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//=========================================================
// MusE
// Linux Music Editor
// $Id: cobject.h,v 1.1.1.1 2003/10/29 10:05:10 wschweer Exp $
//
// (C) Copyright 1999/2000 Werner Schweer (ws@seh.de)
//=========================================================
#ifndef __COBJECT_H__
#define __COBJECT_H__
#include "config.h"
#include <qmainwindow.h>
#include <list>
class Xml;
//---------------------------------------------------------
// TopWin
//---------------------------------------------------------
class TopWin : public QMainWindow
{
Q_OBJECT
public:
virtual void readStatus(Xml&);
virtual void writeStatus(int, Xml&) const;
TopWin(QWidget* parent=0, const char* name=0,
WFlags f = WType_TopLevel|WDestructiveClose);
};
//---------------------------------------------------------
// Toplevel
//---------------------------------------------------------
class Toplevel {
public:
enum ToplevelType { PIANO_ROLL, NOTEN, LISTE, DRUM,
M_MIXER, MASTER, WAVE, LMASTER, A_MIXER,
CLIPLIST, MIXDOWN, MARKER
#ifdef PATCHBAY
, M_PATCHBAY
#endif /* PATCHBAY */
};
Toplevel(ToplevelType t, int obj, TopWin* cobj) {
_type = t;
_object = obj;
_cobject = cobj;
}
ToplevelType type() const { return _type; }
int object() const { return _object; }
TopWin* cobject() const { return _cobject; }
private:
ToplevelType _type;
int _object;
TopWin* _cobject;
};
typedef std::list <Toplevel> ToplevelList;
typedef ToplevelList::iterator iToplevel;
typedef ToplevelList::const_iterator ciToplevel;
#endif
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