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//=========================================================
// MusE
// Linux Music Editor
// $Id: node.h,v 1.2 2003/11/12 12:34:58 wschweer Exp $
//
// (C) Copyright 2001 Werner Schweer (ws@seh.de)
//=========================================================
#ifndef __AUDIONODE_H__
#define __AUDIONODE_H__
#include <list>
#include <qstring.h>
#ifndef i386
#include <pthread.h>
typedef struct { pthread_mutex_t lock; int counter; } muse_atomic_t;
#else
typedef struct { int counter; } muse_atomic_t;
#endif
static inline int muse_atomic_read(muse_atomic_t *v) {
#ifndef i386
int ret;
pthread_mutex_lock(&v->lock);
ret = v->counter;
pthread_mutex_unlock(&v->lock);
return ret;
#else
return v->counter;
#endif
}
static inline void muse_atomic_set(muse_atomic_t *v, int i) {
#ifndef i386
pthread_mutex_lock(&v->lock);
v->counter = i;
pthread_mutex_unlock(&v->lock);
#else
v->counter = i;
#endif
}
static inline void muse_atomic_inc(muse_atomic_t *v) {
#ifndef i386
pthread_mutex_lock(&v->lock);
v->counter++;
pthread_mutex_unlock(&v->lock);
#else
__asm__ __volatile__(
"lock ; " "incl %0"
:"=m" (v->counter)
:"m" (v->counter));
#endif
}
static inline void muse_atomic_dec(muse_atomic_t *v) {
#ifndef i386
pthread_mutex_lock(&v->lock);
v->counter--;
pthread_mutex_unlock(&v->lock);
#else
__asm__ __volatile__(
"lock ; " "decl %0"
:"=m" (v->counter)
:"m" (v->counter));
#endif
}
static inline void muse_atomic_init(muse_atomic_t *v) {
#ifndef i386
pthread_mutex_init(&v->lock, NULL);
#endif
}
static inline void muse_atomic_destroy(muse_atomic_t *v) {
#ifndef i386
pthread_mutex_destroy(&v->lock);
#endif
}
class Xml;
class Pipeline;
class SndFile;
const int AUDIO_GROUPS = 4;
const int FIFO_BUFFER = 64;
//---------------------------------------------------------
// Fifo
//---------------------------------------------------------
struct FifoBuffer {
float* buffer;
int size;
int maxSize;
int pos;
int segs;
FifoBuffer() {
buffer = 0;
size = 0;
maxSize = 0;
}
};
class Fifo {
int nbuffer;
int ridx; // read index; only touched by reader
int widx; // write index; only touched by writer
muse_atomic_t count; // buffer count; writer increments, reader decrements
FifoBuffer** buffer;
public:
Fifo();
~Fifo();
void clear() {
ridx = 0;
widx = 0;
muse_atomic_set(&count, 0);
}
bool put(int, unsigned long, float** buffer, unsigned long pos);
bool getWriteBuffer(int, unsigned long, float** buffer, unsigned long pos);
void add();
bool get(int&, unsigned long&, float** buffer, unsigned long& pos);
void remove();
};
//---------------------------------------------------------
// SNode
// sound node
// common part for audio and midi tracks
//---------------------------------------------------------
class SNode {
int _activity;
int _lastActivity; //tmp value
protected:
bool _recordFlag;
bool _mute;
bool _solo;
bool _off;
public:
SNode();
SNode(const SNode&);
virtual void setMute(bool val);
virtual void setOff(bool val);
virtual void setSolo(bool val) = 0;
bool solo() const { return _solo; }
bool mute() const { return _mute; }
bool off() const { return _off; }
virtual bool isMute() const = 0;
virtual void addSolo() = 0;
bool recordFlag() const { return _recordFlag; }
virtual void setRecordFlag1(bool /*f*/) {}
virtual void setRecordFlag2(bool f) { _recordFlag = f; }
int activity() { return _activity; }
void setActivity(int v) { _activity = v; }
int lastActivity() { return _lastActivity; }
void setLastActivity(int v) { _lastActivity = v; }
void addActivity(int v) { _activity += v; }
virtual bool soloMode() = 0;
bool readProperty(Xml& xml, const QString& tag);
};
//---------------------------------------------------------
// MidiNode
//---------------------------------------------------------
class MidiNode : public SNode {
static bool _soloMode;
static std::list<MidiNode*> nodeList;
public:
MidiNode();
virtual ~MidiNode();
virtual bool isMute() const;
virtual void setSolo(bool val);
virtual void addSolo();
virtual bool soloMode() { return _soloMode; }
};
//---------------------------------------------------------
// AudioNode
// a managed collection of audio ports
// synth, track, group
//---------------------------------------------------------
class AudioNode : public SNode {
static bool _soloMode;
static std::list<AudioNode*> nodeList;
public:
std::list<AudioNode*> _inRoute;
std::list<AudioNode*> _outRoute;
private:
void readRecfile(Xml& xml);
protected:
int _ports; // 1 - mono, 2 - stereo
double _volume;
double _pan;
bool _prefader; // prefader metering
Pipeline* _efxPipe;
int _meter[2];
int _peak[2];
SndFile* _recFile;
Fifo fifo; // fifo -> _recFile
virtual bool getData(int, unsigned long, float**);
public:
AudioNode();
AudioNode(const AudioNode&);
virtual ~AudioNode();
virtual bool isMute() const;
virtual void setSolo(bool val);
virtual void addSolo();
virtual bool soloMode() { return _soloMode; }
void putFifo(int channels, unsigned long n, float** bp);
SndFile* recFile() const { return _recFile; }
void setRecFile(SndFile* sf) { _recFile = sf; }
void record();
virtual void setRecordFlag1(bool f);
virtual void setRecordFlag2(bool f);
virtual void setMute(bool val);
virtual void setOff(bool val);
int ports() const { return _ports; }
void setPorts(int n);
double volume() const { return _volume; }
void setVolume(double val) { _volume = val; }
double pan() const { return _pan; }
void setPan(double val) { _pan = val; }
bool prefader() const { return _prefader; }
void setPrefader(bool val);
Pipeline* efxPipe() { return _efxPipe; }
void writeConfiguration(int, Xml&) const;
void readConfiguration(Xml&);
void readVolume(Xml& xml);
void connectIn(AudioNode* p);
void connectOut(AudioNode* p);
void disconnectIn(AudioNode* p);
void disconnectOut(AudioNode* p);
void connect();
void disconnect();
void disconnectClear();
AudioNode* route() const;
void segmentSizeChanged();
void resetMeter();
void resetPeaks();
static void resetAllMeter();
int meter(int ch) const { return _meter[ch]; }
int peak(int ch) const { return _peak[ch]; }
virtual void addData(int, unsigned long, float**);
virtual void copyData(int, unsigned long, float**);
bool canRecord() const;
};
typedef std::list<AudioNode*>::iterator iAudioNode;
typedef std::list<AudioNode*>::const_iterator ciAudioNode;
//---------------------------------------------------------
// AudioPort
//---------------------------------------------------------
class AudioPort : public AudioNode {
public:
AudioPort() : AudioNode() {}
};
//---------------------------------------------------------
// AudioOutputPort
//---------------------------------------------------------
class AudioOutputPort : public AudioPort {
public:
AudioOutputPort();
~AudioOutputPort();
void process(unsigned long);
};
//---------------------------------------------------------
// AudioInputPort
//---------------------------------------------------------
class AudioInputPort : public AudioPort {
virtual bool getData(int, unsigned long, float**);
public:
AudioInputPort();
};
extern AudioOutputPort audioOutput; // output device node
extern AudioInputPort audioInput; // input device node
extern AudioNode audioGroups[AUDIO_GROUPS];
extern int mixerGroups;
extern void connectNodes(AudioNode* out, AudioNode* in);
extern void disconnectNodes(AudioNode* out, AudioNode* in);
extern AudioNode* name2Node(const QString&);
extern QString node2Name(const AudioNode*);
#endif
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