1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232
|
// Reverb model implementation
//
// Written by Jezar at Dreampoint, June 2000
// http://www.dreampoint.co.uk
// This code is public domain
#include <stdio.h>
#include "revmodel.h"
//---------------------------------------------------------
// Revmodel
//---------------------------------------------------------
Revmodel::Revmodel()
{
// Tie the components to their buffers
combL[0].setbuffer(bufcombL1,combtuningL1);
combR[0].setbuffer(bufcombR1,combtuningR1);
combL[1].setbuffer(bufcombL2,combtuningL2);
combR[1].setbuffer(bufcombR2,combtuningR2);
combL[2].setbuffer(bufcombL3,combtuningL3);
combR[2].setbuffer(bufcombR3,combtuningR3);
combL[3].setbuffer(bufcombL4,combtuningL4);
combR[3].setbuffer(bufcombR4,combtuningR4);
combL[4].setbuffer(bufcombL5,combtuningL5);
combR[4].setbuffer(bufcombR5,combtuningR5);
combL[5].setbuffer(bufcombL6,combtuningL6);
combR[5].setbuffer(bufcombR6,combtuningR6);
combL[6].setbuffer(bufcombL7,combtuningL7);
combR[6].setbuffer(bufcombR7,combtuningR7);
combL[7].setbuffer(bufcombL8,combtuningL8);
combR[7].setbuffer(bufcombR8,combtuningR8);
allpassL[0].setbuffer(bufallpassL1,allpasstuningL1);
allpassR[0].setbuffer(bufallpassR1,allpasstuningR1);
allpassL[1].setbuffer(bufallpassL2,allpasstuningL2);
allpassR[1].setbuffer(bufallpassR2,allpasstuningR2);
allpassL[2].setbuffer(bufallpassL3,allpasstuningL3);
allpassR[2].setbuffer(bufallpassR3,allpasstuningR3);
allpassL[3].setbuffer(bufallpassL4,allpasstuningL4);
allpassR[3].setbuffer(bufallpassR4,allpasstuningR4);
// Set default values
allpassL[0].setfeedback(0.5f);
allpassR[0].setfeedback(0.5f);
allpassL[1].setfeedback(0.5f);
allpassR[1].setfeedback(0.5f);
allpassL[2].setfeedback(0.5f);
allpassR[2].setfeedback(0.5f);
allpassL[3].setfeedback(0.5f);
allpassR[3].setfeedback(0.5f);
param[0] = initialroom;
param[1] = initialdamp;
param[2] = initialwet;
setroomsize(initialroom);
setdamp(initialdamp);
setwidth(initialwidth);
setmode(initialmode);
// Buffer will be full of rubbish - so we MUST mute them
for (int i = 0; i < numcombs; i++) {
combL[i].mute();
combR[i].mute();
}
for (int i=0;i<numallpasses;i++) {
allpassL[i].mute();
allpassR[i].mute();
}
}
//---------------------------------------------------------
// activate
//---------------------------------------------------------
void Revmodel::activate()
{
*port[4] = param[0];
*port[5] = param[1];
*port[6] = param[2];
}
//---------------------------------------------------------
// processreplace
//---------------------------------------------------------
void Revmodel::processreplace(long n)
{
if (param[0] != *port[4]) {
param[0] = *port[4];
setroomsize(param[0]);
}
if (param[1] != *port[5]) {
param[1] = *port[5];
setdamp(param[1]);
}
float wet = (1.0f - *port[6]) * scalewet;
float dry = *port[6] * scaledry;
float wet1 = wet * (width/2 + 0.5f);
float wet2 = wet * ((1-width)/2);
for (int i = 0; i < n; ++i) {
float outL = 0;
float outR = 0;
float input = (port[0][i] + port[1][i]) * gain;
// Accumulate comb filters in parallel
for (int k = 0; k < numcombs; k++) {
outL += combL[k].process(input);
outR += combR[k].process(input);
}
// Feed through allpasses in series
for (int k=0; k < numallpasses; k++) {
outL = allpassL[k].process(outL);
outR = allpassR[k].process(outR);
}
// Calculate output REPLACING anything already there
port[2][i] = outL*wet1 + outR*wet2 + port[0][i]*dry;
port[3][i] = outR*wet1 + outL*wet2 + port[1][i]*dry;
}
}
void Revmodel::processmix(long n)
{
if (param[0] != *port[4]) {
param[0] = *port[4];
setroomsize(param[0]);
}
if (param[1] != *port[5]) {
param[1] = *port[5];
setdamp(param[1]);
}
float wet = (1.0f - *port[6]) * scalewet;
float dry = *port[6] * scaledry;
float wet1 = wet * (width/2 + 0.5f);
float wet2 = wet * ((1-width)/2);
for (int i = 0; i < n; ++i) {
float outL = 0;
float outR = 0;
float input = (port[0][i] + port[1][i]) * gain;
// Accumulate comb filters in parallel
for (int k = 0; k < numcombs; k++) {
outL += combL[k].process(input);
outR += combR[k].process(input);
}
// Feed through allpasses in series
for (int k=0; k < numallpasses; k++) {
outL = allpassL[k].process(outL);
outR = allpassR[k].process(outR);
}
// Calculate output REPLACING anything already there
port[2][i] += outL*wet1 + outR*wet2 + port[0][i]*dry;
port[3][i] += outR*wet1 + outL*wet2 + port[1][i]*dry;
}
}
//---------------------------------------------------------
// update
// Recalculate internal values after parameter change
//---------------------------------------------------------
void Revmodel::update()
{
if (mode >= freezemode) {
roomsize1 = 1;
damp1 = 0;
gain = muted;
}
else {
roomsize1 = roomsize;
damp1 = damp;
gain = fixedgain;
}
for (int i = 0; i < numcombs; i++) {
combL[i].setfeedback(roomsize1);
combR[i].setfeedback(roomsize1);
}
for (int i = 0; i < numcombs; i++) {
combL[i].setdamp(damp1);
combR[i].setdamp(damp1);
}
}
// The following get/set functions are not inlined, because
// speed is never an issue when calling them, and also
// because as you develop the reverb model, you may
// wish to take dynamic action when they are called.
void Revmodel::setroomsize(float value)
{
roomsize = (value*scaleroom) + offsetroom;
update();
}
float Revmodel::getroomsize()
{
return (roomsize-offsetroom)/scaleroom;
}
void Revmodel::setdamp(float value)
{
damp = value*scaledamp;
update();
}
void Revmodel::setwidth(float value)
{
width = value;
update();
}
void Revmodel::setmode(float value)
{
mode = value;
update();
}
float Revmodel::getmode()
{
return (mode >= freezemode) ? 1 : 0;
}
|