File: OGLFT.h

package info (click to toggle)
mupen64plus-core 2.6.0-2
  • links: PTS, VCS
  • area: main
  • in suites: sid, trixie
  • size: 7,760 kB
  • sloc: ansic: 80,337; cpp: 1,404; asm: 1,096; makefile: 765; python: 619; sh: 325; awk: 9
file content (317 lines) | stat: -rw-r--r-- 11,899 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
// -*- c++ -*-
/*
 * OGLFT: A library for drawing text with OpenGL using the FreeType library
 * Copyright (C) 2002 lignum Computing, Inc. <oglft@lignumcomputing.com>
 * $Id: OGLFT.h,v 1.15 2003/10/01 14:41:09 allen Exp $
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write
 * Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef OGLFT_H
#define OGLFT_H

#include <wchar.h>
#include <cmath>
#include <list>
#include <map>
#include <vector>

#define GL_GLEXT_PROTOTYPES
#include <SDL_opengl.h>
#if defined(__MACOSX__)
#include <OpenGL/glu.h>
#elif defined(__MACOS__)
#include <glu.h>
#else
#include <GL/glu.h>
#endif

#include <ft2build.h>

#include FT_FREETYPE_H
#include FT_GLYPH_H
#include FT_OUTLINE_H
#include FT_TRIGONOMETRY_H

namespace OGLFT 
{
    enum Coordinates 
    {
        X, Y, Z, W
    };

    enum ColorSpace 
    {
        R, G, B, A
    };

    // global library functions
    bool Init_FT(void);
    bool Uninit_FT(void);

    struct Advance 
    {
        float dx_;
        float dy_;

        Advance ( float dx = 0, float dy = 0 ) : dx_( dx ), dy_( dy )
        {
            return;
        }

        Advance ( FT_Vector v )
        {
            dx_ = (float) (v.x / 64.);
            dy_ = (float) (v.y / 64.);
        }

        Advance& operator+= ( const FT_Vector v )
        {
            dx_ += (float) (v.x / 64.);
            dy_ += (float) (v.y / 64.);
            return *this;
        }
    };

    struct BBox 
    {
        float x_min_;
        float y_min_;
        float x_max_;
        float y_max_;
        Advance advance_;

        BBox () : x_min_( 0 ), y_min_( 0 ), x_max_( 0 ), y_max_( 0 )
        {
            return;
        }
        BBox ( FT_BBox ft_bbox )
        {
            x_min_ = (float) (ft_bbox.xMin / 64.);
            y_min_ = (float) (ft_bbox.yMin / 64.);
            x_max_ = (float) (ft_bbox.xMax / 64.);
            y_max_ = (float) (ft_bbox.yMax / 64.);
        }
        BBox& operator*= ( double k )
        {
            x_min_ *= (float) k;
            y_min_ *= (float) k;
            x_max_ *= (float) k;
            y_max_ *= (float) k;
            advance_.dx_ *= (float) k;
            advance_.dy_ *= (float) k;

            return *this;
        }
        BBox& operator+= ( const BBox& b )
        {
            float new_value;

            new_value = b.x_min_ + advance_.dx_;
            if ( new_value < x_min_ ) x_min_ = new_value;
            new_value = b.y_min_ + advance_.dy_;
            if ( new_value < y_min_ ) y_min_ = new_value;
            new_value = b.x_max_ + advance_.dx_;
            if ( new_value > x_max_ ) x_max_ = new_value;
            new_value = b.y_max_ + advance_.dy_;
            if ( new_value > y_max_ ) y_max_ = new_value;

            advance_.dx_ += b.advance_.dx_;
            advance_.dy_ += b.advance_.dy_;

            return *this;
        }
    };
    typedef std::vector<GLuint> DisplayLists;
    typedef DisplayLists::const_iterator DLCI;
    typedef DisplayLists::iterator DLI;
    class Face 
    {
        public:
            enum HorizontalJustification 
            {
                LEFT,
                ORIGIN,
                CENTER,
                RIGHT
            };

            enum VerticalJustification 
            {
                BOTTOM,
                BASELINE,
                MIDDLE,
                TOP
            };
            
            enum GlyphCompileMode 
            {
                COMPILE,
                IMMEDIATE
            };

        private:
            struct FaceData 
            {
                FT_Face face_;
                bool free_on_exit_;
                FaceData ( FT_Face face, bool free_on_exit = true )
                    : face_( face ), free_on_exit_( free_on_exit )
                {
                    return;
                }
            };
            
        protected:
            std::vector< FaceData > faces_;
            bool valid_;
            enum GlyphCompileMode compile_mode_;
            float point_size_;
            FT_UInt resolution_;
            bool advance_;
            GLfloat foreground_color_[4];
            GLfloat background_color_[4];
            enum HorizontalJustification horizontal_justification_;
            enum VerticalJustification vertical_justification_;
            GLfloat string_rotation_;
            FT_UInt rotation_reference_glyph_;
            FT_Face rotation_reference_face_;
            GLfloat rotation_offset_y_;
            typedef std::map< FT_UInt, GLuint > GlyphDLists;
            typedef GlyphDLists::const_iterator GDLCI;
            typedef GlyphDLists::iterator GDLI;
            GlyphDLists glyph_dlists_;
            DisplayLists character_display_lists_;

        public:
            Face ( const char* filename, float point_size = 12, FT_UInt resolution = 100 );
            Face ( FT_Face face, float point_size = 12, FT_UInt resolution = 100 );
            virtual ~Face ( void );
            bool isValid ( void ) const { return valid_; }
            bool addAuxiliaryFace ( const char* filename );
            bool addAuxiliaryFace ( FT_Face face );
            void setCompileMode ( enum GlyphCompileMode compile_mode ) { compile_mode_ = compile_mode; }
            enum GlyphCompileMode compileMode ( void ) const { return compile_mode_; }
            void setPointSize ( float point_size );
            float pointSize ( void ) { return point_size_; }
            void setResolution ( FT_UInt resolution );
            FT_UInt resolution ( void ) { return resolution_; }
            void setAdvance ( bool advance ) { advance_ = advance; }
            bool advance ( void ) const { return advance_; }
            void setForegroundColor ( GLfloat red = 0.0, GLfloat green = 0.0, GLfloat blue = 0.0, GLfloat alpha = 1.0 );
            void setForegroundColor ( const GLfloat foreground_color[4] );
            GLfloat foregroundRed ( void ) const { return foreground_color_[R]; }
            GLfloat foregroundGreen ( void ) const { return foreground_color_[G]; }
            GLfloat foregroundBlue ( void ) const { return foreground_color_[B]; }
            GLfloat foregroundAlpha ( void ) const { return foreground_color_[A]; }
            void setBackgroundColor ( GLfloat red = 1.0, GLfloat green = 1.0, GLfloat blue = 1.0, GLfloat alpha = 0.0 );
            void setBackgroundColor ( const GLfloat background_color[4] );
            GLfloat backgroundRed ( void ) const { return background_color_[R]; }
            GLfloat backgroundGreen ( void ) const { return background_color_[G]; }
            GLfloat backgroundBlue ( void ) const { return background_color_[B]; }
            GLfloat backgroundAlpha ( void ) const { return background_color_[A]; }
            virtual void setCharacterRotationZ ( GLfloat character_rotation_z ) = 0;
            virtual GLfloat characterRotationZ ( void ) const = 0;
            void setCharacterRotationReference ( unsigned char c );
            void setStringRotation ( GLfloat string_rotation );
            GLfloat stringRotation ( void ) const { return string_rotation_; }
            void setHorizontalJustification ( enum HorizontalJustification horizontal_justification )
            {
                horizontal_justification_ = horizontal_justification;
            }
            enum HorizontalJustification horizontalJustification ( void ) const { return horizontal_justification_; }
            void setVerticalJustification ( enum VerticalJustification vertical_justification )
            {
                vertical_justification_ = vertical_justification;
            }

            enum VerticalJustification verticaljustification ( void ) const { return vertical_justification_; }
            void setCharacterDisplayLists ( const DisplayLists& character_display_lists ) { character_display_lists_ = character_display_lists; }
            DisplayLists& characterDisplayLists ( void ) { return character_display_lists_; }
            virtual double height ( void ) const = 0;
            virtual BBox measure ( unsigned char c ) = 0;
            virtual BBox measure ( wchar_t c ) = 0;
            virtual BBox measure ( const char* s );
            virtual BBox measureRaw ( const char* s );
            virtual BBox measure ( const wchar_t* s );
            virtual BBox measureRaw ( const wchar_t* s );
            GLuint compile ( unsigned char c );
            GLuint compile ( const wchar_t c );
            void draw ( const char* s );
            void draw ( const wchar_t* s );
            void draw ( unsigned char c );
            void draw ( const wchar_t c );
            void draw ( GLfloat x, GLfloat y, unsigned char c );
            void draw ( GLfloat x, GLfloat y, GLfloat z, unsigned char c );
            void draw ( GLfloat x, GLfloat y, wchar_t c );
            void draw ( GLfloat x, GLfloat y, GLfloat z, wchar_t c );
            void draw ( GLfloat x, GLfloat y, const char* s, float *sizebox );
            void draw ( GLfloat x, GLfloat y, GLfloat z, const char* s );
            void draw ( GLfloat x, GLfloat y, const wchar_t* s );
            void draw ( GLfloat x, GLfloat y, GLfloat z, const wchar_t* s );
            int ascender ( void ) { return faces_.front().face_->ascender; }
            int descender ( void ) { return faces_.front().face_->descender; }
            BBox measure_nominal ( const char* s );
            BBox measure_nominal ( const wchar_t* s );

        protected:
            virtual GLuint compileGlyph ( FT_Face face, FT_UInt glyph_index ) = 0;
            virtual void renderGlyph ( FT_Face face, FT_UInt glyph_index ) = 0;
            virtual void setCharSize ( void ) = 0;
            virtual void clearCaches ( void ) = 0;
            virtual void setRotationOffset ( void ) = 0;

        private:
            void init ( void );
    };

    class Raster : public Face 
    {
        protected:
            GLfloat character_rotation_z_;
        public:
            Raster ( const char* filename, float point_size = 12, FT_UInt resolution = 100 );
            Raster ( FT_Face face, float point_size = 12, FT_UInt resolution = 100 );
            virtual ~Raster ( void );
            void setCharacterRotationZ ( GLfloat character_rotation_z );
            GLfloat characterRotationZ ( void ) const { return character_rotation_z_; }
            double height ( void ) const;
            BBox measure ( unsigned char c );
            BBox measure ( wchar_t c );
            BBox measure ( const char* s ) { return Face::measure( s ); }

        private:
            void init ( void );
            GLuint compileGlyph ( FT_Face face, FT_UInt glyph_index );
            void setCharSize ( void );
            void setRotationOffset ( void );
            void clearCaches ( void );
    };
    class Monochrome : public Raster
    {
        public:
            Monochrome ( const char* filename, float point_size = 12, FT_UInt resolution = 100 );
            Monochrome ( FT_Face face, float point_size = 12, FT_UInt resolution = 100 );
            ~Monochrome ( void );

        private:
            GLubyte* invertBitmap ( const FT_Bitmap& bitmap );
            void renderGlyph ( FT_Face face, FT_UInt glyph_index );
    };

}
#endif /* OGLFT_H */