroch (hroch@physics.muni.cz)
This file is part of Munipack.
Munipack is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Munipack is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Munipack. If not, see <http://www.gnu.org/licenses/>.
*/
#include "xmunipack.h"
#include <wx/wx.h>
#include <wx/animate.h>
MuniSplashing::MuniSplashing(wxWindow *w, const MuniConfig *config):
wxWindow(w,wxID_ANY),logo(wxBitmap(config->munipack_icon)),anim(0)
{
// wxLogDebug("Splashing...");
wxFont bf(*wxNORMAL_FONT);
bf.SetWeight(wxFONTWEIGHT_BOLD);
bf.Scale(2.0);
anim = new wxAnimationCtrl(this,wxID_ANY,config->throbber);
wxBoxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
topsizer->AddStretchSpacer();
topsizer->Add(new wxStaticBitmap(this,wxID_ANY,logo),
wxSizerFlags().Center().Border());
wxStaticText *label = new wxStaticText(this,wxID_ANY,"Munipack");
label->SetFont(bf);
label->SetForegroundColour(wxColour(128,128,128));
topsizer->Add(label,wxSizerFlags().Center().DoubleBorder());
topsizer->Add(anim,wxSizerFlags().Center().Border());
topsizer->AddStretchSpacer();
SetSizer(topsizer);
anim->Show(false);
}
void MuniSplashing::Play()
{
wxASSERT(anim);
anim->Play();
anim->Show(true);
Layout();
}
void MuniSplashing::Stop()
{
wxASSERT(anim);
anim->Stop();
anim->Show(false);
Layout();
}
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