1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
|
#include "muscle.h"
#include "msa.h"
#include "tree.h"
#include "profile.h"
#include "pwpath.h"
#include "seqvect.h"
#include "estring.h"
#define TRACE 0
void DeleteProgNode(ProgNode &Node)
{
delete[] Node.m_Prof;
delete[] Node.m_EstringL;
delete[] Node.m_EstringR;
Node.m_Prof = 0;
Node.m_EstringL = 0;
Node.m_EstringR = 0;
}
static void MakeNode(ProgNode &OldNode, ProgNode &NewNode, bool bSwapLR)
{
if (bSwapLR)
{
NewNode.m_EstringL = OldNode.m_EstringR;
NewNode.m_EstringR = OldNode.m_EstringL;
}
else
{
NewNode.m_EstringL = OldNode.m_EstringL;
NewNode.m_EstringR = OldNode.m_EstringR;
}
NewNode.m_Prof = OldNode.m_Prof;
NewNode.m_uLength = OldNode.m_uLength;
NewNode.m_Weight = OldNode.m_Weight;
OldNode.m_Prof = 0;
OldNode.m_EstringL = 0;
OldNode.m_EstringR = 0;
}
void RealignDiffsE(const MSA &msaIn, const SeqVect &v,
const Tree &NewTree, const Tree &OldTree,
const unsigned uNewNodeIndexToOldNodeIndex[],
MSA &msaOut, ProgNode *OldProgNodes)
{
assert(OldProgNodes != 0);
const unsigned uNodeCount = NewTree.GetNodeCount();
if (uNodeCount%2 == 0)
Quit("RealignDiffs: Expected odd number of nodes");
const unsigned uMergeCount = (uNodeCount - 1)/2;
ProgNode *NewProgNodes = new ProgNode[uNodeCount];
for (unsigned uNewNodeIndex = 0; uNewNodeIndex < uNodeCount; ++uNewNodeIndex)
{
if (NODE_CHANGED == uNewNodeIndexToOldNodeIndex[uNewNodeIndex])
continue;
unsigned uOldNodeIndex = uNewNodeIndexToOldNodeIndex[uNewNodeIndex];
assert(uNewNodeIndex < uNodeCount);
assert(uOldNodeIndex < uNodeCount);
ProgNode &NewNode = NewProgNodes[uNewNodeIndex];
ProgNode &OldNode = OldProgNodes[uOldNodeIndex];
bool bSwapLR = false;
if (!NewTree.IsLeaf(uNewNodeIndex))
{
unsigned uNewLeft = NewTree.GetLeft(uNewNodeIndex);
unsigned uNewRight = NewTree.GetRight(uNewNodeIndex);
unsigned uOld = uNewNodeIndexToOldNodeIndex[uNewNodeIndex];
unsigned uOldLeft = OldTree.GetLeft(uOld);
unsigned uOldRight = OldTree.GetRight(uOld);
assert(uOldLeft < uNodeCount && uOldRight < uNodeCount);
if (uOldLeft != uNewNodeIndexToOldNodeIndex[uNewLeft])
{
assert(uOldLeft == uNewNodeIndexToOldNodeIndex[uNewRight]);
bSwapLR = true;
}
}
MakeNode(OldNode, NewNode, bSwapLR);
#if TRACE
Log("MakeNode old=%u new=%u swap=%d length=%u weight=%.3g\n",
uOldNodeIndex, uNewNodeIndex, bSwapLR, NewNode.m_uLength, NewNode.m_Weight);
#endif
}
unsigned uJoin = 0;
SetProgressDesc("Refine tree");
for (unsigned uNewNodeIndex = NewTree.FirstDepthFirstNode();
NULL_NEIGHBOR != uNewNodeIndex;
uNewNodeIndex = NewTree.NextDepthFirstNode(uNewNodeIndex))
{
if (NODE_CHANGED != uNewNodeIndexToOldNodeIndex[uNewNodeIndex])
continue;
Progress(uJoin, uMergeCount - 1);
++uJoin;
const unsigned uMergeNodeIndex = uNewNodeIndex;
ProgNode &Parent = NewProgNodes[uMergeNodeIndex];
const unsigned uLeft = NewTree.GetLeft(uNewNodeIndex);
const unsigned uRight = NewTree.GetRight(uNewNodeIndex);
ProgNode &Node1 = NewProgNodes[uLeft];
ProgNode &Node2 = NewProgNodes[uRight];
AlignTwoProfs(
Node1.m_Prof, Node1.m_uLength, Node1.m_Weight,
Node2.m_Prof, Node2.m_uLength, Node2.m_Weight,
Parent.m_Path,
&Parent.m_Prof, &Parent.m_uLength);
PathToEstrings(Parent.m_Path, &Parent.m_EstringL, &Parent.m_EstringR);
Parent.m_Weight = Node1.m_Weight + Node2.m_Weight;
delete[] Node1.m_Prof;
delete[] Node2.m_Prof;
Node1.m_Prof = 0;
Node2.m_Prof = 0;
}
ProgressStepsDone();
if (g_bBrenner)
MakeRootMSABrenner((SeqVect &) v, NewTree, NewProgNodes, msaOut);
else
MakeRootMSA(v, NewTree, NewProgNodes, msaOut);
#if DEBUG
AssertMSAEqIgnoreCaseAndGaps(msaIn, msaOut);
#endif
for (unsigned uNodeIndex = 0; uNodeIndex < uNodeCount; ++uNodeIndex)
DeleteProgNode(NewProgNodes[uNodeIndex]);
delete[] NewProgNodes;
}
|